mirror of
https://github.com/exogen/t2-mapper.git
synced 2026-07-15 16:34:49 +00:00
add IFL texture animation
This commit is contained in:
parent
25449af198
commit
af17b43584
2506 changed files with 393603 additions and 6536 deletions
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@ -0,0 +1,789 @@
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// DisplayName = Small Crossing
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// MissionTypes = CTF
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//--- MISSION QUOTE BEGIN ---
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//"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe."
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// -- Albert Einstien
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// -----Map by Spartan 119
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//--- MISSION QUOTE END ---
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//--- MISSION STRING BEGIN ---
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//1600 points to win.
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//4 midfield inventories for all to use.
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//Many energy packs and others laid out at the home base.
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//A medium sensor is the only base asset.
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//Map by Spartan 119
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//--- MISSION STRING END ---
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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musicTrack = "Lush";
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CTF_scoreLimit = "16";
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cdTrack = "2";
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CTF_timeLimit = "25";
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powerCount = "0";
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new MissionArea(MissionArea) {
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area = "-528 -592 1040 1184";
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flightCeiling = "2000";
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flightCeilingRange = "50";
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locked = "false";
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};
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new Sun() {
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position = "-1216 -848 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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direction = "0.57735 0.57735 -0.57735";
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color = "0.600000 0.600000 0.600000 1.000000";
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ambient = "0.200000 0.200000 0.200000 1.000000";
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texture[0] = "special/sunFlare";
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texture[1] = "special/sunFlare02";
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texture[2] = "special/LensFlare/flare01";
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texture[3] = "special/LensFlare/flare02";
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texture[4] = "special/LensFlare/flare03";
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lensFlareScale = "0.7";
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lensFlareIntensity = "1";
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frontFlareSize = "300";
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backFlareSize = "450";
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flareColor = "1.000000 1.000000 1.000000 1.000000";
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locked = "false";
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};
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new TerrainBlock(Terrain) {
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rotation = "1 0 0 0";
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scale = "1 1 1";
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detailTexture = "details/lushdet1";
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terrainFile = "TreasureIsland.ter";
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squareSize = "8";
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visibleDistance = "1200";
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locked = "true";
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position = "-1024 -1024 0";
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hazeDistance = "250";
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};
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new NavigationGraph(NavGraph) {
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conjoinAngleDev = "45";
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cullDensity = "0.3";
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customArea = "0 0 0 0";
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locked = "true";
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conjoinBowlDev = "20";
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position = "0 0 0 1";
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YDimOverSize = "0";
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rotation = "0 0 0 0";
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XDimOverSize = "0";
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coverage = "0";
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scale = "1 1 1";
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GraphFile = "Abominable.nav";
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};
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new Sky(Sky) {
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position = "-1216 -848 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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cloudHeightPer[0] = "0.349971";
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cloudHeightPer[1] = "0.25";
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cloudHeightPer[2] = "0.199973";
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cloudSpeed1 = "0.0001";
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cloudSpeed2 = "0.0002";
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cloudSpeed3 = "0.0003";
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visibleDistance = "350";
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useSkyTextures = "1";
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renderBottomTexture = "0";
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SkySolidColor = "0.390000 0.390000 0.390000 0.000000";
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fogDistance = "150";
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fogColor = "0.300000 0.400000 0.500000 1.000000";
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fogVolume1 = "0 0 0";
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fogVolume2 = "0 0 0";
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fogVolume3 = "0 0 0";
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materialList = "nef_5.dml";
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windVelocity = "1 0 0";
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windEffectPrecipitation = "0";
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fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
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fogVolumeColor2 = "128.000000 128.000000 128.000000 -198748244414614883000000000000000000000.000000";
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fogVolumeColor3 = "128.000000 128.000000 128.000000 -222768174765569861000000000000000000000.000000";
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high_visibleDistance = "-1";
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high_fogDistance = "-1";
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high_fogVolume1 = "-1 -6.19472e+29 1.46674e-27";
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high_fogVolume2 = "-1 -2.56272e-10 -2.74639e-15";
