// DisplayName = Riverdance // MissionTypes = CTF Bounty //--- MISSION QUOTE BEGIN --- //Storm'd at with shot and shell, //Boldly they rode and well, //Into the jaws of Death, //Into the mouth of Hell. // -- Alfred Lord Tennyson //--- MISSION QUOTE END --- //--- MISSION STRING BEGIN --- //[CTF]500 points to win //[Bounty]Mission follows standard Rules of Engagement //--- MISSION STRING END --- //--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { musicTrack = "lush"; cdTrack = "2"; powerCount = "0"; CTF_scoreLimit = "5"; new MissionArea(MissionArea) { area = "-696 -784 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0.349971"; cloudHeightPer[1] = "0.25"; cloudHeightPer[2] = "0.199973"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "425"; high_visibleDistance = "500"; useSkyTextures = "1"; renderBottomTexture = "0"; SkySolidColor = "0.420000 0.420000 0.420000 0.000000"; fogDistance = "200"; high_fogDistance = "300"; fogColor = "0.420000 0.420000 0.420000 1.000000"; fogVolume1 = "300 0 71"; fogVolume2 = "0 0 0"; fogVolume3 = "0 0 0"; materialList = "sky_lush_blue.dml"; windVelocity = "1 1 0"; windEffectPrecipitation = "1"; fogVolumeColor1 = "128.000000 128.000000 128.000000 -222768174765569861000000000000000000000.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor3 = "128.000000 128.000000 128.000000 -170698929442160049000000000000000000000.000000"; locked = "true"; }; new Precipitation(Precipitation) { position = "-336.859 -631.623 191.648"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Rain"; lockCount = "0"; homingCount = "0"; percentage = "1"; color1 = "0.400000 0.450000 0.480000 1.000000"; color2 = "-1.000000 0.000000 0.000000 1.000000"; color3 = "-1.000000 0.000000 0.000000 1.000000"; offsetSpeed = "0.25"; minVelocity = "1.25"; maxVelocity = "4"; maxNumDrops = "2000"; maxRadius = "80"; locked = "true"; }; new Sun() { direction = "0.57735 0.57735 -0.57735"; color = "0.750000 0.750000 0.750000 1.000000"; ambient = "0.500000 0.500000 0.500000 1.000000"; locked = "true"; rotation = "1 0 0 0"; scale = "1 1 1"; position = "0 0 0"; }; new TerrainBlock(Terrain) { rotation = "1 0 0 0"; scale = "1 1 1"; detailTexture = "details/lushdet2"; terrainFile = "RiverDance.ter"; squareSize = "8"; emptySquares = "340042 340298 406089 144204 95350 439128 439384 439640"; locked = "true"; position = "-1024 -1024 0"; }; new NavigationGraph(NavGraph) { conjoinAngleDev = "70"; cullDensity = "0.1"; customArea = "0 0 0 0"; locked = "true"; YDimOverSize = "0"; rotation = "0 0 0 0"; conjoinBowlDev = "20"; scale = "1 1 1"; coverage = "0"; GraphFile = "RiverDance.nav"; XDimOverSize = "0"; position = "0 0 0 1"; }; new WaterBlock(Water) { position = "-688 -1008 0"; rotation = "1 0 0 0"; scale = "768 1152 71.4642"; liquidType = "RiverWater"; density = "1"; viscosity = "5"; waveMagnitude = "1"; surfaceTexture = "LiquidTiles/GreenWater"; surfaceOpacity = "0.8"; envMapTexture = "lush/skies/lush_day_emap"; envMapIntensity = "0.1"; removeWetEdges = "1"; locked = "true"; AudioEnvironment = Underwater; }; new SimGroup(ObserverDropPoints) { new Camera() { position = "-351.944 -540.814 193.161"; rotation = "0 0 1 230.329"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Camera() { position = "-297.193 -128.662 207.328"; rotation = "0 0 1 84.2248"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Camera() { position = "-237.93 336.553 119.233"; rotation = "0 0 -1 41.8259"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; locked = "true"; }; }; new SimGroup(Teams) { new SimGroup(Team1) { new SimGroup(spawnspheres) { new SpawnSphere() { position = "-390.8 -557.509 168.215"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "100"; sphereWeight = "100"; indoorWeight = "100"; outdoorWeight = "100"; locked = "true"; }; }; new InteriorInstance() { position = "-412 -623.726 185.552"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bbase6.dif"; showTerrainInside = "0"; AudioProfile = "Universal_Base_2"; locked = "true"; AudioEnvironment = BigRoom; }; new InteriorInstance() { position = "-251.998 -243.486 142.611"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bmisc3.dif"; showTerrainInside = "0"; locked = "true"; }; new Turret(Team1TurretBaseLarge1) { position = "-251.963 -244.032 144.254"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Riverbank"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "PlasmaBarrelLarge"; locked = "true"; missionTypesList = "CTF"; }; new InteriorInstance() { position = "-365.211 -492.095 168.47"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bmisc2.dif"; showTerrainInside = "0"; locked = "true"; }; new Turret(Team1TurretBaseLarge2) { position = "-365.829 -492.138 174.446"; rotation = "0 0 1 89.5639"; scale = "1 1 1"; nameTag = "Main Compound"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "PlasmaBarrelLarge"; locked = "true"; missionTypesList = "CTF"; }; new Item(Team1flag1) { position = "-412.024 -599.725 201.49"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Flag"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "0"; rotate = "0"; locked = "true"; WayPoint = "3751"; missionTypesList = "CTF"; }; new StaticShape(Team1StationInventory1) { position = "-394.37 -611.982 198.302"; rotation = "0 0 1 45.2637"; scale = "1 1 1"; nameTag = "Catwalk"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory2) { position = "-429.661 -612.071 198.304"; rotation = "-0 0 -1 41.4353"; scale = "1 1 1"; nameTag = "Catwalk"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; damageTimeMS = "625904"; }; new SimGroup(AIObjectives) { new AIObjective(AIOAttackObject) { position = "-299.605 422.457 127.665"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the GeneratorLarge"; targetObject = "Team2generatorLarge1"; targetClientId = "-1"; targetObjectId = "3536"; location = "-299.605 422.457 127.665"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "MediumShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; }; new AIObjective(AIOTouchObject) { position = "-300.034 394.008 117.408"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the enemy flag"; mode = "FlagGrab"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3547"; location = "-300.034 394.008 117.408"; weightLevel1 = "3850"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "LIGHT"; desiredEquipment = "EnergyPack CloakPack ShieldPack"; buyEquipmentSet = "LightEnergyDefault"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "CTF"; isInvalid = "0"; }; new SimGroup(Repairs) { new AIObjective(AIORepairObject) { position = "-365.168 -492.133 176.198"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team1TurretBaseLarge2"; targetClientId = "-1"; targetObjectId = "3481"; location = "-365.168 -492.133 176.198"; weightLevel1 = "3100"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "CTF"; isInvalid = "0"; group = "3504"; }; new AIObjective(AIORepairObject) { position = "-394.871 -616.062 175.117"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team1StationInventory6"; targetClientId = "-1"; targetObjectId = "3497"; location = "-394.871 -616.062 175.117"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3504"; }; new AIObjective(AIORepairObject) { position = "-412.4 -628.202 212.99"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the GeneratorLarge"; targetObject = "Team1generatorLarge1"; targetClientId = "-1"; targetObjectId = "3493"; location = "-412.4 -628.202 212.99"; weightLevel1 = "3200"; weightLevel2 = "3000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3504"; }; }; new SimGroup(defense) { new AIObjective(AIODefendLocation) { position = "-412.024 -603.635 202.733"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend our flag"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3482"; location = "-412.024 -603.635 202.733"; weightLevel1 = "3900"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ElfGun Chaingun SNiperRifle"; buyEquipmentSet = "LightEnergyELF"; chat = "ChatSelfDefendFlag DefendBase"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "CTF"; isInvalid = "0"; group = "3508"; }; new AIObjective(AIODefendLocation) { position = "-411.97 -616.652 212.99"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the GeneratorLarge"; targetObject = "Team1generatorLarge1"; targetClientId = "-1"; targetObjectId = "3493"; location = "-411.97 -616.652 212.99"; weightLevel1 = "3300"; weightLevel2 = "3100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "RepairPack ChainGun PlasmaRifle"; buyEquipmentSet = "HeavyRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3508"; }; }; new SimGroup(General) { new AIObjective(AIOAttackPlayer) { position = "-412.024 -599.725 202.733"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Kill the enemy flag carrier"; mode = "FlagCarrier"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3482"; location = "-412.024 -599.725 202.733"; weightLevel1 = "4800"; weightLevel2 = "3000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "EnergyPack ElfGun Chaingun SniperRifle"; buyEquipmentSet = "LightEnergyELF"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "CTF"; isInvalid = "0"; group = "3511"; }; new AIObjective(AIOTouchObject) { position = "-412.024 -599.725 202.733"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Return our flag"; mode = "FlagDropped"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3482"; location = "-412.024 -599.725 202.733"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "CTF"; isInvalid = "0"; group = "3511"; }; new AIObjective(AIOTouchObject) { position = "-300.034 393.988 117.408"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the dropped enemy flag"; mode = "FlagDropped"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3547"; location = "-300.034 393.988 117.408"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "CTF"; isInvalid = "0"; group = "3511"; }; new AIObjective(AIOTouchObject) { position = "-300.034 393.988 117.408"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Capture the flag!"; mode = "FlagCapture"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3547"; location = "-300.034 393.988 117.408"; weightLevel1 = "5000"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "CTF"; isInvalid = "0"; group = "3511"; }; }; new SimGroup(deploy) { new AIObjective(AIODeployEquipment) { position = "-412.176 -612.638 177.741"; rotation = "-1 0 0 89.9544"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-412.176 -612.638 177.741"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3516"; }; new AIObjective(AIODeployEquipment) { position = "-406.908 -605.832 177.24"; rotation = "0 0 1 89.9544"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-406.908 -605.832 177.24"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3516"; }; new AIObjective(AIODeployEquipment) { position = "-417.083 -599.713 177.11"; rotation = "0 0 -1 89.9544"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-417.083 -599.713 177.11"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3516"; }; new AIObjective(AIODeployEquipment) { position = "-412.022 -597.007 177.7"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-412.022 -597.007 177.7"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3516"; }; }; new SimGroup(Deploy2) { new AIObjective(AIODeployEquipment) { position = "-402.859 -628.897 211.545"; rotation = "-4.29061e-10 9.08218e-12 1 221.735"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy Inventory Station"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-402.859 -628.897 211.545"; weightLevel1 = "4150"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "InventoryDeployable"; buyEquipmentSet = "MediumInventorySet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3521"; }; new AIObjective(AIODeployEquipment) { position = "-430.505 -608.004 211.541"; rotation = "0 0 1 49.8473"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-430.505 -608.004 211.541"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3521"; }; new AIObjective(AIODeployEquipment) { position = "-393.424 -607.945 211.545"; rotation = "0 0 -1 50.4203"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-393.424 -607.945 211.545"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3521"; }; new AIObjective(AIODeployEquipment) { position = "-404.684 -607.996 211.548"; rotation = "0 0 1 45.8366"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-404.684 -607.996 211.548"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3521"; }; new AIObjective(AIODeployEquipment) { position = "-419.29 -607.974 211.546"; rotation = "0 0 -1 50.9933"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-419.29 -607.974 211.546"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3521"; }; }; }; new