// DisplayName = Beggar's Run // MissionTypes = CTF //--- MISSION QUOTE BEGIN --- //My name is Ozymandias, king of kings: Look on my works, ye Mighty, and despair! // -- Percy Bysshe Shelley //--- MISSION QUOTE END --- //--- MISSION STRING BEGIN --- //[CTF]800 points to win //--- MISSION STRING END --- //--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { musicTrack = "desert"; CTF_scoreLimit = "8"; cdTrack = "6"; powerCount = "0"; new MissionArea(MissionArea) { area = "-184 -512 880 1024"; flightCeiling = "2000"; flightCeilingRange = "50"; }; new Sun() { direction = "0.57735 0.57735 -0.57735"; color = "0.600000 0.600000 0.600000 1.000000"; ambient = "0.800000 0.800000 0.800000 1.000000"; scale = "3 3 3"; position = "-1024 -1024 1"; rotation = "1 0 0 0"; }; new TerrainBlock(Terrain) { rotation = "1 0 0 0"; scale = "1 1 1"; detailTexture = "details/desertdet2"; terrainFile = "BeggarsRun.ter"; squareSize = "8"; emptySquares = "87960 88216 88472 107946 108202 108458"; position = "-1024 -1024 0"; }; new NavigationGraph(NavGraph) { conjoinAngleDev = "45"; cullDensity = "0.3"; customArea = "0 0 0 0"; conjoinBowlDev = "20"; scale = "1 1 1"; coverage = "0"; GraphFile = "BeggarsRun.nav"; position = "0 0 0 1"; XDimOverSize = "0"; YDimOverSize = "0"; rotation = "0 0 0 0"; }; new Sky(Sky) { position = "-1024 -1024 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0.349971"; cloudHeightPer[1] = "0.25"; cloudHeightPer[2] = "0.199973"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "275"; useSkyTextures = "1"; renderBottomTexture = "0"; SkySolidColor = "0.365000 0.330000 0.310000 0.000000"; fogDistance = "225"; fogColor = "0.257800 0.125000 0.097700 1.000000"; fogVolume1 = "500 1 300"; fogVolume2 = "1000 301 500"; fogVolume3 = "17000 501 1000"; materialList = "sky_desert_brown.dml"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000"; cloudSpeed0 = "0.000500 0.000500"; }; new SimGroup(Teams) { powerCount = "0"; new SimGroup(Team1) { powerCount = "0"; new SimGroup(equipment) { powerCount = "0"; team = "1"; new InteriorInstance() { position = "268.63 322.34 109.277"; rotation = "0 0 1 178.945"; scale = "1 1 1"; interiorFile = "pplat2.dif"; showTerrainInside = "0"; team = "1"; }; new InteriorInstance() { position = "410.24 326.77 109.277"; rotation = "-0 0 -1 1.71869"; scale = "1 1 1"; interiorFile = "pplat2.dif"; showTerrainInside = "0"; team = "1"; }; new SimGroup(Bridge) { powerCount = "0"; team = "1"; new InteriorInstance() { position = "289.83 322.82 110.526"; rotation = "-0 0 -1 1.71915"; scale = "1 1 1"; interiorFile = "pbrdg1.dif"; showTerrainInside = "0"; team = "1"; }; new InteriorInstance() { position = "314.29 323.45 110.53"; rotation = "-0 0 -1 1.14602"; scale = "1 1 1"; interiorFile = "pbrdg4.dif"; showTerrainInside = "0"; team = "1"; }; new InteriorInstance() { position = "314.55 315.45 127.216"; rotation = "-0 0 -1 3.43793"; scale = "1 1 1"; interiorFile = "pbrdg3.dif"; showTerrainInside = "0"; team = "1"; }; new InteriorInstance() { position = "314.02 331.62 127.509"; rotation = "0 0 1 178.372"; scale = "1 1 1"; interiorFile = "pbrdg3.dif"; showTerrainInside = "0"; team = "1"; }; }; new InteriorInstance() { position = "339.32 326.74 83.2754"; rotation = "0 0 -1 92.2462"; scale = "1 1 1"; interiorFile = "pbunk1.dif"; showTerrainInside = "0"; team = "1"; audioEnvironment = SmallRoom; }; new InteriorInstance() { position = "364.62 325.1 110.527"; rotation = "0 0 1 178.19"; scale = "1 1 1"; interiorFile = "pbrdg4.dif"; showTerrainInside = "0"; team = "1"; }; new InteriorInstance() { position = "389.06 326 110.526"; rotation = "0 0 1 177.617"; scale = "1 1 1"; interiorFile = "pbrdg1.dif"; showTerrainInside = "0"; team = "1"; }; new InteriorInstance() { position = "364.98 316.94 127.506"; rotation = "-0 0 -1 2.86462"; scale = "1 1 1"; interiorFile = "pbrdg3.dif"; showTerrainInside = "0"; team = "1"; }; new InteriorInstance() { position = "364.25 333.11 127.213"; rotation = "0 0 1 175.898"; scale = "1 1 1"; interiorFile = "pbrdg3.dif"; showTerrainInside = "0"; team = "1"; }; new Item() { position = "339.32 324.37 98.5526"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; team = "1"; Target = "-1"; }; new Item() { position = "195.25 -333.991 90.8401"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; lastDamagedBy = "2"; team = "1"; Target = "-1"; }; new InteriorInstance() { position = "265.57 -336.254 101.669"; rotation = "0 0 1 1.71915"; scale = "1 1 1"; interiorFile = "pplat2.dif"; showTerrainInside = "0"; team = "1"; Hidden = "false"; }; new InteriorInstance() { position = "220.2 -326.713 119.796"; rotation = "0 0 1 180.482"; scale = "1 1 1"; interiorFile = "pbrdg3.dif"; showTerrainInside = "0"; team = "1"; Hidden = "false"; }; new InteriorInstance() { position = "244.37 -335.59 102.923"; rotation = "0 0 1 181.628"; scale = "1 1 1"; interiorFile = "pbrdg1.dif"; showTerrainInside = "0"; team = "1"; Hidden = "false"; }; new InteriorInstance() { position = "220 -334.892 102.935"; rotation = "0 0 1 181.628"; scale = "1 1 1"; interiorFile = "pbrdg4.dif"; showTerrainInside = "0"; team = "1"; Hidden = "false"; }; new InteriorInstance() { position = "124.6 -331.831 101.674"; rotation = "0 0 1 186.212"; scale = "1 1 1"; interiorFile = "pplat2.dif"; showTerrainInside = "0"; team = "1"; locked = "true"; Hidden = "false"; }; new InteriorInstance() { position = "219.75 -343.089 119.877"; rotation = "0 0 1 2.29172"; scale = "1 1 1"; interiorFile = "pbrdg3.dif"; showTerrainInside = "0"; team = "1"; Hidden = "false"; }; new InteriorInstance() { position = "145.23 -332.323 102.937"; rotation = "0 0 1 2.10924"; scale = "1 1 1"; interiorFile = "pbrdg1.dif"; showTerrainInside = "0"; team = "1"; Hidden = "false"; }; new InteriorInstance() { position = "169.69 -333.211 102.954"; rotation = "0 0 1 2.10924"; scale = "1 1 1"; interiorFile = "pbrdg4.dif"; showTerrainInside = "0"; team = "1"; Hidden = "false"; }; new InteriorInstance() { position = "169.49 -341.22 119.634"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "pbrdg3.dif"; showTerrainInside = "0"; team = "1"; Hidden = "false"; }; new InteriorInstance() { position = "169.87 -325.042 119.934"; rotation = "0 0 1 181.055"; scale = "1 1 1"; interiorFile = "pbrdg3.dif"; showTerrainInside = "0"; team = "1"; Hidden = "false"; }; new InteriorInstance() { position = "194.79 -336.553 75.6822"; rotation = "0 0 1 91.6735"; scale = "1 1 1"; interiorFile = "pbunk1.dif"; showTerrainInside = "0"; team = "1"; Hidden = "false"; audioEnvironment = SmallRoom; }; }; new SimGroup(spawnspheres) { powerCount = "0"; team = "1"; new SpawnSphere() { position = "339.35 324.16 115.384"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "85"; sphereWeight = "100"; indoorWeight = "20"; outdoorWeight = "80"; team = "1"; }; }; new SimGroup(Powered) { powerCount = "1"; providesPower = "1"; new StaticShape(Team1StationInventory1) { position = "340.33 300.505 84.7428"; rotation = "0 0 1 178.19"; scale = "1 1 1"; nameTag = "Main"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; Trigger = "3361"; lastDamagedBy = "2"; notReady = "1"; inUse = "Down"; team = "1"; Target = "33"; }; new StaticShape(Team1StationInventory2) { position = "334.64 322.11 73.2452"; rotation = "0 0 1 175.325"; scale = "1 1 1"; nameTag = "Basement"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; Trigger = "3363"; lastDamagedBy = "3262"; lastDamagedByTeam = "2"; notReady = "1"; inUse = "Down"; team = "1"; Target = "34"; damageTimeMS = "609939"; }; new Turret(Team1SentryTurret1) { position = "339.6 319.13 91.82"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Sentry"; dataBlock = "SentryTurret"; lockCount = "0"; homingCount = "0"; initialBarrel = "SentryTurretBarrel"; lastProjectile = "4341"; team = "1"; Target = "35"; }; new StaticShape(Team1SensorLargePulse1) { position = "268.52 321.93 126.471"; rotation = "0 0 1 178.763"; scale = "1 1 1"; nameTag = "Main"; dataBlock = "SensorLargePulse"; lockCount = "0"; homingCount = "0"; team = "1"; Target = "36"; }; new Turret(Team1TurretBaseLarge1) { position = "410.08 326.93 127.09"; rotation = "0 0 1 179.518"; scale = "1 1 1"; nameTag = "Deck"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "PlasmaBarrelLarge"; lastDamagedBy = "2"; team = "1"; beingRepaired = "0"; Target = "37"; }; new StaticShape(Team1StationInventory3) { position = "344.43 322.1 73.2412"; rotation = "0 0 1 177.799"; scale = "1 1 1"; nameTag = "Basement"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; Trigger = "3368"; lastDamagedBy = "3262"; lastDamagedByTeam = "2"; notReady = "1"; inUse = "Down"; team = "1"; Target = "38"; damageTimeMS = "609939"; }; }; new StaticShape() { position = "339.421 324.26 111.533"; rotation = "0 0 1 111.154"; scale = "1.2 1.2 1"; dataBlock = "ExteriorFlagStand"; lockCount = "0"; homingCount = "0"; Flag = "3402"; team = "1"; Target = "-1"; }; new SimGroup(AIObjectives) { powerCount = "0"; new SimGroup(ObjectiveSet) { powerCount = "0"; new AIObjective(AIORepairObject) { position = "340.28 300.51 86.3095"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory1"; targetClientId = "-1"; targetObjectId = "3360"; location = "340.28 302.91 86.3095"; weightLevel1 = "3200"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3372"; }; new AIObjective(AIORepairObject) { position = "344.43 322.1 74.807"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory3"; targetClientId = "-1"; targetObjectId = "3367"; location = "344.43 322.1 74.807"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3372"; }; new AIObjective(AIORepairObject) { position = "268.52 321.912 130.746"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the SensorLargePulse"; targetObject = "Team1SensorLargePulse1"; targetClientId = "-1"; targetObjectId = "3365"; location = "268.52 321.912 130.746"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3372"; }; new AIObjective(AIORepairObject) { position = "410.086 326.269 128.842"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge1"; targetClientId = "-1"; targetObjectId = "3366"; location = "410.086 326.269 128.842"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3372"; }; new AIObjective(AIORepairObject) { position = "339.37 319.13 91.4889"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the SentryTurret"; targetObject = "Team1SentryTurret1"; targetClientId = "-1"; targetObjectId = "3364"; location = "339.37 319.13 91.4889"; weightLevel1 = "3150"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3372"; }; }; new SimGroup(ObjectiveSet) { powerCount = "0"; new AIObjective(AIOAttackObject) { position = "195.15 -328.842 83.9189"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the SentryTurret"; targetObject = "Team2SentryTurret1"; targetClientId = "-1"; targetObjectId = "3413"; location = "195.15 -328.842 83.9189"; weightLevel1 = "3000"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; desiredEquipment = "HEAVY"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3378"; }; new AIObjective(AIOAttackObject) { position = "190 -331.557 67.181"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory3"; targetClientId = "-1"; targetObjectId = "3416"; location = "190 -331.557 67.181"; weightLevel1 = "2800"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "HEAVY"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3378"; }; new AIObjective(AIOAttackObject) { position = "195.34 -310.655 78.5924"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory1"; targetClientId = "-1"; targetObjectId = "3409"; location = "195.34 -312.655 78.7924"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "HEAVY"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3378"; }; new AIObjective(AIOAttackObject) { position = "199.86 -331.839 67.2367"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team2StationInventory2"; targetClientId = "-1"; targetObjectId = "3411"; location = "199.86 -331.839 67.2367"; weightLevel1 = "2800"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "HEAVY"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3378"; }; }; new AIObjective(AIOTouchObject) { position = "194.794 -334.071 105.684"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the enemy flag"; mode = "FlagGrab"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3418"; location = "194.794 -334.071 105.684"; weightLevel1 = "5000"; weightLevel2 = "4000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Light EnergyPack"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergyDefault"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; gameType = "all"; isInvalid = "0"; team = "1"; }; new AIObjective(AIOTouchObject) { position = "339.32 