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high_fogVolume3 = "-1 -3.55975e+33 2.33385e+26";
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locked = "true";
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cloudSpeed0 = "0.000000 0.000000";
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};
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new SimGroup(Teams) {
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powerCount = "0";
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new SimGroup(Team1) {
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powerCount = "0";
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new SimGroup(spawnspheres) {
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powerCount = "0";
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new SpawnSphere() {
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position = "-130.772 -238.174 128.668";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "50";
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sphereWeight = "100";
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indoorWeight = "100";
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outdoorWeight = "100";
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locked = "false";
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team = "1";
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};
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new SpawnSphere() {
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position = "55.0992 -238.61 122.741";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "50";
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sphereWeight = "100";
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indoorWeight = "100";
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outdoorWeight = "100";
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locked = "false";
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team = "1";
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};
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};
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new SimGroup(items) {
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powerCount = "0";
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new Item() {
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position = "-26.3799 -185.752 124.245";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "EnergyPack";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "1";
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locked = "false";
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Target = "-1";
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team = "1";
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};
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new Item() {
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position = "-29.5831 -185.556 124.549";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "EnergyPack";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "1";
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locked = "false";
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Target = "-1";
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team = "1";
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};
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new Item() {
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position = "-35.9685 -184.994 124.694";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "EnergyPack";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "1";
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locked = "false";
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Target = "-1";
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team = "1";
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};
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new Item() {
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position = "-42.3303 -184.239 124.74";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "EnergyPack";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "1";
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locked = "false";
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Target = "-1";
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team = "1";
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};
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new Item() {
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position = "-35.9473 -187.943 124.076";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "EnergyPack";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "1";
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locked = "false";
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Target = "-1";
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team = "1";
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};
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new Item() {
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position = "-29.6043 -188.845 123.639";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "EnergyPack";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "1";
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locked = "false";
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Target = "-1";
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team = "1";
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};
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new Item() {
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position = "-40.8079 -185.777 124.643";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPack";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "1";
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locked = "false";
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Target = "-1";
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team = "1";
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};
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new Item() {
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position = "-36.5105 -230.785 119.352";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPack";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "1";
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locked = "false";
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Target = "-1";
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team = "1";
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};
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new Item() {
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position = "-39.8642 -182.919 125.071";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "ShieldPack";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "1";
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locked = "false";
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Target = "-1";
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team = "1";
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};
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new Item() {
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position = "-32.8798 -186.434 124.935";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SatchelCharge";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "1";
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locked = "false";
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Target = "-1";
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team = "1";
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};
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new Item() {
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position = "-36.0005 -182.707 125.391";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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dataBlock = "SniperRifle";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "false";
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Target = "-1";
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team = "1";
