// DisplayName = Thin Ice // MissionTypes = CTF //--- MISSION QUOTE BEGIN --- //Silent as the mouths of the dead. // -- Starwolf saying //--- MISSION QUOTE END --- //--- MISSION STRING BEGIN --- //[CTF]500 points to win //--- MISSION STRING END --- //--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { CTF_scoreLimit = "5"; musicTrack = "ice"; cdTrack = "5"; powerCount = "0"; new MissionArea(MissionArea) { area = "-688 -1008 1408 1984"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "264 -8 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0.349971"; cloudHeightPer[1] = "0.25"; cloudHeightPer[2] = "0.199973"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "600"; useSkyTextures = "1"; SkySolidColor = "0.365000 0.390000 0.420000 0.000000"; fogDistance = "575"; fogColor = "0.500000 0.500000 0.570000 1.000000"; fogVolume1 = "5 0 70"; fogVolume2 = "800 175 250"; fogVolume3 = "0 0 0"; materialList = "sky_ice_blue.dml"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor3 = "128.000000 128.000000 128.000000 7648147490786239160000000.000000"; cloudSpeed0 = "0.000250 0.000050"; locked = "true"; }; new Sun() { direction = "0.57735 0.57735 -0.57735"; color = "0.600000 0.600000 0.600000 1.000000"; ambient = "0.500000 0.500000 0.500000 1.000000"; position = "264 -8 0"; locked = "true"; rotation = "1 0 0 0"; scale = "1 1 1"; }; new TerrainBlock(Terrain) { rotation = "1 0 0 0"; scale = "1 1 1"; detailTexture = "details/snowdet2"; terrainFile = "ThinIce.ter"; squareSize = "8"; emptySquares = "535384 666712 535896 536152 119972 316835 317091 317347 317603 317859 318115 318371 318627"; position = "-1024 -1024 0"; locked = "true"; }; new WaterBlock(Water) { position = "-1024 -1024 0"; rotation = "1 0 0 0"; scale = "2048 2048 70.5"; liquidType = "RiverWater"; density = "1"; viscosity = "5"; waveMagnitude = "1"; surfaceTexture = "LiquidTiles/BlueWater"; surfaceOpacity = "0.4"; envMapTexture = "ice/skies/icebound_emap_cloudsground"; envMapIntensity = "0.1"; removeWetEdges = "0"; locked = "true"; AudioEnvironment = Underwater; }; new NavigationGraph(NavGraph) { conjoinAngleDev = "45"; cullDensity = "0.3"; customArea = "0 0 0 0"; YDimOverSize = "0"; position = "0 0 0 1"; locked = "true"; XDimOverSize = "0"; rotation = "0 0 0 0"; conjoinBowlDev = "20"; scale = "1 1 1"; coverage = "0"; GraphFile = "ThinIce.nav"; }; new SimGroup(Teams) { new SimGroup(Team1) { new SimGroup(spawnspheres) { new SpawnSphere() { position = "227.226 706.748 170.128"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "100"; sphereWeight = "100"; indoorWeight = "20"; outdoorWeight = "100"; locked = "true"; }; }; new SimGroup(mainPowered) { new InteriorInstance() { position = "421.645 787.752 186.432"; rotation = "0 0 1 233.376"; scale = "1 1 1"; interiorFile = "svpad.dif"; showTerrainInside = "0"; locked = "true"; }; new StaticShape() { position = "425.866 790.854 186.132"; rotation = "0 0 1 233.376"; scale = "1 1 1"; nameTag = "Base"; dataBlock = "StationVehiclePad"; lockCount = "0"; homingCount = "0"; mobileBaseVehicle = "Removed"; AssaultVehicle = "Removed"; scoutVehicle = "Removed"; locked = "true"; }; new Item(Team1flag1) { position = "296.029 718.738 131.452"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Flag"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "0"; rotate = "0"; locked = "true"; }; new InteriorInstance() { position = "296.008 673.733 127.449"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "sbase1.dif"; showTerrainInside = "0"; AudioProfile = "Universal_Base_2"; locked = "true"; AudioEnvironment = BigRoom; }; new StaticShape(Team1StationInventory1) { position = "308.001 684.065 127.448"; rotation = "0 0 1 179.909"; scale = "1 1 1"; nameTag = "Lower Alcove"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory2) { position = "284.057 684.061 127.437"; rotation = "0 0 1 179.909"; scale = "1 1 1"; nameTag = "Lower Alcove"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1generatorLarge1) { position = "289.766 712.331 131.447"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Base"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1generatorLarge2) { position = "302.147 712.314 131.444"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Base"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory3) { position = "302.378 711.092 147.444"; rotation = "0 0 1 180.091"; scale = "1 1 1"; nameTag = "Base Midlevel"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory4) { position = "289.644 711.066 147.452"; rotation = "0 0 1 180.091"; scale = "1 1 1"; nameTag = "Base Midlevel"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory5) { position = "296.008 725.081 147.445"; rotation = "0 0 1 179.909"; scale = "1 1 1"; nameTag = "Base Central"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory6) { position = "412.608 765.293 188.426"; rotation = "0 0 1 233.376"; scale = "1 1 1"; nameTag = "Main Vehicle Pad"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory7) { position = "397.533 785.579 188.428"; rotation = "0 0 1 233.376"; scale = "1 1 1"; nameTag = "Main Vehicle Pad"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Turret(Team1TurretBaseLarge1) { position = "296.008 727.209 159.435"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Base Upper"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "MissileBarrelLarge"; locked = "true"; }; new Turret(Team1TurretBaseLarge2) { position = "295.835 675.121 145.44"; rotation = "0 0 1 179.909"; scale = "1 1 1"; nameTag = "Base Entrance"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "PlasmaBarrelLarge"; locked = "true"; }; new StaticShape(Team1StationInventory8) { position = "296.008 725.081 131.451"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "Base