324.31 113.367"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Return our flag"; mode = "FlagDropped"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3402"; location = "339.32 324.31 113.367"; weightLevel1 = "5500"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; gameType = "all"; isInvalid = "0"; team = "1"; }; new AIObjective(AIOTouchObject) { position = "194.794 -334.071 105.684"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Capture the flag!"; mode = "FlagCapture"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3418"; location = "194.794 -334.071 105.684"; weightLevel1 = "5000"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; gameType = "all"; isInvalid = "0"; team = "1"; }; new AIObjective(AIOTouchObject) { position = "194.794 -334.071 105.684"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the dropped enemy flag"; mode = "FlagDropped"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3418"; location = "194.794 -334.071 105.684"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; gameType = "all"; isInvalid = "0"; team = "1"; }; new AIObjective(AIODefendLocation) { position = "339.32 324.31 113.367"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend our flag"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3402"; location = "339.32 324.31 113.367"; weightLevel1 = "4500"; weightLevel2 = "2900"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "LIGHT"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergyDefault"; chat = "ChatSelfDefendFlag DefendBase"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; gameType = "all"; isInvalid = "0"; team = "1"; }; new AIObjective(AIOAttackPlayer) { position = "339.32 324.31 113.367"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Kill the enemy flag carrier"; mode = "FlagCarrier"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3402"; location = "339.32 324.31 113.367"; weightLevel1 = "5000"; weightLevel2 = "4900"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Light EnergyPack"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergySniper"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; gameType = "all"; isInvalid = "0"; team = "1"; }; new SimGroup(ObjectiveSet) { powerCount = "0"; new AIObjective(AIOMortarObject) { position = "124.623 -331.855 121.329"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge1"; targetClientId = "-1"; targetObjectId = "3415"; location = "124.623 -331.855 121.329"; weightLevel1 = "1400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3389"; }; new AIObjective(AIOMortarObject) { position = "265.71 -336.46 122.84"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the SensorLargePulse"; targetObject = "Team2SensorLargePulse1"; targetClientId = "-1"; targetObjectId = "3414"; location = "265.71 -336.46 122.84"; weightLevel1 = "1400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3389"; }; new AIObjective(AIOMortarObject) { position = "195.194 -328.642 83.8323"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the SentryTurret"; targetObject = "Team2SentryTurret1"; targetClientId = "-1"; targetObjectId = "3413"; location = "195.194 -328.642 83.8323"; weightLevel1 = "1400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3389"; }; }; new SimGroup(ObjectiveSet) { powerCount = "0"; new AIObjective(AIODeployEquipment) { position = "339.125 327.176 84.8452"; rotation = "0.999861 -0.0158799 -0.00499935 34.955"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "339.125 327.176 84.8452"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3393"; }; new AIObjective(AIODeployEquipment) { position = "312.932 319.991 83.346"; rotation = "0.157346 0.186506 -0.969772 101.423"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy outdoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "312.932 319.991 83.346"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretOutdoorDeployable"; buyEquipmentSet = "MediumOutdoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3393"; }; new AIObjective(AIODeployEquipment) { position = "382.59 312.615 76.5718"; rotation = "0.136985 -0.25944 0.955995 126.434"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy outdoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "382.59 