add script to inspect properties, add turret barrels

This commit is contained in:
Brian Beck 2025-11-16 11:36:10 -08:00
parent 1e7329b799
commit a05153303e
3 changed files with 94 additions and 1 deletions

View file

@ -10,6 +10,11 @@ import {
import { ShapeModel, ShapePlaceholder } from "./GenericShape";
const dataBlockToShapeName = {
AABarrelLarge: "turret_aa_large.dts",
ELFBarrelLarge: "turret_elf_large.dts",
MissileBarrelLarge: "turret_missile_large.dts",
MortarBarrelLarge: "turret_mortar_large.dts",
PlasmaBarrelLarge: "turret_fusion_large.dts",
SentryTurret: "turret_sentry.dts",
TurretBaseLarge: "turret_base_large.dts",
};
@ -29,12 +34,14 @@ function getDataBlockShape(dataBlock: string) {
export function Turret({ object }: { object: ConsoleObject }) {
const dataBlock = getProperty(object, "dataBlock").value;
const initialBarrel = getProperty(object, "initialBarrel").value;
const [z, y, x] = useMemo(() => getPosition(object), [object]);
const [scaleX, scaleY, scaleZ] = useMemo(() => getScale(object), [object]);
const q = useMemo(() => getRotation(object, true), [object]);
const shapeName = getDataBlockShape(dataBlock);
const barrelShapeName = getDataBlockShape(initialBarrel);
if (!shapeName) {
console.error(`<Turret> missing shape for dataBlock: ${dataBlock}`);
@ -55,6 +62,17 @@ export function Turret({ object }: { object: ConsoleObject }) {
) : (
<ShapePlaceholder color="orange" />
)}
<group position={[0, 1.5, 0]}>
{barrelShapeName ? (
<ErrorBoundary fallback={<ShapePlaceholder color="red" />}>
<Suspense fallback={<ShapePlaceholder color="yellow" />}>
<ShapeModel shapeName={barrelShapeName} />
</Suspense>
</ErrorBoundary>
) : (
<ShapePlaceholder color="orange" />
)}
</group>
</group>
);
}