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15
docs/base/@vl2/scripts.vl2/scripts/icePropMap.cs
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15
docs/base/@vl2/scripts.vl2/scripts/icePropMap.cs
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//-------------------------------------- Desert interior texture property mapping
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addMaterialMapping("ice/sw_ichute01", "environment: special/chuteTexture 0.25");
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addMaterialMapping("ice/sw_ichute02", "environment: special/chuteTexture 0.25");
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//"Color: red green blue startAlpha endAlpha"
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//Soft sound = 0
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//Hard sound = 1
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//Metal sound = 2
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//Snow sound = 3
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addMaterialMapping("terrain/IceWorld.Ice", "color: 0.9 0.9 0.9 0.4 0.0", "sound: 3");
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addMaterialMapping("terrain/IceWorld.RockBlue", "color: 0.9 0.9 0.9 0.4 0.0", "sound: 3");
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addMaterialMapping("terrain/IceWorld.Snow", "color: 0.9 0.9 0.9 0.4 0.0", "sound: 3");
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addMaterialMapping("terrain/IceWorld.SnowIce", "color: 0.9 0.9 0.9 0.4 0.0", "sound: 3");
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addMaterialMapping("terrain/IceWorld.SnowRock", "color: 0.9 0.9 0.9 0.4 0.0", "sound: 3");
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