$WeaponsHudData[0, itemDataName] = "Blaster"; $WeaponsHudData[1, itemDataName] = "Plasma"; $WeaponsHudData[2, itemDataName] = "Chaingun"; $WeaponsHudData[3, itemDataName] = "Disc"; $WeaponsHudData[4, itemDataName] = "GrenadeLauncher"; $WeaponsHudData[5, itemDataName] = "SniperRifle"; $WeaponsHudData[6, itemDataName] = "ELFGun"; $WeaponsHudData[7, itemDataName] = "Mortar"; $WeaponsHudData[8, itemDataName] = "MissileLauncher"; $WeaponsHudData[9, itemDataName] = "TargetingLaser"; $WeaponsHudData[10, itemDataName] = "ShockLance"; $WeaponsHudData[11, itemDataName] = "TR2Disc"; $WeaponsHudData[12, itemDataName] = "TR2GrenadeLauncher"; $WeaponsHudData[13, itemDataName] = "TR2Chaingun"; $WeaponsHudData[14, itemDataName] = "TR2GoldTargetingLaser"; $WeaponsHudData[15, itemDataName] = "TR2SilverTargetingLaser"; $WeaponsHudData[16, itemDataName] = "TR2ShockLance"; $WeaponsHudData[17, itemDataName] = "TR2Mortar"; $WeaponsHudCount = 18;