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10121 changed files with 801 additions and 4 deletions
341
docs/base/@vl2/scripts.vl2/scripts/weapons/mine.cs
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341
docs/base/@vl2/scripts.vl2/scripts/weapons/mine.cs
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// ----------------------------------------------
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// mine script
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// ----------------------------------------------
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$TeamDeployableMax[MineDeployed] = 20;
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// ----------------------------------------------
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// force-feedback datablocks
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// ----------------------------------------------
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datablock EffectProfile(MineExplosionEffect)
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{
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effectname = "explosions/mine_detonate";
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minDistance = 10;
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maxDistance = 50;
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};
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// ----------------------------------------------
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// audio datablocks
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// ----------------------------------------------
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datablock AudioProfile(MineDeploySound)
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{
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filename = "fx/weapons/mine_deploy.wav";
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description = AudioClose3D;
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preload = true;
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};
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datablock AudioProfile(MineExplosionSound)
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{
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filename = "fx/weapons/mine_detonate.wav";
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description = AudioBIGExplosion3d;
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preload = true;
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effect = MineExplosionEffect;
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};
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datablock AudioProfile(UnderwaterMineExplosionSound)
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{
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filename = "fx/weapons/mine_detonate_UW.wav";
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description = AudioBIGExplosion3d;
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preload = true;
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effect = MineExplosionEffect;
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};
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//--------------------------------------------------------------------------
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// Mine Particle effects
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//--------------------------------------------------------------------------
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datablock ParticleData(MineExplosionBubbleParticle)
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{
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dragCoefficient = 0.0;
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gravityCoefficient = -0.25;
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inheritedVelFactor = 0.0;
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constantAcceleration = 0.0;
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lifetimeMS = 2000;
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lifetimeVarianceMS = 750;
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useInvAlpha = false;
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textureName = "special/bubbles";
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spinRandomMin = -100.0;
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spinRandomMax = 100.0;
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colors[0] = "0.7 0.8 1.0 0.0";
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colors[1] = "0.7 0.8 1.0 0.4";
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colors[2] = "0.7 0.8 1.0 0.0";
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sizes[0] = 1.0;
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sizes[1] = 1.0;
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sizes[2] = 1.0;
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times[0] = 0.0;
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times[1] = 0.3;
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times[2] = 1.0;
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};
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datablock ParticleEmitterData(MineExplosionBubbleEmitter)
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{
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ejectionPeriodMS = 7;
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periodVarianceMS = 0;
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ejectionVelocity = 1.0;
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ejectionOffset = 2.0;
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velocityVariance = 0.5;
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thetaMin = 0;
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thetaMax = 80;
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phiReferenceVel = 0;
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phiVariance = 360;
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overrideAdvances = false;
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particles = "MineExplosionBubbleParticle";
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};
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datablock ParticleData( UnderwaterMineCrescentParticle )
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{
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dragCoefficient = 2;
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gravityCoefficient = 0.0;
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inheritedVelFactor = 0.2;
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constantAcceleration = -0.0;
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lifetimeMS = 600;
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lifetimeVarianceMS = 000;
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textureName = "special/crescent3";
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colors[0] = "0.5 0.5 1.0 1.0";
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colors[1] = "0.5 0.5 1.0 1.0";
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colors[2] = "0.5 0.5 1.0 0.0";
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sizes[0] = 0.5;
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sizes[1] = 1.0;
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sizes[2] = 2.0;
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times[0] = 0.0;
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times[1] = 0.5;
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times[2] = 1.0;
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};
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datablock ParticleEmitterData( UnderwaterMineCrescentEmitter )
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{
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ejectionPeriodMS = 10;
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periodVarianceMS = 0;
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ejectionVelocity = 10;
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velocityVariance = 5.0;
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ejectionOffset = 0.0;
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thetaMin = 0;
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thetaMax = 80;
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phiReferenceVel = 0;
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phiVariance = 360;
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overrideAdvances = false;
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orientParticles = true;
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lifetimeMS = 200;
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particles = "UnderwaterMineCrescentParticle";
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};
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datablock ParticleData(UnderwaterMineExplosionSmoke)
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{
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dragCoeffiecient = 105.0;
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gravityCoefficient = -0.0;
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inheritedVelFactor = 0.025;
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constantAcceleration = -1.0;
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lifetimeMS = 1200;
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lifetimeVarianceMS = 00;
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textureName = "particleTest";
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useInvAlpha = false;
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spinRandomMin = -200.0;
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spinRandomMax = 200.0;
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textureName = "special/Smoke/smoke_001";
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colors[0] = "0.7 0.7 1.0 1.0";
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colors[1] = "0.3 0.3 1.0 1.0";
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colors[2] = "0.0 0.0 1.0 0.0";
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sizes[0] = 1.0;
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sizes[1] = 3.0;
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sizes[2] = 1.0;
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times[0] = 0.0;
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times[1] = 0.5;
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times[2] = 1.0;
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};
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datablock ParticleEmitterData(UnderwaterMineExplosionSmokeEmitter)
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{
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ejectionPeriodMS = 8;
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periodVarianceMS = 0;
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ejectionVelocity = 4.25;
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velocityVariance = 1.25;
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thetaMin = 0.0;
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thetaMax = 80.0;
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lifetimeMS = 250;
