$TurretsHudData[0, itemDataName] = "SentryTurretBarrel"; $TurretsHudData[0, itemGameName] = "Sentry Turret"; $TurretsHudData[1, itemDataName] = "AABarrelLarge"; $TurretsHudData[1, itemGameName] = "AA Turret"; $TurretsHudData[2, itemDataName] = "PlasmaBarrelLarge"; $TurretsHudData[2, itemGameName] = "Plasma Turret"; $TurretsHudData[3, itemDataName] = "ElfBarrelLarge"; $TurretsHudData[3, itemGameName] = "Elf Turret"; $TurretsHudData[4, itemDataName] = "MortarBarrelLarge"; $TurretsHudData[4, itemGameName] = "Mortar Turret"; $TurretsHudData[5, itemDataName] = "MissileBarrelLarge"; $TurretsHudData[5, itemGameName] = "Missile Turret"; $TurretsHudData[6, itemDataName] = "DeployableOutdoorBarrel"; $TurretsHudData[6, itemGameName] = "Lankspike Turret"; $TurretsHudData[7, itemDataName] = "DeployableIndoorBarrel"; $TurretsHudData[7, itemGameName] = "Spiderclamp Turret"; $TurretsHudData[8, itemDataName] = "DeployableCameraBarrel"; $TurretsHudData[8, itemGameName] = "Deployable Camera"; $TurretsHudCount = 9;