Primary"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1SensorMediumPulse1) { position = "401.492 677.619 233.749"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "Base"; dataBlock = "SensorMediumPulse"; lockCount = "0"; homingCount = "0"; locked = "true"; }; }; new SimGroup(forcefieldGroup) { new ForceFieldBare() { position = "304.027 747.633 155.4"; rotation = "0 0 1 179.954"; scale = "6.73058 0.15 3.34155"; dataBlock = "defaultForceFieldBare"; locked = "true"; color = "0.000000 0.000000 0.200000 1.000000"; }; new ForceFieldBare() { position = "294.62 747.633 155.4"; rotation = "0 0 1 179.954"; scale = "6.73058 0.15 3.34155"; dataBlock = "defaultForceFieldBare"; locked = "true"; color = "0.000000 0.000000 0.200000 1.000000"; }; new ForceFieldBare() { position = "317.017 716.802 146.408"; rotation = "0 0 1 90"; scale = "21.5 0.15 6.5"; dataBlock = "defaultForceFieldBare"; locked = "true"; color = "0.000000 0.000000 0.200000 1.000000"; }; new ForceFieldBare() { position = "274.758 716.879 146.438"; rotation = "0 0 1 90"; scale = "21.5 0.15 6.5"; dataBlock = "defaultForceFieldBare"; locked = "true"; color = "0.000000 0.000000 0.200000 1.000000"; }; new StaticShape(Team1generatorLarge3) { position = "295.981 735.314 154.437"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Forcefield"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; }; new Item() { position = "296.012 710.237 146.882"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new InteriorInstance() { position = "401.492 677.619 225.694"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "smisc4.dif"; showTerrainInside = "0"; locked = "true"; }; new SimGroup(AuxVehPad0) { new StaticShape(Team1generatorLarge4) { position = "464.434 558.022 167.577"; rotation = "-0 0 -1 19.4805"; scale = "1 1 1"; nameTag = "Aux Vehicle Pad"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new InteriorInstance() { position = "464.856 556.908 176.575"; rotation = "0 0 -1 109.435"; scale = "1 1 1"; interiorFile = "stowr1.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "520.093 480.492 81.3057"; rotation = "0 0 1 213.185"; scale = "1 1 1"; interiorFile = "svpad.dif"; showTerrainInside = "0"; locked = "true"; }; new StaticShape() { position = "526.114 489.697 81.0057"; rotation = "0 0 1 33.1853"; scale = "1 1 1"; nameTag = "Aux"; dataBlock = "StationVehiclePad"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Item() { position = "541.022 512.489 84.1202"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new StaticShape() { position = "526.342 519.88 83.3091"; rotation = "0 0 -1 11.4591"; scale = "1 1 1"; nameTag = "Aux Vehicle Pad"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; }; new SimGroup(AIObjectives) { new AIObjective(AIODefendLocation) { position = "293.951 724.905 133.342"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend our flag"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3288"; location = "293.951 724.905 133.342"; weightLevel1 = "3900"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; chat = "ChatSelfDefendFlag DefendBase"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; }; new AIObjective(AIOAttackPlayer) { position = "293.951 724.905 133.342"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Kill the enemy flag carrier"; mode = "FlagCarrier"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3288"; location = "293.951 724.905 133.342"; weightLevel1 = "4800"; weightLevel2 = "3000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergySniper"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; }; new AIObjective(AIOTouchObject) { position = "293.951 724.905 133.342"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Return our flag"; mode = "FlagDropped"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3288"; location = "293.951 724.905 133.342"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; }; new AIObjective(AIOAttackObject) { position = "305.993 690.332 129.014"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory1"; targetClientId = "-1"; targetObjectId = "3290"; location = "305.993 690.332 129.014"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "282.049 690.328 129.003"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory2"; targetClientId = "-1"; targetObjectId = "3292"; location = "282.049 690.328 129.003"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "287.764 717.277 132.952"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generatorLarge"; targetObject = "Team1generatorLarge1"; targetClientId = "-1"; targetObjectId = "3294"; location = "287.764 717.277 132.952"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIODefendLocation) { position = "287.764 717.277 132.952"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generatorLarge"; targetObject = "Team1generatorLarge1"; targetClientId = "-1"; targetObjectId = "3294"; location = "287.764 717.277 132.952"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "300.145 717.26 132.949"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generatorLarge"; targetObject = "Team1generatorLarge2"; targetClientId = "-1"; targetObjectId = "3295"; location = "300.145 717.26 132.949"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIODefendLocation) { position = "300.145 717.26 132.949"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generatorLarge"; targetObject = "Team1generatorLarge2"; targetClientId = "-1"; targetObjectId = "3295"; location = "300.145 717.26 132.949"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "300.37 717.359 149.01"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory3"; targetClientId = "-1"; targetObjectId = "3296"; location = "300.37 717.359 149.01"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "287.636 717.333 149.018"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory4"; targetClientId = "-1"; targetObjectId = "3298"; location = "287.636 717.333 149.018"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "294 731.348 149.011"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory5"; targetClientId = "-1"; targetObjectId = "3300"; location = "294 731.348 149.011"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "412.608 765.293 189.992"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory6"; targetClientId = "-1"; targetObjectId = "3302"; location = "412.608 765.293 189.992"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "397.533 785.579 189.994"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory7"; targetClientId = "-1"; targetObjectId = "3304"; location = "397.533 785.579 189.994"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "294 734.004 161.336"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge1"; targetClientId = "-1"; targetObjectId = "3306"; location = "294 734.004 161.336"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "293.548 680.86 147.341"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge2"; targetClientId = "-1"; targetObjectId = "3307"; location = "293.548 680.86 147.341"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "294 731.348 133.017"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory8"; targetClientId = "-1"; targetObjectId = "3308"; location = "294 731.348 133.017"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "401.492 677.619 236.269"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the SensorMediumPulse"; targetObject = "Team1SensorMediumPulse1"; targetClientId = "-1"; targetObjectId = "3310"; location = "401.492 677.619 236.269"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "293.979 740.26 155.942"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generatorLarge"; targetObject = "Team1generatorLarge3"; targetClientId = "-1"; targetObjectId = "3321"; location = "293.979 740.26 155.942"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIODefendLocation) { position = "293.979 740.26 155.942"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generatorLarge"; targetObject = "Team1generatorLarge3"; targetClientId = "-1"; targetObjectId = "3321"; location = "293.979 740.26 155.942"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-534.468 461.68 84.3938"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generatorLarge"; targetObject = "Team1generatorLarge4"; targetClientId = "-1"; targetObjectId = "3326"; location = "-534.468 461.68 84.3938"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIODefendLocation) { position = "-534.468 461.68 84.3938"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generatorLarge"; targetObject = "Team1generatorLarge4"; targetClientId = "-1"; targetObjectId = "3326"; location = "-534.468 461.68 84.3938"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOTouchObject) { position = "-298.089 -658.892 124.476"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the enemy flag"; mode = "FlagGrab"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3380"; location = "-298.089 -658.892 124.476"; weightLevel1 = "3850"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "LIGHT"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergyDefault"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; }; new AIObjective(AIOTouchObject) { position = "-298.089 -658.892 124.476"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Capture the flag!"; mode = "FlagCapture"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3380"; location = "-298.089 -658.892 124.476"; weightLevel1 = "5000"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; }; new AIObjective(AIOTouchObject) { position = "-298.089 -658.892 124.476"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the dropped enemy flag"; mode = "FlagDropped"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3380"; location = "-298.089 -658.892 124.476"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; }; new AIObjective(AIORepairObject) { position = "-263.506 -646.878 120.148"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory1"; targetClientId = "-1"; targetObjectId = "3386"; location = "-263.506 -646.878 120.148"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-263.521 -670.821 120.137"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory2"; targetClientId = "-1"; targetObjectId = "3388"; location = "-263.521 -670.821 120.137"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-290.466 -665.085 124.086"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the generatorLarge"; targetObject = "Team2generatorLarge1"; targetClientId = "-1"; targetObjectId = "3390"; location = "-290.466 -665.085 124.086"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-290.439 -652.704 124.083"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the generatorLarge"; targetObject = "Team2generatorLarge2"; targetClientId = "-1"; targetObjectId = "3391"; location = "-290.439 -652.704 124.083"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-290.538 -652.479 140.144"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory3"; targetClientId = "-1"; targetObjectId = "3392"; location = "-290.538 -652.479 140.144"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-290.522 -665.213 140.152"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory4"; targetClientId = "-1"; targetObjectId = "3394"; location = "-290.522 -665.213 140.152"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-304.532 -658.838 140.145"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory5"; targetClientId = "-1"; targetObjectId = "3396"; location = "-304.532 -658.838 140.145"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-324.571 -805.236 