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Initial commit
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10121 changed files with 801 additions and 4 deletions
166
docs/base/@vl2/TR2final105-client.vl2/scripts/TR2BonusHud.cs
Normal file
166
docs/base/@vl2/TR2final105-client.vl2/scripts/TR2BonusHud.cs
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@ -0,0 +1,166 @@
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new GuiControlProfile ("TR2BonusBigText")
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{
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fontType = "Verdana Bold";
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fontSize = $TR2Pref::BonusHud::BonusFontSize;
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fontColor = "255 255 51";
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};
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new GuiControlProfile ("TR2BonusHUGEText")
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{
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fontType = "Verdana Bold";
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fontSize = 36;
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fontColor = "255 255 51";
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};
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new GuiControlProfile ("TR2BonusPopupProfile")
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{
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bitmapbase = "gui/hud_new_window";
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};
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function createBonusHud()
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{
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if( isObject(TR2BonusHud) )
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TR2BonusHud.delete();
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new ShellFieldCtrl(TR2BonusHud) {
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profile = "TR2BonusPopupProfile";
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horizSizing = "center";
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vertSizing = "bottom";
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position = "0 0";
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extent = "77 52";
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minExtent = "70 48";
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visible = "0";
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helpTag = "0";
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};
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%profile[1] = "TR2BonusBigText";
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%profile[2] = "TR2BonusHUGEText";
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%sizing[1] = "bottom";
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%sizing[2] = "top";
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%pos[1] = 3;
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%pos[2] = 17;
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%size[1] = "77 22";
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%size[2] = "77 50";
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for( %i = 1; %i <= 2; %i++ )
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{
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$TR2BonusText[%i] = new GuiMLTextCtrl()
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{
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profile = %profile[%i];
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horizSizing = "center";
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vertSizing = %sizing[%i];
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position = "0 " @ %pos[%i];
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extent = %size[%i];
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minExtent = "8 8";
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visible = "1";
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helpTag = "0";
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lineSpacing = "2";
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allowColorChars = "0";
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maxChars = "256";
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};
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TR2BonusHud.add($TR2BonusText[%i]);
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}
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$TR2BonusText[1].setText("<just:center><color:4682B4>JACKPOT");
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}
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function TR2BonusHud::dockToChat(%this)
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{
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%x = getWord(outerChatHud.extent, 2);
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%y = getWord(outerChatHud.position, 1);
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%this.setPosition(%x, %y);
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}
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function TR2BonusObject::flashText(%this, %count, %delay)
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{
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for( %i = 0; %i < %count; %i++ )
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{
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%isNewBonus = %i % 2;
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%text = %isNewBonus ? $TR2Bonus::NewBonus : $TR2Bonus::OldBonus;
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%extraDelay = %isNewBonus ? 0 : 250;
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$TR2BonusText[2].schedule(%delay * %i + %extraDelay, "setText", %text);
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}
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$TR2BonusText[2].schedule(%delay * %count, "setText", $TR2Bonus::NewBonus);
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}
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function TR2BonusObject::doBonus(%this, %text, %color)
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{
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if( %color $= "" )
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%color = "ffffff";
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TR2BonusHud.setVisible(1);
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$TR2Bonus::OldBonus = "<just:center><color:229922>" @ %this.currentBonus;
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$TR2Bonus::NewBonus = "<just:center><color:" @ %color @ ">" @ %text;
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// No flash if old score == new score
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if( %text !$= %this.currentBonus || (%text $= %this.currentBonus && %color !$= %this.currentColor) )
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%this.flashText(5, 500);
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%this.currentBonus = %text;
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%this.currentColor = %color;
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}
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function handleNewBonus(%msgType, %msgString, %text, %color)
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{
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if( $TR2Bonus::Gametype $= "TR2Game")
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TR2BonusObject.doBonus(%text, %color);
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}
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function updateBonusTitle(%msgType, %msgString, %newTitle)
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{
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$TR2BonusText[1].setText(%newTitle);
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}
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function captureGameType(%msgType, %msgString, %game)
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{
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$TR2Bonus::Gametype = detag(%game);
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if( detag(%game) $= "TR2Game" )
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TR2BonusHud.setVisible(1);
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else
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TR2BonusHud.setVisible(0);
