// #autoload // #name = Spawn Bug Fix // #version = 1.0 // #date = June 28, 2001 // #status = final // #author = Daniel Trevino // #warrior = liq // #email = liqy@swbell.net // #web = http://www.toejamsplace.com/ // #description = Fixes a bug in T2 where your FOV is set back to 90 on respawn. You can now use whatever FOV you want by editing your "$pref::Player::defaultFov" in ClientPrefs.cs package spawnFix { function ClientCmdDisplayHuds() { parent::ClientCmdDisplayHuds(); schedule(150, 0, setFov, $pref::Player::defaultFov); schedule(1000, 0, setFov, $pref::Player::defaultFov); } function clientCmdSetInventoryHudItem(%slot, %amount, %addItem) { parent::clientCmdSetInventoryHudItem(%slot, %amount, %addItem); schedule(150, 0, use, disc); schedule(1000, 0, use, disc); } }; activatePackage(spawnFix);