128.762"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory6"; targetClientId = "-1"; targetObjectId = "3398"; location = "-324.571 -805.236 128.762"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-304.285 -790.161 128.764"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory7"; targetClientId = "-1"; targetObjectId = "3400"; location = "-304.285 -790.161 128.764"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "-307.187 -658.836 152.47"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge1"; targetClientId = "-1"; targetObjectId = "3402"; location = "-307.187 -658.836 152.47"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "-254.044 -659.331 138.475"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge2"; targetClientId = "-1"; targetObjectId = "3403"; location = "-254.044 -659.331 138.475"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-304.532 -658.838 124.151"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory8"; targetClientId = "-1"; targetObjectId = "3404"; location = "-304.532 -658.838 124.151"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "-239.622 -763.912 234.678"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the SensorMediumPulse"; targetObject = "Team2SensorMediumPulse1"; targetClientId = "-1"; targetObjectId = "3406"; location = "-239.622 -763.912 234.678"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-313.444 -658.852 147.076"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the generatorLarge"; targetObject = "Team2generatorLarge3"; targetClientId = "-1"; targetObjectId = "3416"; location = "-313.444 -658.852 147.076"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "345.486 -689.162 87.5538"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the generatorLarge"; targetObject = "Team2generatorLarge4"; targetClientId = "-1"; targetObjectId = "3426"; location = "345.486 -689.162 87.5538"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; }; }; new SimGroup(Team2) { new SimGroup(spawnspheres) { new SpawnSphere() { position = "-336.223 -685.61 137.098"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "100"; sphereWeight = "100"; indoorWeight = "20"; outdoorWeight = "100"; locked = "true"; }; }; new SimGroup(mainPowered) { new Item(Team2flag1) { position = "-294.712 -663.941 122.75"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "Flag"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "0"; rotate = "0"; locked = "true"; }; new InteriorInstance() { position = "-249.757 -664.008 118.747"; rotation = "-0 0 -1 89.9544"; scale = "1 1 1"; interiorFile = "sbase1.dif"; showTerrainInside = "0"; AudioProfile = "Universal_Base_2"; locked = "true"; AudioEnvironment = BigRoom; }; new InteriorInstance() { position = "-302.112 -814.273 125.202"; rotation = "-0 0 -1 36.624"; scale = "1 1 1"; interiorFile = "svpad.dif"; showTerrainInside = "0"; locked = "true"; }; new StaticShape() { position = "-298.739 -818.936 124.902"; rotation = "-0 0 -1 36.624"; scale = "1 1 1"; nameTag = "Base"; dataBlock = "StationVehiclePad"; lockCount = "0"; homingCount = "0"; mobileBaseVehicle = "Removed"; AssaultVehicle = "Removed"; scoutVehicle = "Removed"; locked = "true"; }; new StaticShape(Team2StationInventory1) { position = "-260.079 -652.007 118.746"; rotation = "0 0 1 89.9547"; scale = "1 1 1"; nameTag = "Lower Alcove"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory2) { position = "-260.094 -675.95 118.735"; rotation = "0 0 1 89.9547"; scale = "1 1 1"; nameTag = "Lower Alcove"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2generatorLarge1) { position = "-288.36 -670.219 122.745"; rotation = "-0 0 -1 89.9544"; scale = "1 1 1"; nameTag = "Base"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2generatorLarge2) { position = "-288.333 -657.838 122.742"; rotation = "-0 0 -1 89.9544"; scale = "1 1 1"; nameTag = "Base"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory3) { position = "-287.111 -657.608 138.742"; rotation = "0 0 1 90.1366"; scale = "1 1 1"; nameTag = "Base Midlevel"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory4) { position = "-287.095 -670.342 138.75"; rotation = "0 0 1 90.1366"; scale = "1 1 1"; nameTag = "Base Midlevel"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory5) { position = "-301.105 -663.967 138.743"; rotation = "0 0 1 89.9547"; scale = "1 1 1"; nameTag = "Base Central"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory6) { position = "-324.571 -805.236 127.196"; rotation = "-0 0 -1 36.624"; scale = "1 1 1"; nameTag = "Base Vehicle Pad"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory7) { position = "-304.285 -790.161 127.198"; rotation = "-0 0 -1 36.624"; scale = "1 1 1"; nameTag = "Base Vehicle Pad"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Turret(Team2TurretBaseLarge1) { position = "-303.232 -663.965 150.733"; rotation = "-0 0 -1 89.9544"; scale = "1 1 1"; nameTag = "Base Upper"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "MissileBarrelLarge"; locked = "true"; }; new Turret(Team2TurretBaseLarge2) { position = "-251.145 -664.09 136.738"; rotation = "0 0 1 89.9547"; scale = "1 1 1"; nameTag = "Base Entrance"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "PlasmaBarrelLarge"; locked = "true"; }; new StaticShape(Team2StationInventory8) { position = "-301.105 -663.967 122.749"; rotation = "0 0 1 90.0456"; scale = "1 1 1"; nameTag = "Base Primary"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2SensorMediumPulse1) { position = "-239.622 -763.912 232.158"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Base"; dataBlock = "SensorMediumPulse"; lockCount = "0"; homingCount = "0"; locked = "true"; }; }; new SimGroup(forcefieldGroup) { new ForceFieldBare() { position = "-323.339 -655.795 146.664"; rotation = "0 0 1 90"; scale = "6.73058 0.15 