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}
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function setBonusHudState(%msgType, %msgString, %a, %b, %c)
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{
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if( $TR2Bonus::Gametype $= "TR2Game" )
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TR2BonusHud.setVisible(1);
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else
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TR2BonusHud.setVisible(0);
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}
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createBonusHud();
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PlayGui.add(TR2BonusHud);
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$TR2BonusText[2].setText("<just:center><color:fffff0>0");
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if( !isObject(TR2BonusObject) )
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{
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new ScriptObject(TR2BonusObject)
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{
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class = TR2BonusObject;
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currentBonus = 0;
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};
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}
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//package TR2BonusHud
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//{
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//function PlayGui::onWake(%this)
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//{
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// if( $TRBonus::Gametype $= "TR2Game" )
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// TR2BonusHud.setVisible(1);
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// else
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// TR2BonusHud.setVisible(0);
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//
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// parent::onWake(%this);
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//}
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//
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//function PlayGui::onSleep(%this)
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//{
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// TR2BonusHud.setVisible(0);
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// parent::onSleep(%this);
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//}
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//};
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//activatePackage(TR2BonusHud);
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addMessageCallback('MsgTR2Bonus', handleNewBonus);
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addMessageCallback('MsgTR2BonusTitle', updateBonusTitle);
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addMessageCallback('MsgClientReady', captureGameType);
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addMessageCallback('MsgMissionStart', setBonusHudState);
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addMessageCallback('MsgMissionEnd', setBonusHudState);
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363
docs/base/@vl2/TR2final105-client.vl2/scripts/TR2EventHud.cs
Normal file
363
docs/base/@vl2/TR2final105-client.vl2/scripts/TR2EventHud.cs
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@ -0,0 +1,363 @@
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// Complete Event Hud
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// Resizes when adding new/deleting old messages
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// Message to tell clients to add a line to the HUD is:
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// 'MsgTR2Event'
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// v0.9
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// As of 05-11-2002
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// 07-09-2002
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//
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// Redid HUD so that all GUI objects are defined in PlayGui.gui.
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// Resulting script code to manipulate HUD is pretty ugly from a logical standpoint
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// eg: that wouldn't work in C or C++ but you can do it in Tribes script..
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// 05-13-2002
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//
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// Adjusted spacing/size of the hud. text is a little closer together now
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// Lengthened the "popup" effect and the duration of individual events in the hud
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//
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// Usage:
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// Server side: messageAll('MsgTR2Event', "", <name of player(s)>, <sequence description>, <sequence value>);
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// ALL color formatting is currently handled serverside.
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// Any message from the server matching that message type invokes a client side callback
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// The client message callback calls: TR2EventHud.addEvent(<player name(s)>, <sequence description>, <sequence value>);
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// TR2 GUI Profiles
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// KP: Added these to match team name colors to skin colors
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new GuiControlProfile ("GuiTextObjGoldLeftProfile")
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{
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fontType = "Univers Condensed";
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fontSize = 16;
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fontColor = "204 204 0";
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fontColors[6] = $PlayerNameColor;
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fontColors[7] = $TribeTagColor;
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fontColors[8] = $SmurfNameColor;
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fontColors[9] = $BotNameColor;
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justify = "left";
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};
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new GuiControlProfile ("GuiTextObjGoldCenterProfile")
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{
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fontType = "Univers Condensed";
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fontSize = 16;
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fontColor = "204 204 0";
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fontColors[6] = $PlayerNameColor;
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fontColors[7] = $TribeTagColor;
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fontColors[8] = $SmurfNameColor;
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fontColors[9] = $BotNameColor;
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justify = "center";
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};
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new GuiControlProfile ("GuiTextObjSilverLeftProfile")
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{
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fontType = "Univers Condensed";
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fontSize = 16;
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fontColor = "170 170 170";
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fontColors[6] = $PlayerNameColor;
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fontColors[7] = $TribeTagColor;
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fontColors[8] = $SmurfNameColor;
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fontColors[9] = $BotNameColor;
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justify = "left";
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};
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new GuiControlProfile ("GuiTextObjSilverCenterProfile")