StaticShape(Team1StationInventory3) { position = "-401.466 -635.237 173.541"; rotation = "0 0 -1 90.1374"; scale = "1 1 1"; nameTag = "Rear"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory4) { position = "-422.358 -635.228 173.543"; rotation = "0 0 1 89.954"; scale = "1 1 1"; nameTag = "Rear"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1generatorLarge1) { position = "-412.132 -630.141 211.538"; rotation = "0 0 1 179.909"; scale = "1 1 1"; nameTag = "Main"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory7) { position = "-428.772 -616.093 173.546"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Alcove"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory6) { position = "-394.871 -616.062 173.551"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Alcove"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; }; new SimGroup(Team2) { new SimGroup(spawnspheres) { new SpawnSphere() { position = "-333.627 342.531 87.7581"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "100"; sphereWeight = "100"; indoorWeight = "100"; outdoorWeight = "100"; locked = "true"; }; }; new InteriorInstance() { position = "-300.013 417.95 100.227"; rotation = "0 0 1 180.091"; scale = "1 1 1"; interiorFile = "bbase6.dif"; showTerrainInside = "0"; AudioProfile = "Universal_Base_2"; locked = "true"; AudioEnvironment = BigRoom; }; new SimGroup(AIObjectives) { new AIObjective(AIOTouchObject) { position = "-412.024 -599.725 202.733"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the enemy flag"; mode = "FlagGrab"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3482"; location = "-412.024 -599.725 202.733"; weightLevel1 = "3850"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "LIGHT"; buyEquipmentSet = "LightEnergyDefault"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "CTF"; isInvalid = "0"; }; new AIObjective(AIOAttackObject) { position = "-412.4 -628.202 212.99"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the GeneratorLarge"; targetObject = "Team1generatorLarge1"; targetClientId = "-1"; targetObjectId = "3493"; location = "-412.4 -628.202 212.99"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "MediumShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; }; new SimGroup(defense) { new AIObjective(AIODefendLocation) { position = "-300.034 397.828 117.408"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend our flag"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3547"; location = "-300.034 397.828 117.408"; weightLevel1 = "3900"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ElfGun Chaingun SNiperRifle"; buyEquipmentSet = "LightEnergyELF"; chat = "ChatSelfDefendFlag DefendBase"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "CTF"; isInvalid = "0"; group = "3557"; }; new AIObjective(AIODefendLocation) { position = "-299.605 410.777 127.665"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the GeneratorLarge"; targetObject = "Team2generatorLarge1"; targetClientId = "-1"; targetObjectId = "3536"; location = "-299.605 410.777 127.665"; weightLevel1 = "3300"; weightLevel2 = "3100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "RepairPack ChainGun PlasmaRifle"; buyEquipmentSet = "HeavyRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3557"; }; }; new SimGroup(Repairs) { new AIObjective(AIORepairObject) { position = "-366.129 346.4 89.3581"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the TurretBaseLarge"; targetObject = "Team2TurretBaseLarge2"; targetClientId = "-1"; targetObjectId = "3535"; location = "-366.129 346.4 89.3581"; weightLevel1 = "3100"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "CTF"; isInvalid = "0"; group = "3560"; }; new AIObjective(AIORepairObject) { position = "-299.605 422.457 127.665"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the GeneratorLarge"; targetObject = "Team2generatorLarge1"; targetClientId = "-1"; targetObjectId = "3536"; location = "-299.605 422.457 127.665"; weightLevel1 = "3200"; weightLevel2 = "3000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3560"; }; new AIObjective(AIORepairObject) { position = "-316.999 410.359 89.7856"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the StationInventory"; targetObject = "Team2StationInventory7"; targetClientId = "-1"; targetObjectId = "3551"; location = "-316.999 410.359 89.7856"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3560"; }; }; new SimGroup(General) { new AIObjective(AIOTouchObject) { position = "-300.034 393.988 117.408"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Return our flag"; mode = "FlagDropped"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3547"; location = "-300.034 393.988 117.408"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "CTF"; isInvalid = "0"; group = "3564"; }; new AIObjective(AIOTouchObject) { position = "-412.024 -599.725 202.733"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Capture the flag!"; mode = "FlagCapture"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3482"; location = "-412.024 -599.725 202.733"; weightLevel1 = "5000"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "CTF"; isInvalid = "0"; group = "3564"; }; new AIObjective(AIOTouchObject) { position = "-412.024 -599.725 202.733"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the dropped enemy flag"; mode = "FlagDropped"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3482"; location = "-412.024 -599.725 202.733"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "CTF"; isInvalid = "0"; group = "3564"; }; new AIObjective(AIOAttackPlayer) { position = "-300.034 393.988 117.408"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Kill the enemy flag carrier"; mode = "FlagCarrier"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3547"; location = "-300.034 393.988 117.408"; weightLevel1 = "4800"; weightLevel2 = "3000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "EnergyPack ElfGun Chaingun SniperRifle"; buyEquipmentSet = "LightEnergyELF"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "CTF"; isInvalid = "0"; group = "3564"; }; }; new SimGroup(Deploy3) { new AIObjective(AIODeployEquipment) { position = "-302.831 405.963 92.2903"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-302.831 405.963 92.2903"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3569"; }; new AIObjective(AIODeployEquipment) { position = "-305.109 394.148 91.9202"; rotation = "0 0 -1 89.9544"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-305.109 394.148 91.9202"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3569"; }; new AIObjective(AIODeployEquipment) { position = "-298.529 406.948 92.4119"; rotation = "0 0 1 89.9544"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-298.529 406.948 92.4119"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3569"; }; new AIObjective(AIODeployEquipment) { position = "-296.632 391.429 91.8408"; rotation = "0 0 1 159.855"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-296.632 391.429 91.8408"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3569"; }; }; new SimGroup(Deploy4) { new AIObjective(AIODeployEquipment) { position = "-290.837 422.998 126.231"; rotation = "0 0 -1 38.9611"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy Inventory Station"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-290.837 422.998 126.231"; weightLevel1 = "4150"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "InventoryDeployable"; buyEquipmentSet = "MediumInventorySet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3574"; }; new AIObjective(AIODeployEquipment) { position = "-281.537 402.167 126.265"; rotation = "0 0 1 228.792"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-281.537 402.167 126.265"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3574"; }; new AIObjective(AIODeployEquipment) { position = "-318.617 402.265 126.233"; rotation = "2.19218e-09 -6.50844e-10 1 135.219"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-318.617 402.265 126.233"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3574"; }; new AIObjective(AIODeployEquipment) { position = "-307.326 402.176 126.206"; rotation = "0.00499996 -0.00251341 0.999984 233.375"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-307.326 402.176 126.206"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3574"; }; new AIObjective(AIODeployEquipment) { position = "-292.703 402.233 126.209"; rotation = "0 0 1 136.364"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Deploy indoor Turret"; targetObject = "-1"; targetClientId = "-1"; targetObjectId = "-1"; location = "-292.703 402.233 126.209"; weightLevel1 = "4100"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "TurretIndoorDeployable"; buyEquipmentSet = "MediumIndoorTurretSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; isInvalid = "0"; group = "3574"; }; }; }; new InteriorInstance() { position = "-366.114 346.526 81.8562"; rotation = "0 0 -1 89.9544"; scale = "1 1 1"; interiorFile = "bmisc2.