312.615 76.5718"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretOutdoorDeployable"; buyEquipmentSet = "MediumOutdoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3393"; }; new AIObjective(AIODeployEquipment) { position = "404.4 322.359 116.744"; rotation = "0.000923478 0.159318 0.987227 180.656"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "404.4 322.359 116.744"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3393"; }; new AIObjective(AIODeployEquipment) { position = "275.416 318.113 117.877"; rotation = "-0.0016297 0.281157 0.95966 179.363"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "275.416 318.113 117.877"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3393"; }; new AIObjective(AIODeployEquipment) { position = "344.874 272.482 87.7901"; rotation = "-0.00126231 -0.300293 0.953846 180.459"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy outdoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "344.874 272.482 87.7901"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretOutdoorDeployable"; buyEquipmentSet = "MediumOutdoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3393"; }; new AIObjective(AIODeployEquipment) { position = "339.472 327.612 112.317"; rotation = "1 -3.12854e-09 1.39905e-08 25.2101"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "339.472 327.612 112.317"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "1"; group = "3393"; }; }; }; new TSStatic() { position = "339.415 324.192 111.509"; rotation = "-0.00018806 -0.0100025 0.99995 178.19"; scale = "1.34259 1.43114 0.25"; shapeName = "pmiscf.dts"; lockCount = "0"; team = "1"; homingCount = "0"; }; new Item(Team1flag1) { position = "339.398 324.266 112.124"; rotation = "0 0 1 89.9544"; scale = "1 1 1"; dataBlock = "Flag"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "0"; rotate = "0"; originalPosition = "339.342 324.298 112.124 0 0 1 1.57"; stand = "3370"; isHome = "1"; team = "1"; Target = "39"; }; }; new SimGroup(Team2) { powerCount = "0"; new SimGroup(equipment) { powerCount = "0"; team = "2"; new TSStatic() { position = "194.826 -334.303 104.002"; rotation = "0 0 1 1.71915"; scale = "1.34858 1.54002 0.25"; shapeName = "pmiscf.dts"; lockCount = "0"; team = "2"; homingCount = "0"; }; new SimGroup() { powerCount = "0"; }; }; new StaticShape() { position = "194.811 -334.054 103.85"; rotation = "0 0 1 24.6372"; scale = "1.2 1.2 1"; dataBlock = "ExteriorFlagStand"; lockCount = "0"; homingCount = "0"; lastDamagedBy = "3262"; lastDamagedByTeam = "2"; Flag = "3418"; team = "2"; Target = "-1"; damageTimeMS = "132041"; }; new SimGroup(Powered) { powerCount = "1"; providesPower = "1"; new StaticShape(Team2StationInventory1) { position = "195.341 -310.005 77.1266"; rotation = "-0 0 -1 3.43793"; scale = "1 1 1"; nameTag = "Main"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; Trigger = "3410"; lastDamagedBy = "2"; notReady = "1"; inUse = "Down"; team = "2"; Target = "40"; }; new StaticShape(Team2StationInventory2) { position = "199.86 -331.839 65.6709"; rotation = "0 0 -1 1.14602"; scale = "1 1 1"; nameTag = "Basement"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; Trigger = "3412"; lastDamagedBy = "2"; notReady = "1"; inUse = "Down"; team = "2"; Target = "41"; }; new Turret(Team2SentryTurret1) { position = "195.12 -328.842 84.25"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "Sentry"; dataBlock = "SentryTurret"; lockCount = "0"; homingCount = "0"; initialBarrel = "SentryTurretBarrel"; team = "2"; Target = "42"; }; new StaticShape(Team2SensorLargePulse1) { position = "265.71 -336.478 118.565"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Main"; dataBlock = "SensorLargePulse"; lockCount = "0"; homingCount = "0"; lastDamagedBy = "4"; team = "2"; Target = "43"; }; new Turret(Team2TurretBaseLarge1) { position = "124.55 -332.512 119.577"; rotation = "0 0 1 6.30264"; scale = "1 1 1"; nameTag = "Deck"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "PlasmaBarrelLarge"; lastDamagedBy = "2"; team = "2"; beingRepaired = "0"; Target = "44"; lastDamageLevel = "0.00600256"; }; new StaticShape(Team2StationInventory3) { position = "190 -331.557 65.6152"; rotation = "0 0 -1 