# Tribes 2 account credentials. # Only username and password are needed — run `npm run login` to download # the certificate and encrypted key from the TribesNext auth server. # The login script writes everything to .env.local automatically. T2_ACCOUNT_NAME= T2_ACCOUNT_PASSWORD= # These are populated automatically by `npm run login`: # T2_ACCOUNT_CERTIFICATE= # T2_ACCOUNT_ENCRYPTED_KEY= # Server addresses (defaults shown) # T2_AUTH_SERVER=tribesnext.thyth.com:60659 # T2_MASTER_SERVER=master.tribesnext.com # Relay WebSocket port (default: 8765) # RELAY_PORT=8765 # Path to game assets (default: docs/base relative to relay/) # GAME_BASE_PATH=/data/base # Path to manifest.json (default: public/manifest.json relative to project root) # MANIFEST_PATH=/app/public/manifest.json # Relay URL for the browser client (default: ws://localhost:8765) # NEXT_PUBLIC_RELAY_URL=ws://localhost:8765 # Logging (comma-separated). Bare level sets global default; module:level # pairs override specific modules. If only modules given, rest are silent. # NEXT_PUBLIC_LOG=debug # NEXT_PUBLIC_LOG=liveStreaming:debug,DebugSuspense:trace # NEXT_PUBLIC_LOG=warn,liveStreaming:debug