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};
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new Item() {
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position = "-32.7854 -183.438 125.177";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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dataBlock = "ShockLance";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "false";
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Target = "-1";
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team = "1";
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};
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new Item() {
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position = "-37.8517 -181.722 125.865";
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rotation = "0 0 1 89.3814";
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scale = "1 1 1";
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dataBlock = "ELFGun";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "false";
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Target = "-1";
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team = "1";
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};
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};
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new Item(Team1FLAG1) {
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position = "-37.9358 -210.355 121.448";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "FLAG";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "1";
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className = "FlagObj";
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originalPosition = "-37.9358 -210.355 121.448 1 0 0 0";
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locked = "false";
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Target = "33";
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team = "1";
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WayPoint = "9942";
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Trigger = "9943";
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missionType = "ctf";
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isHome = "1";
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};
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new SimGroup(team1sensor) {
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providesPower = "1";
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powerCount = "1";
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new StaticShape(Team1SensorMediumPulse1) {
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position = "-39.7874 -171.025 127.88";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SensorMediumPulse";
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lockCount = "0";
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homingCount = "0";
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locked = "false";
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Target = "34";
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team = "1";
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};
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};
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};
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new SimGroup(Team2) {
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powerCount = "0";
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new SimGroup(spawnspheres) {
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powerCount = "0";
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new SpawnSphere() {
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position = "-105.674 239.519 124.444";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "50";
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sphereWeight = "100";
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indoorWeight = "100";
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outdoorWeight = "100";
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locked = "false";
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team = "2";
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};
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new SpawnSphere() {
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position = "83.4226 280.572 122.108";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "50";
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sphereWeight = "100";
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indoorWeight = "100";
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outdoorWeight = "100";
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locked = "false";
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team = "2";
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};
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};
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new SimGroup(team2sensor) {
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providesPower = "1";
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powerCount = "1";
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new StaticShape(Team2SensorMediumPulse1) {
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position = "-47.713 184.264 132.325";
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rotation = "0 0 1 164.439";
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scale = "1 1 1";
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dataBlock = "SensorMediumPulse";
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lockCount = "0";
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homingCount = "0";
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locked = "false";
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damageTimeMS = "1190849";
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Target = "35";
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team = "2";
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lastDamagedBy = "9673";
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lastDamagedByTeam = "2";
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};
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};
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new Item(Team2FLAG1) {
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position = "-28.5309 226.248 120.562";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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||||
dataBlock = "FLAG";
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||||
lockCount = "0";
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||||
homingCount = "0";
|
||||
collideable = "0";
|
||||
static = "1";
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||||
rotate = "1";
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||||
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||||
className = "FlagObj";
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||||
originalPosition = "-28.5309 226.248 120.562 1 0 0 0";
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locked = "false";
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||||
Target = "36";
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team = "2";
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WayPoint = "9944";
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Trigger = "9945";
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||||
isHome = "1";
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};
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new SimGroup(items) {
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powerCount = "0";
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||||
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new Item() {
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||||
position = "-31.4498 212.025 123.046";
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||||
rotation = "1 0 0 0";
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||||
scale = "1 1 1";
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dataBlock = "RepairPack";
