//----------------------------------------------------------------------------- // Torque Game Engine // // Copyright (c) 2001 GarageGames.Com //----------------------------------------------------------------------------- //------------------------------------------------------------------------------ // Editor Cursors //------------------------------------------------------------------------------ new GuiCursor(EditorHandCursor) { hotSpot = "7 0"; bitmapName = "gui/CUR_hand.png"; }; new GuiCursor(EditorRotateCursor) { hotSpot = "11 18"; bitmapName = "gui/CUR_rotate.png"; }; new GuiCursor(EditorMoveCursor) { hotSpot = "9 13"; bitmapName = "gui/CUR_grab.png"; }; new GuiCursor(EditorArrowCursor) { hotSpot = "0 0"; bitmapName = "gui/CUR_3darrow.png"; }; new GuiCursor(EditorUpDownCursor) { hotSpot = "5 10"; bitmapName = "gui/CUR_3dupdown"; }; new GuiCursor(EditorLeftRightCursor) { hotSpot = "9 5"; bitmapName = "gui/CUR_3dleftright"; }; new GuiCursor(EditorDiagRightCursor) { hotSpot = "8 8"; bitmapName = "gui/CUR_3ddiagright"; }; new GuiCursor(EditorDiagLeftCursor) { hotSpot = "8 8"; bitmapName = "gui/CUR_3ddiagleft"; }; new GuiControl(EmptyControl) { profile = "GuiButtonProfile"; };