3.34155"; dataBlock = "defaultForceFieldBare"; locked = "true"; color = "0.000000 0.000000 0.200000 1.000000"; }; new ForceFieldBare() { position = "-323.333 -665.322 146.664"; rotation = "0 0 1 90"; scale = "6.73058 0.15 3.34155"; dataBlock = "defaultForceFieldBare"; locked = "true"; color = "0.000000 0.000000 0.200000 1.000000"; }; new ForceFieldBare() { position = "-292.809 -642.964 137.706"; rotation = "1 0 0 0"; scale = "21.5 0.15 6.5"; dataBlock = "defaultForceFieldBare"; locked = "true"; color = "0.000000 0.000000 0.200000 1.000000"; }; new ForceFieldBare() { position = "-292.92 -685.224 137.736"; rotation = "1 0 0 0"; scale = "21.5 0.15 6.5"; dataBlock = "defaultForceFieldBare"; locked = "true"; color = "0.000000 0.000000 0.200000 1.000000"; }; new StaticShape(Team2generatorLarge3) { position = "-311.338 -663.986 145.735"; rotation = "-0 0 -1 89.9544"; scale = "1 1 1"; nameTag = "Forcefield"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; }; new Item() { position = "-286.261 -663.974 138.18"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new InteriorInstance() { position = "-239.622 -763.912 224.103"; rotation = "0 0 1 181.055"; scale = "1 1 1"; interiorFile = "smisc4.dif"; showTerrainInside = "0"; locked = "true"; }; new SimGroup(AuxVehPad) { new InteriorInstance() { position = "33.359 -659.809 112.427"; rotation = "0 0 1 84.2701"; scale = "1 1 1"; interiorFile = "svpad.dif"; showTerrainInside = "0"; locked = "true"; }; new StaticShape() { position = "19.3336 -661.103 112.127"; rotation = "0 0 -1 95.7304"; scale = "1 1 1"; nameTag = "Aux"; dataBlock = "StationVehiclePad"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new InteriorInstance() { position = "-50.1791 -684.242 189.539"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "stowr1.dif"; showTerrainInside = "0"; locked = "true"; }; new StaticShape(Team2generatorLarge4) { position = "-48.9881 -684.214 180.541"; rotation = "0 0 1 89.9544"; scale = "1 1 1"; nameTag = "Aux Vehicle Pad"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Item() { position = "-4.55446 -663.525 115.173"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new StaticShape() { position = "-4.43608 -647.114 114.43"; rotation = "0 0 -1 50.9932"; scale = "1 1 1"; nameTag = "Aux Vehicle Pad"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; }; new SimGroup(AIObjectives) { new AIObjective(AIOTouchObject) { position = "293.951 724.905 133.342"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the enemy flag"; mode = "FlagGrab"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3288"; location = "293.951 724.905 133.342"; weightLevel1 = "3850"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "LIGHT"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergyDefault"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; }; new AIObjective(AIOTouchObject) { position = "293.951 724.905 133.342"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Capture the flag!"; mode = "FlagCapture"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3288"; location = "293.951 724.905 133.342"; weightLevel1 = "5000"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; }; new AIObjective(AIOTouchObject) { position = "293.951 724.905 133.342"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the dropped enemy flag"; mode = "FlagDropped"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3288"; location = "293.951 724.905 133.342"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; }; new AIObjective(AIORepairObject) { position = "305.993 690.332 129.014"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory1"; targetClientId = "-1"; targetObjectId = "3290"; location = "305.993 690.332 129.014"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "282.049 690.328 129.003"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory2"; targetClientId = "-1"; targetObjectId = "3292"; location = "282.049 690.328 129.003"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "287.764 717.277 132.952"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the generatorLarge"; targetObject = "Team1generatorLarge1"; targetClientId = "-1"; targetObjectId = "3294"; location = "287.764 717.277 132.952"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "300.145 717.26 132.949"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the generatorLarge"; targetObject = "Team1generatorLarge2"; targetClientId = "-1"; targetObjectId = "3295"; location = "300.145 717.26 132.949"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "300.37 717.359 149.01"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory3"; targetClientId = "-1"; targetObjectId = "3296"; location = "300.37 717.359 149.01"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "287.636 717.333 149.018"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory4"; targetClientId = "-1"; targetObjectId = "3298"; location = "287.636 717.333 149.018"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "294 731.348 149.011"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory5"; targetClientId = "-1"; targetObjectId = "3300"; location = "294 731.348 149.011"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "412.608 765.293 189.992"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory6"; targetClientId = "-1"; targetObjectId = "3302"; location = "412.608 765.293 189.992"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "397.533 785.579 189.994"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory7"; targetClientId = "-1"; targetObjectId = "3304"; location = "397.533 785.579 189.994"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "294 734.004 161.336"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge1"; targetClientId = "-1"; targetObjectId = "3306"; location = "294 734.004 