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particles = "UnderwaterMineExplosionSmoke";
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};
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datablock ExplosionData(UnderwaterMineExplosion)
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{
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explosionShape = "disc_explosion.dts";
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playSpeed = 1.0;
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sizes[0] = "0.4 0.4 0.4";
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sizes[1] = "0.4 0.4 0.4";
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soundProfile = UnderwaterMineExplosionSound;
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faceViewer = true;
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emitter[0] = UnderwaterMineExplosionSmokeEmitter;
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emitter[1] = UnderwaterMineCrescentEmitter;
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emitter[2] = MineExplosionBubbleEmitter;
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shakeCamera = true;
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camShakeFreq = "8.0 7.0 9.0";
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camShakeAmp = "50.0 50.0 50.0";
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camShakeDuration = 1.0;
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camShakeRadius = 10.0;
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};
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//--------------------------------------------------------------------------
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// Mine Particle effects
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//--------------------------------------------------------------------------
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datablock ParticleData( MineCrescentParticle )
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{
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dragCoefficient = 2;
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gravityCoefficient = 0.0;
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inheritedVelFactor = 0.2;
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constantAcceleration = -0.0;
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lifetimeMS = 600;
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lifetimeVarianceMS = 000;
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textureName = "special/crescent3";
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colors[0] = "1.0 0.8 0.2 1.0";
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colors[1] = "1.0 0.4 0.2 1.0";
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colors[2] = "1.0 0.0 0.0 0.0";
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sizes[0] = 0.5;
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sizes[1] = 1.0;
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sizes[2] = 2.0;
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times[0] = 0.0;
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times[1] = 0.5;
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times[2] = 1.0;
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};
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datablock ParticleEmitterData( MineCrescentEmitter )
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{
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ejectionPeriodMS = 10;
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periodVarianceMS = 0;
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ejectionVelocity = 10;
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velocityVariance = 5.0;
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ejectionOffset = 0.0;
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thetaMin = 0;
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thetaMax = 80;
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phiReferenceVel = 0;
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phiVariance = 360;
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overrideAdvances = false;
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orientParticles = true;
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lifetimeMS = 200;
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particles = "MineCrescentParticle";
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};
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datablock ParticleData(MineExplosionSmoke)
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{
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dragCoeffiecient = 105.0;
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gravityCoefficient = -0.0;
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inheritedVelFactor = 0.025;
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lifetimeMS = 1200;
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lifetimeVarianceMS = 00;
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textureName = "particleTest";
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useInvAlpha = true;
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spinRandomMin = -200.0;
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spinRandomMax = 200.0;
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textureName = "special/Smoke/smoke_001";
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colors[0] = "1.0 0.7 0.0 1.0";
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colors[1] = "0.2 0.2 0.2 1.0";
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colors[2] = "0.0 0.0 0.0 0.0";
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sizes[0] = 1.0;
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sizes[1] = 3.0;
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sizes[2] = 1.0;
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times[0] = 0.0;
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times[1] = 0.5;
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times[2] = 1.0;
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};
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datablock ParticleEmitterData(MineExplosionSmokeEmitter)
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{
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ejectionPeriodMS = 8;
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periodVarianceMS = 0;
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ejectionVelocity = 4.25;
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velocityVariance = 1.25;
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thetaMin = 0.0;
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thetaMax = 80.0;
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lifetimeMS = 250;
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particles = "MineExplosionSmoke";
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};
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datablock ExplosionData(MineExplosion)
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{
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explosionShape = "effect_plasma_explosion.dts";
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playSpeed = 1.0;
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sizes[0] = "0.5 0.5 0.5";
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sizes[1] = "0.5 0.5 0.5";
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soundProfile = MineExplosionSound;
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faceViewer = true;
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emitter[0] = MineExplosionSmokeEmitter;
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emitter[1] = MineCrescentEmitter;
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shakeCamera = true;
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camShakeFreq = "8.0 7.0 9.0";
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camShakeAmp = "50.0 50.0 50.0";
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camShakeDuration = 1.0;
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camShakeRadius = 10.0;
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};
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// ----------------------------------------------
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// Item datablocks
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// ----------------------------------------------
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datablock ItemData(MineDeployed)
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{
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className = Weapon;
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shapeFile = "mine.dts";
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mass = 0.75;
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elasticity = 0.2;
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friction = 0.6;
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pickupRadius = 3;
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maxDamage = 0.2;
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explosion = MineExplosion;
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underwaterExplosion = UnderwaterMineExplosion;
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indirectDamage = 0.55;
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damageRadius = 6.0;
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radiusDamageType = $DamageType::Mine;
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kickBackStrength = 1500;
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aiAvoidThis = true;
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dynamicType = $TypeMasks::DamagableItemObjectType;
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spacing = 6.0; // how close together mines can be
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proximity = 2.5; // how close causes a detonation (by player/vehicle)
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armTime = 2200; // 2.2 seconds to arm a mine after it comes to rest
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maxDepCount = 9; // try to deploy this many times before detonating
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computeCRC = true;
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};
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datablock ItemData(Mine)
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{
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className = HandInventory;
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catagory = "Handheld";
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shapeFile = "ammo_mine.dts";
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mass = 1;
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elasticity = 0.2;
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friction = 0.7;
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pickupRadius = 2;
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thrownItem = MineDeployed;
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pickUpName = "some mines";
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computeCRC = true;
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};
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