// MissionTypes = CTF //--- MISSION QUOTE BEGIN --- //And the fierce thunders roar me their music //And the winds shriek through the clouds mad, opposing //And through all the riven skies God's swords clash. // -- Ezra Pound //--- MISSION QUOTE END --- //--- MISSION STRING BEGIN --- //[CTF]300 points to win //--- MISSION STRING END --- //--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { powerCount = "0"; Retrieve_scoreLimit = "5"; musicTrack = "volcanic"; cdTrack = "3"; CTF_scoreLimit = "3"; new MissionArea(MissionArea) { area = "-776 -672 1552 1344"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "680 -352 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0.349971"; cloudHeightPer[1] = "0.25"; cloudHeightPer[2] = "0.199973"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "450"; high_visibleDistance = "700"; useSkyTextures = "0"; renderBottomTexture = "0"; SkySolidColor = "0.800000 0.360000 0.200000 0.000000"; fogDistance = "50"; fogColor = "0.450000 0.300000 0.250000 1.000000"; fogVolume1 = "80 0 90"; fogVolume2 = "300 90 150"; fogVolume3 = "0 0 0"; high_fogVolume1 = "750 215 235"; high_fogVolume2 = "700 235 245"; high_fogVolume3 = "750 245 255"; materialList = "lava_dark.dml"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor3 = "128.000000 128.000000 128.000000 1.000000"; locked = "true"; cloudSpeed0 = "0.000300 0.000300"; }; new Sun() { direction = "0.57735 0.57735 -0.57735"; color = "0.700000 0.700000 0.700000 1.000000"; ambient = "0.500000 0.500000 0.500000 1.000000"; locked = "true"; rotation = "1 0 0 0"; scale = "1 1 1"; position = "680 -352 0"; }; new FireballAtmosphere(FireballAtmosphere) { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "fireball"; lockCount = "0"; homingCount = "0"; dropRadius = "600"; dropsPerMinute = "10"; minDropAngle = "0"; maxDropAngle = "10"; startVelocity = "300"; dropHeight = "1000"; dropDir = "0.212 0.212 -0.953998"; locked = "true"; }; new TerrainBlock(Terrain) { rotation = "1 0 0 0"; scale = "1 1 1"; detailTexture = "details/lavadet1"; terrainFile = "Recalescence.ter"; squareSize = "8"; emptySquares = "86853 86856 87109 87112 153926 154182 154438 154694 287045 287301 303285 303541 173749 174005 174261 174517 306869 307125"; locked = "true"; position = "-1024 -1024 0"; }; new NavigationGraph(NavGraph) { conjoinAngleDev = "45"; cullDensity = "0.3"; customArea = "0 0 0 0"; locked = "true"; GraphFile = "Recalescence.nav"; rotation = "0 0 0 0"; XDimOverSize = "0"; conjoinBowlDev = "20"; scale = "1 1 1"; coverage = "0"; YDimOverSize = "0"; position = "0 0 0 1"; }; new SimGroup(Teams) { new SimGroup(Team1) { new SimGroup(spawnspheres) { new SpawnSphere() { position = "342.91 463.815 185.198"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "80"; sphereWeight = "100"; indoorWeight = "0"; outdoorWeight = "100"; locked = "true"; }; new SpawnSphere() { position = "583.478 328.233 211.935"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "50"; sphereWeight = "25"; indoorWeight = "0"; outdoorWeight = "100"; locked = "true"; }; }; new InteriorInstance() { position = "570.078 326.716 196.589"; rotation = "0 0 -1 90"; scale = "1 1 1"; interiorFile = "dvpad.dif"; showTerrainInside = "0"; locked = "true"; }; new SimGroup(Base0) { new InteriorInstance() { position = "423.854 319.99 127.821"; rotation = "0 0 1 90"; scale = "1 1 1"; interiorFile = "dbase2.dif"; showTerrainInside = "0"; AudioProfile = "Universal_Base_2"; locked = "true"; AudioEnvironment = BigRoom; }; new Item() { position = "434.058 319.732 223.559"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new StaticShape(Team1generatorLarge2) { position = "359.354 245.61 124.819"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Main"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1generatorLarge3) { position = "359.242 258.425 124.801"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "Main"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory3) { position = "424.043 238.629 139.82"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "South Platform"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory4) { position = "424.027 406.629 139.82"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "North Alcove"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory5) { position = "449.34 407.561 124.818"; rotation = "0 0 1 135"; scale = "1 1 1"; nameTag = "North Pillar Room"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory6) { position = "398.53 231.306 124.819"; rotation = "-0 0 -1 45"; scale = "1 1 1"; nameTag = "South Pillar Room"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory7) { position = "432.19 249.026 211.819"; rotation = "-0 0 -1 90"; scale = "1 1 1"; nameTag = "South Entrance"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory8) { position = "447.508 248.974 211.821"; rotation = "0 0 1 90"; scale = "1 1 1"; nameTag = "South Entrance"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory9) { position = "446.479 390.965 211.82"; rotation = "0 0 1 90"; scale = "1 1 1"; nameTag = "North Entrance"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory10) { position = "431.192 390.989 211.821"; rotation = "-0 0 -1 90"; scale = "1 1 1"; nameTag = "North Entrance"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory11) { position = "415.203 319.995 222.814"; rotation = "-0 0 -1 90"; scale = "1 1 1"; nameTag = "Rooftop"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Turret(Team1SentryTurret1) { position = "439.862 320.02 214.487"; rotation = "0.0103966 -0.999892 0.0103973 90.0062"; scale = "1 1 1"; nameTag = "Main Entrance"; dataBlock = "SentryTurret"; lockCount = "0"; homingCount = "0"; initialBarrel = "SentryTurretBarrel"; locked = "true"; }; new Item() { position = "423.839 319.992 117.438"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new Item() { position = "442.906 322.948 117.319"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPatch"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new Item() { position = "442.906 319.948 117.319"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairKit"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new