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{
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fontType = "Univers Condensed";
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fontSize = 16;
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fontColor = "170 170 170";
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fontColors[6] = $PlayerNameColor;
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fontColors[7] = $TribeTagColor;
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fontColors[8] = $SmurfNameColor;
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fontColors[9] = $BotNameColor;
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justify = "center";
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};
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new GuiControlProfile ("TR2TextProfile")
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{
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fontType = "Univers";
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fontSize = 14;
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fontColor = "255 250 250";
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};
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new GuiControlProfile ("TR2BoldTextProfile")
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{
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fontType = "Univers Bold";
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fontSize = 16;
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fontColor = "160 160 255";
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};
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new GuiControlProfile ("TR2LargeBoldTextProfile")
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{
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fontType = "Univers Bold";
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fontSize = 30;
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fontColor = "255 255 255";
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};
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new GuiControlProfile ("TR2EventPopupProfile")
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{
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bitmapbase = "gui/hud_new_window";
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};
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function handleNewEvent(%msgType, %msgString, %name, %message, %value)
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{
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if( objectiveHud.gameType $= "TR2Game") // prevent server-initiated popups in non-TR2 games
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TR2EventHud.addEvent(%name, %message, %value);
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else
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return 0;
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}
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function TR2EventHud::resize(%this, %bigger)
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{
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%offset = 0;
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if( %bigger > 0 )
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{
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if( %this.lines < 4 )
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{
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%this.lines++;
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%offset = %this.size[%this.lines - 1] - %this.size[%this.lines];
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}
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else
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%this.lines = 4;
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}
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else if( %bigger < 0 )
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{
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if( %this.lines > 0 )
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{
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%this.lines--;
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%offset = (%this.size[%this.lines + 1] - %this.size[%this.lines]);
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}
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else
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%this.lines = 0;
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}
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else
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{
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// no change...
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%offset = 0;
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}
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if( $TR2Pref::EventHud::DockToChat )
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{
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if( $TR2Pref::EventHud::ResizeUp )
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{
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%posx = getWord(OuterChatHud.position, 0);
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%posy = getWord(OuterChatHud.position, 1) + getWord(OuterChatHud.extent, 1) + 40 + %offset;
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}
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else
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{
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%posx = getWord(OuterChatHud.position, 0);
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%posy = getWord(OuterChatHud.position, 1) + getWord(OuterChatHud.extent, 1) + 40;
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}
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}
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else
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{
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if( $TR2Pref::EventHud::ResizeUp )
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{
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%posx = getWord(TR2EventPopup.position, 0);
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%posy = getWord(TR2EventPopup.position, 1) + %offset;
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}
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else
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{
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%posx = getWord(TR2EventPopup.position, 0);
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%posy = getWord(TR2EventPopup.position, 1);
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}
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}
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%extentx = getWord(TR2EventPopup.extent, 0);
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%extenty = %this.size[%this.lines];
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TR2EventPopup.resize(%posx, %posy, %extentx, %extenty);
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}
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function TR2EventHud::addEvent(%this, %player, %message, %value)
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{
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%this.pushBack();
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$TR2Event[1].player = %player;
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$TR2Event[1].message = %message;
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$TR2Event[1].value = %value;
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$TR2EventName.setText(%player);
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$TR2EventText[1].setText(%message);
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$TR2EventValue[1].setText(%value);
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%this.resize(1);
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TR2EventPopup.setVisible(1);
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// remove old events after %this.lineLife duration
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%this.schedule(%this.lineLife, "removeEvent");
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}
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function TR2EventHud::removeEvent(%this)
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{
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// always remove last line...