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-368.855 -17.7987 144.18"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bmisc3.dif"; showTerrainInside = "0"; locked = "true"; }; new Turret(Team2TurretBaseLarge1) { position = "-368.816 -17.3134 146.065"; rotation = "0 0 1 180.482"; scale = "1 1 1"; nameTag = "Riverbank"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "PlasmaBarrelLarge"; locked = "true"; missionTypesList = "CTF"; }; new Turret(Team2TurretBaseLarge2) { position = "-366.13 347.061 87.6066"; rotation = "0 0 1 179.909"; scale = "1 1 1"; nameTag = "Main Compound"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "PlasmaBarrelLarge"; locked = "true"; missionTypesList = "CTF"; }; new StaticShape(Team2generatorLarge1) { position = "-299.87 424.396 126.213"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Main"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory1) { position = "-289.48 429.505 88.2248"; rotation = "0 0 -1 90.5273"; scale = "1 1 1"; nameTag = "Rear"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory2) { position = "-310.508 429.397 88.2255"; rotation = "0 0 1 89.9543"; scale = "1 1 1"; nameTag = "Rear"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory3) { position = "-283.274 410.286 88.2195"; rotation = "0 0 1 180.091"; scale = "1 1 1"; nameTag = "Alcove"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory4) { position = "-282.37 406.297 112.979"; rotation = "0 0 1 138.656"; scale = "1 1 1"; nameTag = "Catwalk"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory5) { position = "-317.519 406.405 112.977"; rotation = "0 0 1 225.355"; scale = "1 1 1"; nameTag = "Catwalk"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Item(Team2flag1) { position = "-300.034 393.988 116.173"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Flag"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "0"; rotate = "0"; locked = "true"; WayPoint = "3752"; missionTypesList = "CTF"; }; new StaticShape(Team2StationInventory7) { position = "-316.999 410.359 88.2198"; rotation = "0 0 1 180.091"; scale = "1 1 1"; nameTag = "Alcove"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; }; new SimGroup(team0) { new InteriorInstance() { position = "-254.396 -86.9783 109.648"; rotation = "0.220023 -0.0828172 0.971973 42.3385"; scale = "1 1 1"; interiorFile = "bbrdgb.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-264.794 -98.8338 112.355"; rotation = "0.220023 -0.0828172 0.971973 42.3385"; scale = "1 1 1"; interiorFile = "bbrdg1.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-275.192 -110.689 115.062"; rotation = "0.220023 -0.0828172 0.971973 42.3385"; scale = "1 1 1"; interiorFile = "bbrdgb.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-285.59 -122.545 117.769"; rotation = "0.220023 -0.0828172 0.971973 42.3385"; scale = "1 1 1"; interiorFile = "bbrdg1.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-295.988 -134.4 120.476"; rotation = "0.220023 -0.0828172 0.971973 42.3385"; scale = "1 1 1"; interiorFile = "bbrdgb.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-306.387 -146.256 123.182"; rotation = "0.220023 -0.0828172 0.971973 42.3385"; scale = "1 1 1"; interiorFile = "bbrdg1.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-316.785 -158.111 125.889"; rotation = "0.220023 -0.0828172 0.971973 42.3385"; scale = "1 1 1"; interiorFile = "bbrdgb.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-327.183 -169.967 128.596"; rotation = "0.220023 -0.0828172 0.971973 42.3385"; scale = "1 1 1"; interiorFile = "bbrdg1.