Item() { position = "442.906 316.948 117.319"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPatch"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new Item(Team1flag1) { position = "423.866 319.988 151.826"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Flag"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "0"; rotate = "0"; locked = "true"; missionTypesList = "CTF"; WayPoint = "3748"; }; new StaticShape() { position = "580.177 326.571 196.289"; rotation = "0 0 -1 90"; scale = "1 1 1"; nameTag = "Main Base"; dataBlock = "StationVehiclePad"; lockCount = "0"; homingCount = "0"; locked = "true"; mobileBaseVehicle = "Removed"; Ready = "1"; scoutVehicle = "Removed"; station = "3503"; AssaultVehicle = "Removed"; }; new InteriorInstance() { position = "341.359 395.747 206.31"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "dmisc1.dif"; showTerrainInside = "0"; locked = "true"; }; new Turret(Team1TurretBaseLarge2) { position = "341.789 395.84 216.312"; rotation = "0 0 -1 90"; scale = "1 1 1"; nameTag = "Compound"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "PlasmaBarrelLarge"; locked = "true"; }; new Turret(Team1TurretBaseLarge3) { position = "538.761 266.044 247.277"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Vehicle Pad"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "PlasmaBarrelLarge"; locked = "true"; }; new InteriorInstance() { position = "538.668 266.474 237.275"; rotation = "0 0 1 90"; scale = "1 1 1"; interiorFile = "dmisc1.dif"; showTerrainInside = "0"; locked = "true"; }; new StaticShape() { position = "417.671 293.072 135.847"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "Banner_Strength"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "430.111 293.072 135.847"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "Banner_Strength"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "-448.091 -269.207 128.214"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Banner_Strength"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "-441.607 -205.283 122.823"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "Banner_Strength"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "-448.097 -322.783 128.194"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "Banner_Unity"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "-441.743 -385.722 123.598"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Banner_Unity"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "-435.567 -322.783 128.194"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "Banner_Unity"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "-468.642 -289.749 136.22"; rotation = "0 0 -1 90"; scale = "1 1 1"; dataBlock = "Banner_Honor"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "-468.642 -302.259 136.2"; rotation = "0 0 -1 90"; scale = "1 1 1"; dataBlock = "Banner_Honor"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "-447.647 -254.18 134.856"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Banner_Strength"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "-436.018 -336.796 134.846"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "Banner_Unity"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "417.619 346.783 136.26"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Banner_Unity"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "430.099 346.783 136.26"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Banner_Unity"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "423.859 409.699 132.682"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "Banner_Unity"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "429.663 360.772 142.833"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Banner_Unity"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "438.658 375.204 180.258"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "Banner_Unity"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "423.714 229.273 132.562"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Banner_Strength"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "429.671 278.21 142.791"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "Banner_Strength"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "439.763 264.779 180.25"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Banner_Strength"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "418.001 278.21 142.791"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "Banner_Strength"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "417.993 360.772 142.833"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Banner_Unity"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "450.646 313.703 144.229"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "Banner_Honor"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "450.646 326.173 144.229"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "Banner_Honor"; lockCount = "0"; homingCount = "0"; locked = "true"; }; }; new SimGroup(AIObjectives) { new AIObjective(AIORepairObject) { position = "322.009 121.424 140.677"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generatorLarge"; targetObject = "Team1generatorLarge1"; targetClientId = "-1"; targetObjectId = "-1"; location = "322.009 121.424 140.677"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIODefendLocation) { position = "322.009 121.424 140.677"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generatorLarge"; targetObject = "Team1generatorLarge1"; targetClientId = "-1"; targetObjectId = "-1"; location = "322.009 121.424 140.677"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "315.703 118.345 128.733"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory1"; targetClientId = "-1"; targetObjectId = "-1"; location = "315.703 118.345 128.733"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "328.065 124.544 128.737"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory2"; targetClientId = "-1"; targetObjectId = "-1"; location = "328.065 124.544 128.737"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "325.515 