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%line = %this.lines;
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if( %line > 4 || %line < 0 )
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return;
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%this.resize(-1);
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$TR2Event[%line].player = "";
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$TR2Event[%line].message = "";
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$TR2Event[%line].value = "";
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$TR2EventText[%line].setText("");
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$TR2EventValue[%line].setText("");
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if( %line == 1 )
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{
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$TR2EventName.setText("");
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}
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if( %this.lines == 0 )
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{
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TR2EventPopup.setVisible(0);
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}
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}
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function TR2EventHud::pushBack(%this) // move old messages down the HUD
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{
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for( %i = 4; %i > 0; %i-- )
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{
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$TR2Event[%i].message = $TR2Event[(%i - 1)].message;
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$TR2Event[%i].player = $TR2Event[(%i - 1)].player;
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$TR2Event[%i].value = $TR2Event[(%i - 1)].value;
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}
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$TR2EventName.setText($TR2Event[1].player);
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for( %j = 1; %j <= 4; %j++ )
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{
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$TR2EventText[%j].setText($TR2Event[%j].message);
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$TR2EventValue[%j].setText($TR2Event[%j].value);
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}
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}
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package TR2Event
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{
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function MainChatHud::nextChatHudLen(%this)
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{
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if( $TR2Pref::EventHud::DockToChat )
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TR2EventPopup.setPosition(getWord(OuterChatHud.position, 0), getWord(OuterChatHud.position, 1) + getWord(OuterChatHud.extent, 1) + 40);
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parent::nextChatHudLen(%this);
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}
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};
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activatePackage(TR2Event);
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addMessageCallback('MsgTR2Event', handleNewEvent);
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function createBonusPopup()
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{
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if( isObject(TR2EventPopup) )
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TR2EventPopup.delete();
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new ShellFieldCtrl(TR2EventPopup) {
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profile = "TR2EventPopupProfile";
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horizSizing = "right";
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vertSizing = "top";
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||||
position = "0 400";
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||||
extent = "315 34";
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||||
minExtent = "220 34";
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||||
visible = "0";
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helpTag = "0";
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||||
};
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for( %i = 1; %i <= 4; %i++ )
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{
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%profile = %i == 1 ? "TR2BoldTextProfile" : "TR2TextProfile";
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%ypos = %i > 1 ? 16 * (%i-2) + 34 : 1;
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%yext = 16; //%i == 1 ? 16 : 16;
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$TR2EventText[%i] = new GuiMLTextCtrl() // GuiMLTextCtrl - ML = meta language..? kinda like html
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{
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profile = %profile;
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||||
horizSizing = "left";
|
||||
vertSizing = "bottom";
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position = "4 " @ %ypos;
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extent = "276 " @ %yext;
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minExtent = "8 8";
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||||
visible = "1";
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||||
helpTag = "0";
|
||||
lineSpacing = "2";
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||||
allowColorChars = "0";