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lockCount = "0";
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||||
homingCount = "0";
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||||
collideable = "0";
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||||
static = "1";
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||||
rotate = "1";
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||||
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locked = "false";
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Target = "-1";
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team = "2";
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};
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new Item() {
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position = "-37.3155 249.833 126.052";
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||||
rotation = "1 0 0 0";
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||||
scale = "1 1 1";
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||||
dataBlock = "RepairPack";
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lockCount = "0";
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||||
homingCount = "0";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
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||||
|
||||
locked = "false";
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||||
Target = "-1";
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||||
team = "2";
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||||
};
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new Item() {
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||||
position = "-25.3397 207.896 122.415";
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||||
rotation = "1 0 0 0";
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||||
scale = "1 1 1";
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||||
dataBlock = "EnergyPack";
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||||
lockCount = "0";
|
||||
homingCount = "0";
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||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
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||||
|
||||
locked = "false";
|
||||
Target = "-1";
|
||||
team = "2";
|
||||
};
|
||||
new Item() {
|
||||
position = "-28.0807 207.052 122.719";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "EnergyPack";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
|
||||
locked = "false";
|
||||
Target = "-1";
|
||||
team = "2";
|
||||
};
|
||||
new Item() {
|
||||
position = "-34.9283 207.254 122.664";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "EnergyPack";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
|
||||
locked = "false";
|
||||
Target = "-1";
|
||||
team = "2";
|
||||
};
|
||||
new Item() {
|
||||
position = "-36.6901 209.409 122.71";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "EnergyPack";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
|
||||
locked = "false";
|
||||
Target = "-1";
|
||||
team = "2";
|
||||
};
|
||||
new Item() {
|
||||
position = "-33.8914 210.956 122.046";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "EnergyPack";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
|
||||
locked = "false";
|
||||
Target = "-1";
|
||||
team = "2";
|
||||
};
|
||||
new Item() {
|
||||
position = "-27.6699 210.585 122.409";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "EnergyPack";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
|
||||
locked = "false";
|
||||
Target = "-1";
|
||||
team = "2";
|
||||
};
|
||||
new Item() {
|
||||
position = "-30.0978 207.349 122.441";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SatchelCharge";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
|
||||
locked = "false";
|
||||
Target = "-1";
|
||||
team = "2";
|
||||
};
|
||||
new Item() {
|
||||
position = "-31.3685 205.749 122.998";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "ShieldPack";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
|
||||
locked = "false";
|
||||
Target = "-1";
|
||||
team = "2";
|
||||
};
|
||||
new Item() {
|
||||
position = "-33.5195 208.091 121.957";
|
||||
rotation = "0 0 1 89.3814";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "ELFGun";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "0";
|
||||
|
||||
locked = "false";
|
||||
Target = "-1";
|
||||
team = "2";
|
||||
};
|
||||
new Item() {
|
||||
position = "-28.7556 209.173 122.669";
|
||||
rotation = "0 0 1 89.9544";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "ShockLance";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "0";
|
||||
|
||||
locked = "false";
|
||||
Target = "-1";
|
||||
team = "2";
|
||||
};
|
||||
new Item() {
|
||||
position = "-31.6754 208.927 122.883";
|
||||
rotation = "0 0 1 89.9544";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SniperRifle";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "0";
|
||||
|
||||
locked = "false";
|
||||
Target = "-1";
|
||||
team = "2";
|
||||
};
|
||||
};
|
||||
};
|
||||
new SimGroup(Team0) {
|
||||
|
||||
providesPower = "1";
|
||||
powerCount = "1";
|
||||
|
||||
new StaticShape(TeamStationInventory1) {
|
||||
position = "103.557 127.816 118.444";
|
||||
rotation = "0 0 1 111.154";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "StationInventory";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
|
||||
invincible = "1";
|
||||
locked = "false";
|
||||
Target = "37";
|
||||
Trigger = "9930";
|
||||
team = "0";
|
||||
inUse = "Down";
|
||||
notReady = "1";
|
||||
};
|
||||
new StaticShape(TeamStationInventory2) {
|
||||
position = "-126.198 108.819 109.365";
|
||||
rotation = "0 0 -1 90.5272";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "StationInventory";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
|
||||
locked = "false";
|
||||
invincible = "1";
|
||||
Target = "38";
|
||||
Trigger = "9932";
|
||||
team = "0";
|
||||
inUse = "Down";
|
||||
notReady = "1";
|
||||
};
|
||||
new StaticShape(TeamStationInventory3) {
|
||||
position = "54.32 -89.9865 102.396";
|
||||
rotation = "0 0 1 84.2248";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "StationInventory";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
|
||||
locked = "false";
|
||||
invincible = "1";
|
||||
damageTimeMS = "1235721";
|
||||
Target = "39";
|
||||
Trigger = "9934";
|
||||
team = "0";
|
||||
inUse = "Down";
|
||||
notReady = "1";
|
||||
lastDamagedBy = "9669";
|
||||
lastDamagedByTeam = "2";
|
||||
};
|
||||
new StaticShape(TeamStationInventory4) {
|
||||
position = "-168.473 -113.101 117.645";
|
||||
rotation = "0 0 -1 87.0896";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "StationInventory";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
|
||||
locked = "false";
|
||||
invincible = "1";
|
||||
Target = "40";
|
||||
Trigger = "9936";
|
||||
team = "0";
|
||||
inUse = "Down";
|
||||
notReady = "1";
|
||||
};
|
||||
};
|
||||
};
|
||||
new SimGroup(ObserverDropPoints) {
|
||||
|
||||
powerCount = "0";
|
||||
|
||||
new Camera(ObserverDropPoint) {
|
||||
position = "108.873 6.84025 180.177";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "Observer";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
|
||||
locked = "false";
|
||||
team = "0";
|
||||
};
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
|
||||
//This part is now controled by Staticshape.ovl in evo to prevent double overrides of the StaticShapeData::damageObject - choco
|
||||
//
|
||||
//package SmallCrossingInvinEquip
|
||||
//{
|
||||
//
|
||||
//function StaticShapeData::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType)
|
||||
//{
|
||||
// if( $CurrentMission $= "SmallCrossing" && %targetObject.invincible )
|
||||
// return;
|
||||
//
|
||||
// parent::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType);
|
||||
//}
|
||||
//
|
||||
//};
|
||||
//
|
||||
// Prevent package from being activated if it is already
|
||||
//if (!isActivePackage(SmallCrossingInvinEquip))
|
||||
// activatePackage(SmallCrossingInvinEquip);
|
||||
Binary file not shown.
Loading…
Add table
Add a link
Reference in a new issue