114.332 183.071"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge1"; targetClientId = "-1"; targetObjectId = "-1"; location = "325.515 114.332 183.071"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "359.36 244.289 126.324"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generatorLarge"; targetObject = "Team1generatorLarge2"; targetClientId = "-1"; targetObjectId = "3475"; location = "359.36 244.289 126.324"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIODefendLocation) { position = "359.36 244.289 126.324"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generatorLarge"; targetObject = "Team1generatorLarge2"; targetClientId = "-1"; targetObjectId = "3475"; location = "359.36 244.289 126.324"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "359.236 259.746 126.306"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generatorLarge"; targetObject = "Team1generatorLarge3"; targetClientId = "-1"; targetObjectId = "3476"; location = "359.236 259.746 126.306"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIODefendLocation) { position = "359.236 259.746 126.306"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generatorLarge"; targetObject = "Team1generatorLarge3"; targetClientId = "-1"; targetObjectId = "3476"; location = "359.236 259.746 126.306"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "424.043 238.629 141.386"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory3"; targetClientId = "-1"; targetObjectId = "3477"; location = "424.043 238.629 141.386"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "424.027 406.629 141.386"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory4"; targetClientId = "-1"; targetObjectId = "3479"; location = "424.027 406.629 141.386"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "449.34 407.561 126.384"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory5"; targetClientId = "-1"; targetObjectId = "3481"; location = "449.34 407.561 126.384"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "398.53 231.306 126.385"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory6"; targetClientId = "-1"; targetObjectId = "3483"; location = "398.53 231.306 126.385"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "432.19 249.026 213.385"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory7"; targetClientId = "-1"; targetObjectId = "3485"; location = "432.19 249.026 213.385"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "447.508 248.974 213.387"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory8"; targetClientId = "-1"; targetObjectId = "3487"; location = "447.508 248.974 213.387"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "446.479 390.965 213.386"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory9"; targetClientId = "-1"; targetObjectId = "3489"; location = "446.479 390.965 213.386"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "431.192 390.989 213.387"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory10"; targetClientId = "-1"; targetObjectId = "3491"; location = "431.192 390.989 213.387"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "415.203 319.995 224.38"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory11"; targetClientId = "-1"; targetObjectId = "3493"; location = "415.203 319.995 224.38"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "439.542 319.994 215.717"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the SentryTurret"; targetObject = "Team1SentryTurret1"; targetClientId = "-1"; targetObjectId = "3495"; location = "439.542 319.994 215.717"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIODefendLocation) { position = "423.866 319.988 153.469"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend our flag"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3500"; location = "423.866 319.988 153.469"; weightLevel1 = "3900"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; chat = "ChatSelfDefendFlag DefendBase"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; isInvalid = "0"; }; new AIObjective(AIOAttackPlayer) { position = "423.866 319.988 153.469"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Kill the enemy flag carrier"; mode = "FlagCarrier"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3500"; location = "423.866 319.988 153.469"; weightLevel1 = "4800"; weightLevel2 = "3000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergySniper"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; isInvalid = "0"; }; new AIObjective(AIOTouchObject) { position = "423.866 319.988 153.469"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Return our flag"; mode = "FlagDropped"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3500"; location = "423.866 319.988 153.469"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "341.261 395.84 218.213"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge2"; targetClientId = "-1"; targetObjectId = "3506"; location = "341.261 395.84 218.213"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "538.761 266.572 249.178"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge3"; targetClientId = "-1"; targetObjectId = "3507"; location = "538.761 266.572 249.178"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "564.197 -457.839 143.392"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge4"; targetClientId = "-1"; targetObjectId = "3534"; location = "564.197 -457.839 143.392"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "531.44 -472.082 23.5592"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generatorLarge"; targetObject = "Team1generatorLarge4"; targetClientId = "-1"; targetObjectId = "-1"; location = "531.44 -472.082 23.5592"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIODefendLocation) { position = "531.44 -472.082 23.5592"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generatorLarge"; targetObject = "Team1generatorLarge4"; targetClientId = "-1"; targetObjectId = "-1"; location = "531.44 -472.082 23.5592"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-125.832 288.14 