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-77.0947 -91.2849 277.314"; rotation = "0 0 1 89.9544"; scale = "1 1 1"; interiorFile = "bbunkd.dif"; showTerrainInside = "0"; locked = "false"; }; new Item() { position = "-300.065 408.89 95.3845"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new Item() { position = "-412.001 -614.569 180.794"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new SimGroup(AIObjectives) { }; }; }; new SimGroup(AudioCreatures) { new AudioEmitter() { position = "-94.0017 -850.072 58.5574"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/frog1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.5"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-31.8275 -326.177 64.703"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/frog1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.5"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-617.199 -239.103 66.0503"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/frog1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.5"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-590.519 65.6461 64.0405"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/frog1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.5"; isLooping = "1"; is3D = "1"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; }; new SimGroup(AudioWater) { new AudioEmitter() { position = "-3.409 -899.704 6.7194"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.25"; isLooping = "1"; is3D = "1"; minDistance = "100"; maxDistance = "6400"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-162.75 -854.68 21.2708"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.25"; isLooping = "1"; is3D = "1"; minDistance = "100"; maxDistance = "6400"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-193.143 -576.66 21.7311"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.25"; isLooping = "1"; is3D = "1"; minDistance = "80"; maxDistance = "5120"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-200.348 -715.484 30.2868"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.25"; isLooping = "1"; is3D = "1"; minDistance = "80"; maxDistance = "5120"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-118.657 -471.908 16.0065"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.25"; isLooping = "1"; is3D = "1"; minDistance = "80"; maxDistance = "5120"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-116.215 -311.324 19.8767"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.25"; isLooping = "1"; is3D = "1"; minDistance = "80"; maxDistance = "5120"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-215.316 -192.442 16.6968"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.25"; isLooping = "1"; is3D = "1"; minDistance = "80"; maxDistance = "5120"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-328.211 -99.5332 15.4853"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.25"; isLooping = "1"; is3D = "1"; minDistance = "80"; maxDistance = "5120"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-502.77 -70.5871 26.3138"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.25"; isLooping = "1"; is3D = "1"; minDistance = "80"; maxDistance = "5120"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-605.967 -182.555 18.3957"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.25"; isLooping = "1"; is3D = "1"; minDistance = "50"; maxDistance = "3200"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-573.833 7.4946 36.1315"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.25"; isLooping = "1"; is3D = "1"; minDistance = "50"; maxDistance = "3200"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; }; new SimGroup(RandomOrganics) { new SimGroup(Addition12belgtree19) { new TSStatic() { position = "98.3823 174.606 102.781"; rotation = "0 0 1 11"; scale = "2.5 2.5 2.5"; shapeName = "borg19.dts"; locked = "true"; }; new TSStatic() { position = "-540 380 107.904"; rotation = "0 0 -1 16.9999"; scale = "2.4 2.4 2.4"; shapeName = "borg19.dts"; locked = "true"; }; new TSStatic() { position = "137.649 22.9043 77.5"; rotation = "0 0 1 200"; scale = "2.1 2.1 2.1"; shapeName = "borg19.dts"; locked = "true"; }; new TSStatic() { position = "-270.929 272.967 82.6457"; rotation = "0 0 -1 59.0003"; scale = "1.7 1.7 1.7"; shapeName = "borg19.dts"; locked = "true"; }; new TSStatic() { position = "-612 324 113.188"; rotation = "0 0 1 56"; scale = "1.5 1.5 1.5"; shapeName = "borg19.dts"; locked = "true"; }; }; new