161.336"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "293.548 680.86 147.341"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge2"; targetClientId = "-1"; targetObjectId = "3307"; location = "293.548 680.86 147.341"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "294 731.348 133.017"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory8"; targetClientId = "-1"; targetObjectId = "3308"; location = "294 731.348 133.017"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "401.492 677.619 236.269"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the SensorMediumPulse"; targetObject = "Team1SensorMediumPulse1"; targetClientId = "-1"; targetObjectId = "3310"; location = "401.492 677.619 236.269"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "293.979 740.26 155.942"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the generatorLarge"; targetObject = "Team1generatorLarge3"; targetClientId = "-1"; targetObjectId = "3321"; location = "293.979 740.26 155.942"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-534.468 461.68 84.3938"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the generatorLarge"; targetObject = "Team1generatorLarge4"; targetClientId = "-1"; targetObjectId = "3326"; location = "-534.468 461.68 84.3938"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIODefendLocation) { position = "-298.089 -658.892 124.476"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend our flag"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3380"; location = "-298.089 -658.892 124.476"; weightLevel1 = "3900"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; chat = "ChatSelfDefendFlag DefendBase"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; }; new AIObjective(AIOAttackPlayer) { position = "-298.089 -658.892 124.476"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Kill the enemy flag carrier"; mode = "FlagCarrier"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3380"; location = "-298.089 -658.892 124.476"; weightLevel1 = "4800"; weightLevel2 = "3000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergySniper"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; }; new AIObjective(AIOTouchObject) { position = "-298.089 -658.892 124.476"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Return our flag"; mode = "FlagDropped"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3380"; location = "-298.089 -658.892 124.476"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; }; new AIObjective(AIOAttackObject) { position = "-263.506 -646.878 120.148"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory1"; targetClientId = "-1"; targetObjectId = "3386"; location = "-263.506 -646.878 120.148"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-263.521 -670.821 120.137"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory2"; targetClientId = "-1"; targetObjectId = "3388"; location = "-263.521 -670.821 120.137"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-290.466 -665.085 124.086"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generatorLarge"; targetObject = "Team2generatorLarge1"; targetClientId = "-1"; targetObjectId = "3390"; location = "-290.466 -665.085 124.086"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIODefendLocation) { position = "-290.466 -665.085 124.086"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generatorLarge"; targetObject = "Team2generatorLarge1"; targetClientId = "-1"; targetObjectId = "3390"; location = "-290.466 -665.085 124.086"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-290.439 -652.704 124.083"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generatorLarge"; targetObject = "Team2generatorLarge2"; targetClientId = "-1"; targetObjectId = "3391"; location = "-290.439 -652.704 124.083"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIODefendLocation) { position = "-290.439 -652.704 124.083"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generatorLarge"; targetObject = "Team2generatorLarge2"; targetClientId = "-1"; targetObjectId = "3391"; location = "-290.439 -652.704 124.083"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-290.538 -652.479 140.144"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory3"; targetClientId = "-1"; targetObjectId = "3392"; location = "-290.538 -652.479 140.144"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-290.522 -665.213 140.152"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory4"; targetClientId = "-1"; targetObjectId = "3394"; location = "-290.522 -665.213 140.152"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-304.532 -658.838 140.145"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory5"; targetClientId = "-1"; targetObjectId = "3396"; location = "-304.532 -658.838 140.145"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-324.571 -805.236 128.762"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory6"; targetClientId = "-1"; targetObjectId = "3398"; location = "-324.571 -805.236 128.762"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-304.285 -790.161 128.764"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory7"; targetClientId = "-1"; targetObjectId = "3400"; location = "-304.285 -790.161 128.764"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-307.187 -658.836 152.47"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge1"; targetClientId = "-1"; targetObjectId = "3402"; location = "-307.187 -658.836 152.47"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-254.044 -659.331 138.475"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge2"; targetClientId = "-1"; targetObjectId = "3403"; location = "-254.044 -659.331 138.475"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-304.532 -658.838 124.151"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory8"; targetClientId = "-1"; targetObjectId = "3404"; location = "-304.532 -658.838 124.151"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-239.622 -763.912 234.678"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the SensorMediumPulse"; targetObject = "Team2SensorMediumPulse1"; targetClientId = "-1"; targetObjectId = "3406"; location = "-239.622 -763.912 234.678"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-313.444 -658.852 147.076"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generatorLarge"; targetObject = "Team2generatorLarge3"; targetClientId = "-1"; targetObjectId = "3416"; location = "-313.444 -658.852 147.076"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIODefendLocation) { position = "-313.444 -658.852 147.076"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generatorLarge"; targetObject = "Team2generatorLarge3"; targetClientId = "-1"; targetObjectId = "3416"; location = "-313.444 -658.852 147.076"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "345.486 -689.162 87.5538"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generatorLarge"; targetObject = "Team2generatorLarge4"; targetClientId = "-1"; targetObjectId = "3426"; location = "345.486 -689.162 87.5538"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; new AIObjective(AIODefendLocation) { position = "345.486 -689.162 87.5538"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generatorLarge"; targetObject = "Team2generatorLarge4"; targetClientId = "-1"; targetObjectId = "3426"; location = "345.486 -689.162 87.5538"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; }; }; }; new SimGroup(team0) { new SimGroup(AIObjectives) { }; }; }; new SimGroup(ObserverDropPoints) { new Camera() { position = "-155.322 -616.974 188.339"; rotation = "-0.0788399 -0.144043 0.986426 236.73"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Camera() { position = "-566.136 -223.173 143.419"; rotation = "0.068876 -0.0398944 0.996827 60.3186"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Camera() { position = "340.277 -37.8727 118.314"; rotation = "0.0791522 0.024919 -0.996551 35.064"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Camera() { position = "370.9 583.087 191.983"; rotation = "0.302936 0.0903999 -0.948714 34.9214"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; locked = "true"; }; }; new SimGroup(bridge1) { new InteriorInstance() { position = "-76.996 -145.355 58.1014"; rotation = "0 0 1 85.9437"; scale = "1 1 1"; interiorFile = "sbrdgo.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-160.785 -151.297 58.1014"; rotation = "0 0 1 85.9437"; scale = "1 1 1"; interiorFile = "sbrdgo.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-244.575 -157.239 58.1014"; rotation = "0 0 1 85.9437"; scale = "1 1 1"; interiorFile = "sbrdgo.dif"; showTerrainInside = "0"; locked = "true"; }; }; new SimGroup(brdige2) { new InteriorInstance() { position = "333.746 282.804 72.508"; rotation = "0 0 1 21.1995"; scale = "1 1 1"; interiorFile = "sbrdgo.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "303.37 204.489 72.508"; rotation = "0 0 1 21.1995"; scale = "1 1 1"; interiorFile = "sbrdgo.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "272.994 126.173 72.508"; rotation = "0 0 1 21.1995"; scale = "1 1 1"; interiorFile = "sbrdgo.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "242.619 47.8568 72.508"; rotation = "0 0 1 21.1995"; scale = "1 1 1"; interiorFile = "sbrdgo.dif"; showTerrainInside = "0"; locked = "true"; }; }; new SimGroup(AudioWater) { new AudioEmitter() { position = "601.21 335.606 68.5284"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-589.426 824.95 83.8392"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-524.186 756.618 86.1711"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-451.897 671.275 80.4897"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-310.484 484.207 77.9826"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-190.234 408.99 83.9741"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-62.0273 335.789 77.5297"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "22.2814 332.258 81.1332"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "132.166 339.487 80.4969"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "254.92 361.952 83.2938"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "162.013 284.636 82.3461"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "222.601 204.07 77.3374"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "308.59 128.358 80.6357"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "354.373 53.7217 86.938"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "186.736 113.014 78.952"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "112.543 31.6621 81.7584"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-27.3073 -9.6724 76.5363"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-94.7851 -80.8653 78.9953"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-135.925 -181.996 67.7771"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-167.692 -252.255 76.919"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-93.5191 -325.6 85.2911"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-2.9425 -381.725 75.7156"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "107.042 -498.123 76.3871"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "411.612 -903.5 83.1638"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "312.552 -862.514 74.3032"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "188.964 -903.69 75.6023"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-37.8193 -1020.19 73.1935"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-279.767 -971.146 76.1991"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-539.107 -263.886 80.9785"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-423.731 30.0758 65.9006"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-307.155 -3.895 70.3028"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-225.375 -82.9053 80.7942"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-117.29 -68.6357 71.1176"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "30"; maxDistance = "1920"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; }; new SimGroup(AudioIce) { new AudioEmitter() { position = "51.4797 -443.162 48.018"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack2.