163.907"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge5"; targetClientId = "-1"; targetObjectId = "3537"; location = "-125.832 288.14 163.907"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "-217.825 -376.141 162.961"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the generatorLarge"; targetObject = "Team2generatorLarge1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-217.825 -376.141 162.961"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-215.134 -382.623 151.017"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-215.134 -382.623 151.017"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-220.571 -369.907 151.021"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory2"; targetClientId = "-1"; targetObjectId = "-1"; location = "-220.571 -369.907 151.021"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOMortarObject) { position = "-210.533 -373.073 205.355"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-210.533 -373.073 205.355"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "-377.356 -220.299 118.301"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the generatorLarge"; targetObject = "Team2generatorLarge2"; targetClientId = "-1"; targetObjectId = "3599"; location = "-377.356 -220.299 118.301"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "-377.232 -235.756 118.283"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the generatorLarge"; targetObject = "Team2generatorLarge3"; targetClientId = "-1"; targetObjectId = "3600"; location = "-377.232 -235.756 118.283"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-442.039 -214.639 133.363"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory3"; targetClientId = "-1"; targetObjectId = "3601"; location = "-442.039 -214.639 133.363"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-442.023 -382.639 133.363"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory4"; targetClientId = "-1"; targetObjectId = "3603"; location = "-442.023 -382.639 133.363"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-467.336 -383.571 118.361"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory5"; targetClientId = "-1"; targetObjectId = "3605"; location = "-467.336 -383.571 118.361"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-416.526 -207.316 118.362"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory6"; targetClientId = "-1"; targetObjectId = "3607"; location = "-416.526 -207.316 118.362"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-450.186 -225.036 205.362"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory7"; targetClientId = "-1"; targetObjectId = "3609"; location = "-450.186 -225.036 205.362"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-465.504 -224.984 205.364"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory8"; targetClientId = "-1"; targetObjectId = "3611"; location = "-465.504 -224.984 205.364"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-464.475 -366.975 205.363"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory9"; targetClientId = "-1"; targetObjectId = "3613"; location = "-464.475 -366.975 205.363"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-449.188 -366.999 205.364"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory10"; targetClientId = "-1"; targetObjectId = "3615"; location = "-449.188 -366.999 205.364"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-433.199 -296.005 216.357"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory11"; targetClientId = "-1"; targetObjectId = "3617"; location = "-433.199 -296.005 216.357"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOMortarObject) { position = "-457.538 -296.004 207.694"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the SentryTurret"; targetObject = "Team2SentryTurret1"; targetClientId = "-1"; targetObjectId = "3619"; location = "-457.538 -296.004 207.694"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOTouchObject) { position = "-441.862 -295.998 145.446"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the enemy flag"; mode = "FlagGrab"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3624"; location = "-441.862 -295.998 145.446"; weightLevel1 = "3850"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "LIGHT"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergyDefault"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; isInvalid = "0"; }; new AIObjective(AIOTouchObject) { position = "-441.862 -295.998 145.446"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Capture the flag!"; mode = "FlagCapture"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3624"; location = "-441.862 -295.998 145.446"; weightLevel1 = "5000"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; isInvalid = "0"; }; new AIObjective(AIOTouchObject) { position = "-441.862 -295.998 145.446"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the dropped enemy flag"; mode = "FlagDropped"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3624"; location = "-441.862 -295.998 145.446"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; isInvalid = "0"; }; new AIObjective(AIOMortarObject) { position = "-366.164 -407.872 221.397"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge2"; targetClientId = "-1"; targetObjectId = "3630"; location = "-366.164 -407.872 221.397"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOMortarObject) { position = "-521.981 -366.913 216.864"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge3"; targetClientId = "-1"; targetObjectId = "3632"; location = "-521.981 -366.913 216.864"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOMortarObject) { position = "408.605 -506.112 132.412"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge4"; targetClientId = "-1"; targetObjectId = "3642"; location = "408.605 -506.112 132.412"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "508.732 -497.768 31.2799"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the generatorLarge"; targetObject = "Team2generatorLarge4"; targetClientId = "-1"; targetObjectId = "-1"; location = "508.732 -497.768 