Twl Map Pack Final Thanks for the patience...... Any comments, bugs, or questions, Pm... Smaqaho, Flyguy in IRC (#Rapture and #Lagless respectively). Pack assembled by Flyguy@Flyguy.org Special thanks to Sabre, Validuz, KilMeister, Techlogic, JimBodkins, and anyone i forgot to mention that helped with the editing of maps. As you will read, there are ALOT of new maps. =================================== MAPS. =================================== Abaddon No changes. Banshee ***** NEW MAP BeachBlitz No changes. Beggars Run Aligned bridge deck and flag stand to eliminate deadstop. Eliminated HOF damage through flagstand floor. Slight terrain mod to eliminate terrain inside bases. BlueMoon Slight terrain contour to prevent flat terrain dead stop bug. Boss Changed crate by flag to be the same on both sides. Celerity ***** NEW MAP Choke Point ***** NEW MAP Cinereous ***** NEW MAP Clusterfuct ***** NEW MAP Cross Fire ***** NEW MAP Curtilage ***** NEW MAP Damnation Flag stand object removed to eliminate dead stop. Slight terrain contour to prevent flat terrain dead stop bug. Dangerous Crossing No changes. Deadly Birds Song No changes. Desiccator Terrain edited for smoother skiing. One FF gen removed, other moved to ground level. Drifts No changes. Feign Flag hut rotated 180 degrees to prevent spamming. Solar panel removed. (invs are self powered) Frostclaw ***** NEW MAP Frozen ***** NEW MAP Harvester No changes. Horde ***** NEW MAP Katabatic No Changes.... this is kata x2 with fixed terrain Magmatic No Changes Minotaur Slight visible distance change to improve FPS. Neve ***** NEW MAP No Shelter No changes. OsIris ***** NEW MAP Pandemonium No changes. Quagmire No Changes. Raindance No changes. Ramparts No changes. Reversion OOB grid moved back on both sides for better escape on front side grabs. Spawn spheres reduced from 3 to 1 big sphere in front of base. Base sentry turret removed, center base turret removed. Rollercoaster Bridges aligned, slight fog change to improve FPS. Veh pad removed and replaced with self powered inv. Runenmacht ***** NEW MAP Sandstorm No changes. Slapdash Slight terrain contour to prevent flat terrain dead stop bug. Transparent, fast-pass force fields added to eliminate gen spam. Snowblind ***** NEW MAP (oldschool) Starfallen No changes. Stonehenge No changes. SubZero Slight terrain contour to prevent flat terrain dead stop bug. Surreal No changes. Titan No changes. Whitedwarf Back spawn sphere removed. WilderZone ***** NEW MAP WoodyMyrk No changes. =====================================