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "197.786 -581.538 35.7268"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack2.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "273.821 -817.129 60.4446"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack2.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "565.467 -402.402 49.6072"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack2.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "477.927 -132.986 36.8269"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack2.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "98.8 203.689 60.2986"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack2.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "245.374 295.257 62.466"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack2.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-367.904 502.825 46.3583"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack2.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-518.856 828.165 53.2221"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-581.811 228.514 53.9287"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-321.679 -62.4149 45.0066"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "52.2378 50.7429 53.2836"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "227.982 425.181 45.5979"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "301.512 268.466 57.2814"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "526.708 371.224 54.8098"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "394.709 2.0176 53.2124"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-172.45 16.6238 48.836"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack2.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-450.622 -141.327 50.0381"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/icecrack2.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; }; new SimGroup(AudioSnow) { new AudioEmitter() { position = "-310.343 -540.858 207.228"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/snowfall1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "10000"; maxLoopGap = "30000"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-613 -642.324 94.3295"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/snowfall2.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "10000"; maxLoopGap = "30000"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-468.426 -580.771 68.7285"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/snowfall1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "10000"; maxLoopGap = "30000"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-53.0981 -747.782 144.428"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/snowfall2.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "10000"; maxLoopGap = "30000"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "91.476 -686.229 118.827"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/snowfall3.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "10000"; maxLoopGap = "30000"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "246.868 -403.456 124.322"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/snowfall3.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "10000"; maxLoopGap = "30000"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "391.442 -341.903 98.7208"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/snowfall1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "10000"; maxLoopGap = "30000"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "572.262 602.371 199.409"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/snowfall1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "10000"; maxLoopGap = "30000"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "716.836 663.924 173.808"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/snowfall2.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "10000"; maxLoopGap = "30000"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "160.286 840.671 192.93"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/snowfall1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "10000"; maxLoopGap = "30000"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "304.86 902.223 167.329"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/snowfall4.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "10000"; maxLoopGap = "30000"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-98.2552 669.264 181.105"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/snowfall1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "10000"; maxLoopGap = "30000"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "46.3188 730.817 155.504"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/snowfall1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "10000"; maxLoopGap = "30000"; type = "EffectAudioType"; locked = "true"; }; }; new AudioEmitter() { position = "-86.0234 -626.579 135.239"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/moaningwind1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.5"; isLooping = "1"; is3D = "0"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; }; //--- OBJECT WRITE END ---