31.2799"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOMortarObject) { position = "-483.736 281.906 213.98"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge5"; targetClientId = "-1"; targetObjectId = "3645"; location = "-483.736 281.906 213.98"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; }; }; new SimGroup(Team2) { new SimGroup(spawnspheres) { new SpawnSphere() { position = "-432.055 -486.089 175.021"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "80"; sphereWeight = "100"; indoorWeight = "0"; outdoorWeight = "100"; locked = "true"; }; new SpawnSphere() { position = "-534.877 -306.228 208.032"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "50"; sphereWeight = "25"; indoorWeight = "0"; outdoorWeight = "100"; locked = "true"; }; }; new InteriorInstance() { position = "-542.922 -297.713 182.4"; rotation = "0 0 1 180"; scale = "1 1 1"; interiorFile = "dvpad.dif"; showTerrainInside = "0"; locked = "true"; }; new SimGroup(Base1) { new InteriorInstance() { position = "-441.85 -296 119.798"; rotation = "0 0 -1 90"; scale = "1 1 1"; interiorFile = "dbase2.dif"; showTerrainInside = "0"; AudioProfile = "Universal_Base_2"; locked = "true"; AudioEnvironment = BigRoom; }; new StaticShape(Team2generatorLarge2) { position = "-377.35 -221.62 116.796"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "Main"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2generatorLarge3) { position = "-377.238 -234.435 116.778"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Main"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory3) { position = "-442.039 -214.639 131.797"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "North Platform"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory4) { position = "-442.023 -382.639 131.797"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "South Platform"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory5) { position = "-467.336 -383.571 116.795"; rotation = "0 0 -1 45"; scale = "1 1 1"; nameTag = "South Pillar Room"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory6) { position = "-416.526 -207.316 116.796"; rotation = "0 0 1 135"; scale = "1 1 1"; nameTag = "North Pillar Room"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory7) { position = "-450.186 -225.036 203.796"; rotation = "0 0 1 90"; scale = "1 1 1"; nameTag = "North Entrance"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory8) { position = "-465.504 -224.984 203.798"; rotation = "0 0 -1 90"; scale = "1 1 1"; nameTag = "North Entrance"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory9) { position = "-464.475 -366.975 203.797"; rotation = "0 0 -1 90"; scale = "1 1 1"; nameTag = "South Entrance"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory10) { position = "-449.188 -366.999 203.798"; rotation = "0 0 1 90"; scale = "1 1 1"; nameTag = "South Entrance"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory11) { position = "-433.199 -296.005 214.791"; rotation = "0 0 1 90"; scale = "1 1 1"; nameTag = "Rooftop"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Turret(Team2SentryTurret1) { position = "-457.858 -296.034 206.464"; rotation = "-0.707087 -0.0073527 0.707088 180.843"; scale = "1 1 1"; nameTag = "Main Entrance"; dataBlock = "SentryTurret"; lockCount = "0"; homingCount = "0"; initialBarrel = "SentryTurretBarrel"; locked = "true"; }; new Item() { position = "-441.835 -296.002 109.415"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new Item() { position = "-460.902 -298.958 109.296"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPatch"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new Item() { position = "-460.902 -295.958 109.296"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairKit"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new Item() { position = "-460.902 -292.958 109.296"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPatch"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new Item(Team2flag1) { position = "-441.862 -295.998 143.803"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Flag"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "0"; rotate = "0"; locked = "true"; missionTypesList = "CTF"; WayPoint = "3749"; }; new Item() { position = "-452.054 -295.742 215.536"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new StaticShape() { position = "-542.853 -290.947 182.1"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "Main Base"; dataBlock = "StationVehiclePad"; lockCount = "0"; homingCount = "0"; locked = "true"; mobileBaseVehicle = "Removed"; Ready = "1"; scoutVehicle = "Removed"; station = "3628"; AssaultVehicle = "Removed"; }; new Turret(Team2TurretBaseLarge2) { position = "-365.636 -407.872 219.496"; rotation = "0 0 -1 90"; scale = "1 1 1"; nameTag = "Compound"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "PlasmaBarrelLarge"; locked = "true"; }; new InteriorInstance() { position = "-366.066 -407.965 209.494"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "dmisc1.dif"; showTerrainInside = "0"; locked = "true"; }; new Turret(Team2TurretBaseLarge3) { position = "-521.981 -367.441 214.963"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Vehicle Pad"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "PlasmaBarrelLarge"; locked = "true"; }; new InteriorInstance() { position = "-522.074 -367.011 204.961"; rotation = "0 0 1 90"; scale = "1 1 1"; interiorFile = "dmisc1.dif"; showTerrainInside = "0"; locked = "true"; }; new StaticShape() { position = "-435.591 -269.207 128.214"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Banner_Strength"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "-457.092 -351.214 172.207"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Banner_Unity"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "-457.783 -240.782 172.233"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "Banner_Strength"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "-435.987 -254.18 134.856"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Banner_Strength"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape() { position = "-447.677 -336.792 134.846"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "Banner_Unity"; lockCount = "0"; homingCount = "0"; locked = "true"; }; }; new SimGroup(AIObjectives) { new AIObjective(AIOAttackObject) { position = "322.009 121.424 140.677"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the generatorLarge"; targetObject = "Team1generatorLarge1"; targetClientId = "-1"; targetObjectId = "-1"; location = "322.009 121.424 140.677"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "315.703 118.345 128.733"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory1"; targetClientId = "-1"; targetObjectId = "-1"; location = "315.703 118.345 128.733"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "328.065 124.544 128.737"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory2"; targetClientId = "-1"; targetObjectId = "-1"; location = "328.065 124.544 128.737"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOMortarObject) { position = "325.515 114.332 183.071"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge1"; targetClientId = "-1"; targetObjectId = "-1"; location = "325.515 114.332 183.071"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "359.36 244.289 126.324"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the generatorLarge"; targetObject = "Team1generatorLarge2"; targetClientId = "-1"; targetObjectId = "3475"; location = "359.36 244.289 126.324"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "359.236 259.746 126.306"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the generatorLarge"; targetObject = "Team1generatorLarge3"; targetClientId = "-1"; targetObjectId = "3476"; location = "359.236 259.746 126.306"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "424.043 238.629 141.386"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory3"; targetClientId = "-1"; targetObjectId = "3477"; location = "424.043 238.629 141.386"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "424.027 406.629 141.386"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory4"; targetClientId = "-1"; targetObjectId = "3479"; location = "424.027 406.629 141.386"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "449.34 407.561 126.384"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory5"; targetClientId = "-1"; targetObjectId = "3481"; location = "449.34 407.561 126.384"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "398.53 231.306 126.385"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory6"; targetClientId = "-1"; targetObjectId = "3483"; location = "398.53 231.306 126.385"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "432.19 249.026 213.385"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory7"; targetClientId = "-1"; targetObjectId = "3485"; location = "432.19 249.026 213.385"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "447.508 248.974 213.387"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory8"; targetClientId = "-1"; targetObjectId = "3487"; location = "447.508 248.974 213.387"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "446.479 390.965 213.386"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory9"; targetClientId = "-1"; targetObjectId = "3489"; location = "446.479 390.965 213.386"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "431.192 390.989 213.387"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory10"; targetClientId = "-1"; targetObjectId = "3491"; location = "431.192 390.989 213.387"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "415.203 319.995 224.38"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory11"; targetClientId = "-1"; targetObjectId = "3493"; location = "415.203 319.995 224.38"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOMortarObject) { position = "439.542 319.994 215.717"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the SentryTurret"; targetObject = "Team1SentryTurret1"; targetClientId = "-1"; targetObjectId = "3495"; location = "439.542 319.994 215.717"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOTouchObject) { position = "423.866 319.988 153.469"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the enemy flag"; mode = "FlagGrab"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3500"; location = "423.866 319.988 153.469"; weightLevel1 = "3850"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "LIGHT"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergyDefault"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; isInvalid = "0"; }; new AIObjective(AIOTouchObject) { position = "423.866 319.988 153.469"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Capture the flag!"; mode = "FlagCapture"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3500"; location = "423.866 319.988 153.469"; weightLevel1 = "5000"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; isInvalid = "0"; }; new AIObjective(AIOTouchObject) { position = "423.866 319.988 153.469"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the dropped enemy flag"; mode = "FlagDropped"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3500"; location = "423.866 319.988 153.469"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; isInvalid = "0"; }; new AIObjective(AIOMortarObject) { position = "341.261 395.84 218.213"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge2"; targetClientId = "-1"; targetObjectId = "3506"; location = "341.261 395.84 218.213"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOMortarObject) { position = "538.761 266.572 249.178"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge3"; targetClientId = "-1"; targetObjectId = "3507"; location = "538.761 266.572 249.178"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOMortarObject) { position = "564.197 -457.839 143.392"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge4"; targetClientId = "-1"; targetObjectId = "3534"; location = "564.197 -457.839 143.392"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "531.44 -472.082 23.5592"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the generatorLarge"; targetObject = "Team1generatorLarge4"; targetClientId = "-1"; targetObjectId = "-1"; location = "531.44 -472.082 23.5592"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOMortarObject) { position = "-125.832 288.14 163.907"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge5"; targetClientId = "-1"; targetObjectId = "3537"; location = "-125.832 288.14 163.907"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-217.825 -376.141 162.961"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generatorLarge"; targetObject = "Team2generatorLarge1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-217.825 -376.141 162.961"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIODefendLocation) { position = "-217.825 -376.141 162.961"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generatorLarge"; targetObject = "Team2generatorLarge1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-217.825 -376.141 162.961"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "-215.134 -382.623 151.017"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-215.134 -382.623 151.017"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "-220.571 -369.907 151.021"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory2"; targetClientId = "-1"; targetObjectId = "-1"; location = "-220.571 -369.907 151.021"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-210.533 -373.073 205.355"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-210.533 -373.073 205.355"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-377.356 -220.299 118.301"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generatorLarge"; targetObject = "Team2generatorLarge2"; targetClientId = "-1"; targetObjectId = "3599"; location = "-377.356 -220.299 118.301"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIODefendLocation) { position = "-377.356 -220.299 118.301"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generatorLarge"; targetObject = "Team2generatorLarge2"; targetClientId = "-1"; targetObjectId = "3599"; location = "-377.356 -220.299 118.301"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-377.232 -235.756 118.283"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generatorLarge"; targetObject = "Team2generatorLarge3"; targetClientId = "-1"; targetObjectId = "3600"; location = "-377.232 -235.756 118.283"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIODefendLocation) { position = "-377.232 -235.756 118.283"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generatorLarge"; targetObject = "Team2generatorLarge3"; targetClientId = "-1"; targetObjectId = "3600"; location = "-377.232 -235.756 118.283"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "-442.039 -214.639 133.363"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory3"; targetClientId = "-1"; targetObjectId = "3601"; location = "-442.039 -214.639 133.363"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "-442.023 -382.639 133.363"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory4"; targetClientId = "-1"; targetObjectId = "3603"; location = "-442.023 -382.639 133.363"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "-467.336 -383.571 118.361"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory5"; targetClientId = "-1"; targetObjectId = "3605"; location = "-467.336 -383.571 118.361"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "-416.526 -207.316 118.362"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory6"; targetClientId = "-1"; targetObjectId = "3607"; location = "-416.526 -207.316 118.362"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "-450.186 -225.036 205.362"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory7"; targetClientId = "-1"; targetObjectId = "3609"; location = "-450.186 -225.036 205.362"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "-465.504 -224.984 205.364"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory8"; targetClientId = "-1"; targetObjectId = "3611"; location = "-465.504 -224.984 205.364"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "-464.475 -366.975 205.363"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory9"; targetClientId = "-1"; targetObjectId = "3613"; location = "-464.475 -366.975 205.363"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "-449.188 -366.999 205.364"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory10"; targetClientId = "-1"; targetObjectId = "3615"; location = "-449.188 -366.999 205.364"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "-433.199 -296.005 216.357"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory11"; targetClientId = "-1"; targetObjectId = "3617"; location = "-433.199 -296.005 216.357"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-457.538 -296.004 207.694"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the SentryTurret"; targetObject = "Team2SentryTurret1"; targetClientId = "-1"; targetObjectId = "3619"; location = "-457.538 -296.004 207.694"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIODefendLocation) { position = "-441.862 -295.998 145.446"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend our flag"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3624"; location = "-441.862 -295.998 145.446"; weightLevel1 = "3900"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; chat = "ChatSelfDefendFlag DefendBase"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; isInvalid = "0"; }; new AIObjective(AIOAttackPlayer) { position = "-441.862 -295.998 145.446"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Kill the enemy flag carrier"; mode = "FlagCarrier"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3624"; location = "-441.862 -295.998 145.446"; weightLevel1 = "4800"; weightLevel2 = "3000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergySniper"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; isInvalid = "0"; }; new AIObjective(AIOTouchObject) { position = "-441.862 -295.998 145.446"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Return our flag"; mode = "FlagDropped"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3624"; location = "-441.862 -295.998 