4.01031"; scale = "1 1 1"; nameTag = "Basement"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; Trigger = "3417"; notReady = "1"; inUse = "Down"; team = "2"; Target = "45"; }; }; new Item(Team2flag1) { position = "194.885 -334.116 104.455"; rotation = "0 0 1 90.5273"; scale = "1 1 1"; dataBlock = "Flag"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "0"; rotate = "0"; lastDamagedBy = "2"; originalPosition = "194.821 -334.084 104.458 0 0 1 1.58"; stand = "3407"; isHome = "1"; team = "2"; Target = "46"; }; new SimGroup(spawnspheres) { powerCount = "0"; team = "2"; new SpawnSphere() { position = "196.1 -334.008 108.651"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "85"; sphereWeight = "100"; indoorWeight = "20"; outdoorWeight = "80"; team = "2"; }; }; new SimGroup(AIObjectives) { powerCount = "0"; new SimGroup(ObjectiveSet) { powerCount = "0"; new AIObjective(AIORepairObject) { position = "190 -331.557 67.181"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory3"; targetClientId = "-1"; targetObjectId = "3416"; location = "190 -331.557 67.181"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "2"; group = "3423"; }; new AIObjective(AIORepairObject) { position = "124.623 -331.855 121.329"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge1"; targetClientId = "-1"; targetObjectId = "3415"; location = "124.623 -331.855 121.329"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "2"; group = "3423"; }; new AIObjective(AIORepairObject) { position = "265.71 -336.46 122.84"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the SensorLargePulse"; targetObject = "Team2SensorLargePulse1"; targetClientId = "-1"; targetObjectId = "3414"; location = "265.71 -336.46 122.84"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "2"; group = "3423"; }; new AIObjective(AIORepairObject) { position = "195.15 -328.842 83.9189"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the SentryTurret"; targetObject = "Team2SentryTurret1"; targetClientId = "-1"; targetObjectId = "3413"; location = "195.15 -328.842 83.9189"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "2"; group = "3423"; }; new AIObjective(AIORepairObject) { position = "199.86 -331.839 67.2367"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory2"; targetClientId = "-1"; targetObjectId = "3411"; location = "199.86 -331.839 67.2367"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "2"; group = "3423"; }; new AIObjective(AIORepairObject) { position = "195.34 -310.655 78.5924"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory1"; targetClientId = "-1"; targetObjectId = "3409"; location = "195.34 -312.655 78.7924"; weightLevel1 = "3200"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "2"; group = "3423"; }; new AIObjective(AIORepairObject) { position = "190.012 -331.49 66.8865"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory3"; targetClientId = "-1"; targetObjectId = "3416"; location = "190.012 -331.49 66.8865"; weightLevel1 = "2900"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "2"; group = "3423"; }; }; new AIObjective(AIODefendLocation) { position = "194.794 -334.071 105.684"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend our flag"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3418"; location = "194.794 -334.071 105.684"; weightLevel1 = "3900"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; chat = "ChatSelfDefendFlag DefendBase"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; gameType = "all"; isInvalid = "0"; team = "2"; }; new AIObjective(AIOTouchObject) { position = "194.794 -334.071 105.684"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Return our flag"; mode = "FlagDropped"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3418"; location = "194.794 -334.071 105.684"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; gameType = "all"; isInvalid = "0"; team = "2"; }; new AIObjective(AIOAttackPlayer) { position = "194.794 -334.071 105.684"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Kill the enemy flag carrier"; mode = "FlagCarrier"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3418"; location = "194.794 -334.071 105.684"; weightLevel1 = "4800"; weightLevel2 = "3000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Light EnergyPack"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergySniper"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; gameType = "all"; isInvalid = "0"; team = "2"; }; new SimGroup(ObjectiveSet) { powerCount = "0"; new AIObjective(AIOMortarObject) { position = "410.086 326.269 128.842"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge1"; targetClientId = "-1"; targetObjectId = "3366"; location = "410.086 326.269 128.842"; weightLevel1 = "1400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "2"; group = "3434"; }; new AIObjective(AIOMortarObject) { position = "268.52 321.912 130.746"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the SensorLargePulse"; targetObject = "Team1SensorLargePulse1"; targetClientId = "-1"; targetObjectId = "3365"; location = "268.52 321.912 130.746"; weightLevel1 = "1400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "2"; group = "3434"; }; new AIObjective(AIOMortarObject) { position = "339.29 318.907 90.7533"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the SentryTurret"; targetObject = "Team1SentryTurret1"; targetClientId = "-1"; targetObjectId = "3364"; location = "339.29 318.907 90.7533"; weightLevel1 = "1400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "2"; group = "3434"; }; }; new SimGroup(ObjectiveSet) { powerCount = "0"; new AIObjective(AIOAttackObject) { position = "344.43 322.1 74.807"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory3"; targetClientId = "-1"; targetObjectId = "3367"; location = "344.43 322.1 74.807"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "HEAVY"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "2"; group = "3438"; }; new AIObjective(AIOAttackObject) { position = "334.64 322.11 74.811"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory2"; targetClientId = "-1"; targetObjectId = "3362"; location = "334.64 322.11 74.811"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "HEAVY"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "2"; group = "3438"; }; new AIObjective(AIOAttackObject) { position = "340.28 300.51 86.3095"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the StationInventory"; targetObject = "Team1StationInventory1"; targetClientId = "-1"; targetObjectId = "3360"; location = "340.28 302.91 86.3095"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "HEAVY"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "2"; group = "3438"; }; }; new AIObjective(AIOTouchObject) { position = "339.32 324.31 113.367"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the enemy flag"; mode = "FlagGrab"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3402"; location = "339.32 324.31 113.367"; weightLevel1 = "3850"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Light EnergyPack"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergyDefault"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; gameType = "all"; isInvalid = "0"; team = "2"; }; new AIObjective(AIOTouchObject) { position = "339.32 324.31 113.367"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Capture the flag!"; mode = "FlagCapture"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3402"; location = "339.32 324.31 113.367"; weightLevel1 = "5000"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; gameType = "all"; isInvalid = "0"; team = "2"; }; new AIObjective(AIOTouchObject) { position = "339.32 324.31 113.367"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the dropped enemy flag"; mode = "FlagDropped"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3402"; location = "339.32 324.31 113.367"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; gameType = "all"; isInvalid = "0"; team = "2"; }; new SimGroup(ObjectiveSet) { powerCount = "0"; new AIObjective(AIODeployEquipment) { position = "131.273 -328.176 110.396"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "131.273 -328.176 110.396"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "0"; isInvalid = "0"; team = "2"; group = "3445"; }; new AIObjective(AIODeployEquipment) { position = "259.215 -331.478 110.575"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; 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