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||||
maxChars = "256";
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};
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TR2EventPopup.add($TR2EventText[%i]);
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$TR2EventValue[%i] = new GuiMLTextCtrl() // Sequence value field
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{
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profile = %profile;
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||||
horizSizing = "right";
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||||
vertSizing = "bottom";
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||||
position = getWord($TR2EventText[%i].extent, 0) + 5 SPC %ypos;
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extent = "30 " @ %yext;
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minExtent = "8 8";
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visible = "1";
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||||
helpTag = "0";
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||||
lineSpacing = "2";
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||||
allowColorChars = "0";
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||||
maxChars = "5";
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||||
};
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TR2EventPopup.add($TR2EventValue[%i]);
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}
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$TR2EventName = new GuiMLTextCtrl()
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{
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profile = "TR2BoldTextProfile"; // display the name...
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||||
horizSizing = "left";
|
||||
vertSizing = "bottom";
|
||||
position = "25 17";
|
||||
extent = "286 16";
|
||||
minExtent = "8 8";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
lineSpacing = "2";
|
||||
allowColorChars = "0";
|
||||
maxChars = "256";
|
||||
};
|
||||
TR2EventPopup.add($TR2EventName);
|
||||
}
|
||||
|
||||
function createEventHudObjects()
|
||||
{
|
||||
if( isObject(TR2EventHud) )
|
||||
TR2EventHud.delete();
|
||||
new ScriptObject("TR2EventHud")
|
||||
{
|
||||
class = "TR2EventHud";
|
||||
lines = 0;
|
||||
lifetime = 6000; // time after last popup that hud will disappear from screen
|
||||
lineLife = 6000; // time before a event in the hud is removed
|
||||
size[0] = 34;
|
||||
size[1] = 34;
|
||||
size[2] = 52;
|
||||
size[3] = 70;
|
||||
size[4] = 88;
|
||||
};
|
||||
}
|
||||
|
||||
function createEventStorage()
|
||||
{
|
||||
for(%j = 1; %j <= 4; %j++ ) // storing the sequence data in a script object
|
||||
{
|
||||
if( isObject($TR2Event[%j]) )
|
||||
$TR2Event[%j].delete();
|
||||
$TR2Event[%j] = new ScriptObject()
|
||||
{
|
||||
player = "";
|
||||
message = "";
|
||||
value = "";
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
createBonusPopup();
|
||||
PlayGui.add(TR2EventPopup);
|
||||
createEventHudObjects();
|
||||
createEventStorage();
|
||||
TR2EventHud.resize(0);
|
||||
|
||||
84
docs/base/@vl2/TR2final105-client.vl2/scripts/TR2FlagToss.cs
Normal file
84
docs/base/@vl2/TR2final105-client.vl2/scripts/TR2FlagToss.cs
Normal file
|
|
@ -0,0 +1,84 @@
|
|||
$TR2FGauge::Reset = 3000; // 3 seconds
|
||||
$TR2FGauge::Duration = 1200; // 1.2 seconds
|
||||
$TR2FGauge::Increase = 0.01; // 1%
|
||||
$IHaveFlag = 0;
|
||||
|
||||
new GuiControlProfile ("TR2StrengthBar")
|
||||
{
|
||||
opaque = false;
|
||||
fillColor = $TR2Pref::FlagToss::FillColor;
|
||||
border = true;
|
||||
borderColor = $TR2Pref::FlagToss::BorderColor;
|
||||
};
|
||||
|
||||
function doFlagGauge(%val)
|
||||
{
|
||||
if( %val && $IHaveFlag )
|
||||
{
|
||||
TR2_ThrowStrength.setVisible(1);
|
||||
TR2StrengthBar.border = true;
|
||||
%level = TR2_ThrowStrength.getValue();
|
||||
if( %level < 1 )
|
||||
{
|
||||
TR2_ThrowStrength.setValue(%level + $TR2FGauge::Increase);
|
||||
$TR2FGaugeThread = schedule($TR2FGauge::Duration/100, 0, "doFlagGauge", 1);
|
||||
}
|
||||
if( !isEventPending($TR2FGauge::HideThread) )
|
||||
$TR2FGauge::HideThread = schedule($TR2FGauge::Reset, 0, "hideFlagGauge");
|
||||
}
|
||||
else
|
||||
{
|
||||
if( isEventPending($TR2FGauge::HideThread) )
|
||||
cancel($TR2FGauge::HideThread);
|
||||
hideFlagGauge();
|
||||
}
|
||||
}
|
||||
|
||||
function hideFlagGauge()
|
||||
{
|
||||
if( isEventPending($TR2FGaugeThread) )
|
||||
cancel($TR2FGaugeThread);
|
||||
$TR2FGaugeThread = 0;
|
||||
TR2_ThrowStrength.setVisible(0);
|
||||
TR2_ThrowStrength.setValue(0);
|
||||
TR2StrengthBar.border = false;
|
||||
}
|
||||
|
||||
function flagTossHandleGrab(%msgType, %msgString, %name, %teamName, %team, %nameBase)
|
||||
{
|
||||
if( strstr(%msgString, "You took the flag." ) >= 0 )
|
||||
$IHaveFlag = true;
|
||||
}
|
||||
|
||||
function flagTossHandleDrop(%msgType, %msgString, %teamName, %team)
|
||||
{
|
||||
if( strstr( %msgString, "You dropped the flag." ) >= 0 )
|
||||
$IHaveFlag = false;
|
||||
}
|
||||
|
||||
|
||||
function createFlagTossGauge()
|
||||
{
|
||||
if( !isObject(TR2_ThrowStrength) )
|
||||
{
|
||||
new GuiProgressCtrl(TR2_ThrowStrength) {
|
||||
profile = "TR2StrengthBar";
|
||||
horizSizing = "center";
|
||||
vertSizing = "relative";
|
||||
position = "340 280";
|
||||
extent = "100 7";
|
||||
minExtent = "8 8";
|
||||
visible = "0";
|
||||
hideCursor = "0";
|
||||
bypassHideCursor = "0";
|
||||
helpTag = "0";
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
createFlagTossGauge();
|
||||
PlayGui.add(TR2_ThrowStrength);
|
||||
|
||||
addMessageCallback('MsgTR2FlagDropped', flagTossHandleDrop);
|
||||
addMessageCallback('MsgTR2FlagTaken', flagTossHandleGrab);
|
||||
Loading…
Add table
Add a link
Reference in a new issue