145.446"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; gameType = "all"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-366.164 -407.872 221.397"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge2"; targetClientId = "-1"; targetObjectId = "3630"; location = "-366.164 -407.872 221.397"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-521.981 -366.913 216.864"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge3"; targetClientId = "-1"; targetObjectId = "3632"; location = "-521.981 -366.913 216.864"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "408.605 -506.112 132.412"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge4"; targetClientId = "-1"; targetObjectId = "3642"; location = "408.605 -506.112 132.412"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "508.732 -497.768 31.2799"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generatorLarge"; targetObject = "Team2generatorLarge4"; targetClientId = "-1"; targetObjectId = "-1"; location = "508.732 -497.768 31.2799"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIODefendLocation) { position = "508.732 -497.768 31.2799"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generatorLarge"; targetObject = "Team2generatorLarge4"; targetClientId = "-1"; targetObjectId = "-1"; location = "508.732 -497.768 31.2799"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; new AIObjective(AIORepairObject) { position = "-483.736 281.906 213.98"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge5"; targetClientId = "-1"; targetObjectId = "3645"; location = "-483.736 281.906 213.98"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; issuingClientId = "-1"; isInvalid = "0"; }; }; }; new SimGroup(Team0) { new SimGroup(AIObjectives) { }; }; }; new SimGroup(ObserverDropPoints) { new Camera() { position = "-67.5707 -314.903 222.032"; rotation = "0.034307 0.0349722 -0.998799 91.1691"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Camera() { position = "21.7433 33.4874 179.322"; rotation = "0.0231395 -0.0149954 0.99962 65.91"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Camera() { position = "558.209 -2.8835 205.361"; rotation = "0.0135575 0.0199968 -0.999708 111.742"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Camera() { position = "-271.311 57.2777 161.655"; rotation = "0.0182628 -0.0549631 0.998321 143.297"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; locked = "true"; }; }; new SimGroup(Bridge1) { new InteriorInstance() { position = "380.819 22.5013 104.757"; rotation = "-0.0488905 -0.0648766 0.996695 106.179"; scale = "1 1 1"; interiorFile = "dbrdg10.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "363.181 -38.5013 96.7812"; rotation = "-0.0488905 -0.0648766 0.996695 106.179"; scale = "1 1 1"; interiorFile = "dbrdg10.dif"; showTerrainInside = "0"; locked = "true"; }; }; new SimGroup(Bridge2) { new InteriorInstance() { position = "-126.603 -169.439 101.94"; rotation = "0.0947935 -0.0966317 -0.990796 57.3507"; scale = "1 1 1"; interiorFile = "dbrdg10.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-161.397 -222.561 109.916"; rotation = "0.0947935 -0.0966317 -0.990796 57.3507"; scale = "1 1 1"; interiorFile = "dbrdg10.dif"; showTerrainInside = "0"; locked = "true"; }; }; new AudioEmitter() { position = "788.243 -120.742 93.2821"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/drywind2.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.3"; isLooping = "1"; is3D = "0"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new SimGroup(AudioBubbling) { new AudioEmitter() { position = "-127.271 -599.191 73.8282"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-0.1303 -379.435 82.0205"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "157.388 -327.829 79.6444"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-78.2492 -230.919 76.0957"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-167.821 -165.86 68.4118"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-341.266 -11.3738 94.1502"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-482.129 113.983 67.6711"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-141.102 10.5968 55.5102"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "5"; maxDistance = "320"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "50.562 143.443 71.5025"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "180.524 88.5898 82.5195"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "10"; maxDistance = "640"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "270.612 38.3664 81.4305"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "10"; maxDistance = "640"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "359.701 -41.4356 78.8128"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "10"; maxDistance = "640"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "415.911 7.8789 77.0379"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "10"; maxDistance = "640"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "527.198 -5.8731 76.6843"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "677.579 3.7397 75.6718"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "779.934 -76.4898 81.8745"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "664.153 -199.782 72.5073"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "695.044 -307.339 76.7616"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "503.624 -202.354 71.3533"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "404.98 -350.207 76.25"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "236.584 -422.991 74.9242"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "257.65 -611.217 79.5614"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "99.294 34.1552 66.3693"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "10"; maxDistance = "640"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "416.214 -61.4063 71.6195"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lavahostile.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "5"; maxDistance = "320"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; }; }; //--- OBJECT WRITE END ---