SimGroup(Addition8belgtree18) { new TSStatic() { position = "124 -332 128.102"; rotation = "0 0 1 7.00001"; scale = "2.9 2.9 2.9"; shapeName = "borg18.dts"; locked = "true"; }; new TSStatic() { position = "-430.584 -411.965 191.665"; rotation = "0 0 1 87.0002"; scale = "2.9 2.9 2.9"; shapeName = "borg18.dts"; locked = "true"; }; new TSStatic() { position = "-316 -252 137.672"; rotation = "0 0 1 108"; scale = "2.2 2.2 2.2"; shapeName = "borg18.dts"; locked = "true"; }; new TSStatic() { position = "-564 -436 137.484"; rotation = "0 0 1 35"; scale = "2.5 2.5 2.5"; shapeName = "borg18.dts"; locked = "true"; }; new TSStatic() { position = "-812 -356 116.344"; rotation = "0 0 -1 16.0002"; scale = "3 3 3"; shapeName = "borg18.dts"; locked = "true"; }; }; new SimGroup(Addition9belgtree19) { new TSStatic() { position = "-668 -452 142.781"; rotation = "0 0 1 192"; scale = "2.1 2.1 2.1"; shapeName = "borg19.dts"; locked = "true"; }; new TSStatic() { position = "-186.347 -382.468 105.563"; rotation = "0 0 1 78.0002"; scale = "2.2 2.2 2.2"; shapeName = "borg19.dts"; locked = "true"; }; new TSStatic() { position = "-716 -564 98.46"; rotation = "0 0 1 224"; scale = "2 2 2"; shapeName = "borg19.dts"; locked = "true"; }; new TSStatic() { position = "-12 -532 90.8437"; rotation = "0 0 1 6.00005"; scale = "2.2 2.2 2.2"; shapeName = "borg19.dts"; locked = "true"; }; new TSStatic() { position = "92 -580 129.266"; rotation = "0 0 1 161"; scale = "2.3 2.3 2.3"; shapeName = "borg19.dts"; locked = "true"; }; }; new SimGroup(Addition11belgtree18) { new TSStatic() { position = "-396.769 857.43 61.6791"; rotation = "0 0 -1 96.0002"; scale = "2.2 2.2 2.2"; shapeName = "borg18.dts"; locked = "true"; }; new TSStatic() { position = "-812 172 79.7188"; rotation = "0 0 -1 99.0002"; scale = "2.2 2.2 2.2"; shapeName = "borg18.dts"; locked = "true"; }; new TSStatic() { position = "-585.251 -96.8789 73.2344"; rotation = "0 0 -1 90.0002"; scale = "3 3 3"; shapeName = "borg18.dts"; locked = "true"; }; new TSStatic() { position = "-812 316 101.078"; rotation = "0 0 -1 16.0002"; scale = "2.7 2.7 2.7"; shapeName = "borg18.dts"; locked = "true"; }; new TSStatic() { position = "-92.4422 154.282 80.4789"; rotation = "0 0 1 107"; scale = "2.9 2.9 2.9"; shapeName = "borg18.dts"; locked = "true"; }; new TSStatic() { position = "-490.094 -275.639 151.905"; rotation = "0 0 1 29"; scale = "3 3 3"; shapeName = "borg18.dts"; locked = "true"; }; new TSStatic() { position = "-503.04 598.339 117.499"; rotation = "0 0 1 189"; scale = "3 3 3"; shapeName = "borg18.dts"; locked = "true"; }; }; }; new SimGroup(RandomRocks) { new SimGroup(Addition3brock8) { new InteriorInstance() { position = "0.506165 -884.237 51.7016"; rotation = "0 0 1 1.04753"; scale = "0.5 0.5 0.5"; interiorFile = "brock8.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-584.494 -155.237 53.2229"; rotation = "0.996747 0.053185 0.0605497 82.7752"; scale = "0.5 0.5 0.5"; interiorFile = "brock8.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-488.494 -266.237 158.407"; rotation = "0 0 1 2.53065"; scale = "0.5 0.5 0.5"; interiorFile = "brock8.dif"; showTerrainInside = "0"; locked = "true"; }; }; new SimGroup(Addition4brock8) { new InteriorInstance() { position = "-553.436 368.836 104.071"; rotation = "0.998967 0.0260688 -0.0372268 194.244"; scale = "0.5 0.5 0.5"; interiorFile = "brock8.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-630.436 108.836 83.7527"; rotation = "0.999904 0.00913793 0.0104033 82.5959"; scale = "0.5 0.5 0.5"; interiorFile = "brock8.dif"; showTerrainInside = "0"; locked = "true"; }; }; }; new TSStatic() { position = "-322.778 38.3542 135.572"; rotation = "0 0 -1 119"; scale = "2.2 2.2 2.2"; shapeName = "borg16.dts"; locked = "true"; }; new TSStatic() { position = "-443.73 129.656 123.107"; rotation = "0 0 1 186.047"; scale = "1.3 1.3 1.3"; shapeName = "borg18.dts"; locked = "true"; }; new TSStatic() { position = "-1001.92 92.9566 74.7078"; rotation = "0 0 1 173"; scale = "2.2 2.2 2.2"; shapeName = "borg19.dts"; locked = "true"; }; new TSStatic() { position = "-97.2999 -962.344 72.5074"; rotation = "0 0 1 157"; scale = "2.5 2.5 2.5"; shapeName = "borg19.dts"; locked = "true"; }; }; //--- OBJECT WRITE END --- Game.cdtrack = 2;