add TorqueScript transpiler and runtime

This commit is contained in:
Brian Beck 2025-11-30 11:44:47 -08:00
parent c8391a1056
commit 7d10fb7dee
49 changed files with 12324 additions and 2075 deletions

View file

@ -0,0 +1,690 @@
import type { BuiltinsContext, TorqueFunction } from "./types";
import { normalizePath } from "./utils";
function parseVector(v: any): [number, number, number] {
const parts = String(v ?? "0 0 0")
.split(" ")
.map(Number);
return [parts[0] || 0, parts[1] || 0, parts[2] || 0];
}
// TorqueScript unit delimiters (from SDK source):
// - Words: space, tab, newline (" \t\n")
// - Fields: tab, newline ("\t\n")
// - Records: newline ("\n")
const FIELD_DELIM = /[\t\n]/;
const FIELD_DELIM_CHAR = "\t"; // Use tab when joining
/**
* Default TorqueScript built-in functions.
*
* Names are lowercased to optimize lookup, since TorqueScript is case-insensitive.
*/
export function createBuiltins(
ctx: BuiltinsContext,
): Record<string, TorqueFunction> {
const { runtime } = ctx;
return {
// Console
echo(...args: any[]): void {
console.log(...args.map((a) => String(a ?? "")));
},
warn(...args: any[]): void {
console.warn(...args.map((a) => String(a ?? "")));
},
error(...args: any[]): void {
console.error(...args.map((a) => String(a ?? "")));
},
call(funcName: any, ...args: any[]): any {
return runtime().$f.call(String(funcName ?? ""), ...args);
},
eval(_code: any): any {
throw new Error(
"eval() not implemented: requires runtime parsing and execution",
);
},
collapseescape(str: any): string {
// Single-pass replacement to correctly handle sequences like \\n
return String(str ?? "").replace(/\\([ntr\\])/g, (_, char) => {
if (char === "n") return "\n";
if (char === "t") return "\t";
if (char === "r") return "\r";
return "\\";
});
},
expandescape(str: any): string {
return String(str ?? "")
.replace(/\\/g, "\\\\")
.replace(/\n/g, "\\n")
.replace(/\t/g, "\\t")
.replace(/\r/g, "\\r");
},
export(pattern: any, filename?: any, append?: any): void {
console.warn(`export(${pattern}): not implemented`);
},
quit(): void {
console.warn("quit(): not implemented in browser");
},
trace(_enable: any): void {
// Enable/disable function call tracing
},
// Type checking
isobject(obj: any): boolean {
return runtime().$.isObject(obj);
},
typeof(obj: any): string {
if (obj == null) return "";
if (typeof obj === "object" && obj._class) return obj._className;
return typeof obj;
},
// Object lookup
nametoid(name: string): number {
return runtime().$.nameToId(name);
},
isfunction(name: string): boolean {
return runtime().$.isFunction(name);
},
// String functions
strlen(str: any): number {
return String(str ?? "").length;
},
strchr(str: any, char: any): string {
// Returns remainder of string starting at first occurrence of char, or ""
const s = String(str ?? "");
const c = String(char ?? "")[0] ?? "";
const idx = s.indexOf(c);
return idx >= 0 ? s.substring(idx) : "";
},
strpos(haystack: any, needle: any, offset?: any): number {
const s = String(haystack ?? "");
const n = String(needle ?? "");
const o = Number(offset) || 0;
return s.indexOf(n, o);
},
strcmp(a: any, b: any): number {
const sa = String(a ?? "");
const sb = String(b ?? "");
return sa < sb ? -1 : sa > sb ? 1 : 0;
},
stricmp(a: any, b: any): number {
const sa = String(a ?? "").toLowerCase();
const sb = String(b ?? "").toLowerCase();
return sa < sb ? -1 : sa > sb ? 1 : 0;
},
strstr(haystack: any, needle: any): number {
return String(haystack ?? "").indexOf(String(needle ?? ""));
},
getsubstr(str: any, start: any, len?: any): string {
const s = String(str ?? "");
const st = Number(start) || 0;
if (len === undefined) return s.substring(st);
return s.substring(st, st + (Number(len) || 0));
},
getword(str: any, index: any): string {
const words = String(str ?? "").split(/\s+/);
const i = Number(index) || 0;
return words[i] ?? "";
},
getwordcount(str: any): number {
const s = String(str ?? "").trim();
if (s === "") return 0;
return s.split(/\s+/).length;
},
getfield(str: any, index: any): string {
const fields = String(str ?? "").split(FIELD_DELIM);
const i = Number(index) || 0;
return fields[i] ?? "";
},
getfieldcount(str: any): number {
const s = String(str ?? "");
if (s === "") return 0;
return s.split(FIELD_DELIM).length;
},
setword(str: any, index: any, value: any): string {
const words = String(str ?? "").split(/\s+/);
const i = Number(index) || 0;
words[i] = String(value ?? "");
return words.join(" ");
},
setfield(str: any, index: any, value: any): string {
const fields = String(str ?? "").split(FIELD_DELIM);
const i = Number(index) || 0;
fields[i] = String(value ?? "");
return fields.join(FIELD_DELIM_CHAR);
},
firstword(str: any): string {
const words = String(str ?? "").split(/\s+/);
return words[0] ?? "";
},
restwords(str: any): string {
const words = String(str ?? "").split(/\s+/);
return words.slice(1).join(" ");
},
trim(str: any): string {
return String(str ?? "").trim();
},
ltrim(str: any): string {
return String(str ?? "").replace(/^\s+/, "");
},
rtrim(str: any): string {
return String(str ?? "").replace(/\s+$/, "");
},
strupr(str: any): string {
return String(str ?? "").toUpperCase();
},
strlwr(str: any): string {
return String(str ?? "").toLowerCase();
},
strreplace(str: any, from: any, to: any): string {
return String(str ?? "")
.split(String(from ?? ""))
.join(String(to ?? ""));
},
filterstring(str: any, _replacementChars?: any): string {
// Filters profanity/bad words from the string (requires bad word dictionary)
// Since we don't have a bad word filter, just return the string unchanged
return String(str ?? "");
},
stripchars(str: any, chars: any): string {
// Removes all characters in `chars` from the string
const s = String(str ?? "");
const toRemove = new Set(String(chars ?? "").split(""));
return s
.split("")
.filter((c) => !toRemove.has(c))
.join("");
},
getfields(str: any, start: any, end?: any): string {
const fields = String(str ?? "").split(FIELD_DELIM);
const s = Number(start) || 0;
const e = end !== undefined ? Number(end) + 1 : 1000000;
return fields.slice(s, e).join(FIELD_DELIM_CHAR);
},
getwords(str: any, start: any, end?: any): string {
const words = String(str ?? "").split(/\s+/);
const s = Number(start) || 0;
const e = end !== undefined ? Number(end) + 1 : 1000000;
return words.slice(s, e).join(" ");
},
removeword(str: any, index: any): string {
const words = String(str ?? "").split(/\s+/);
const i = Number(index) || 0;
words.splice(i, 1);
return words.join(" ");
},
removefield(str: any, index: any): string {
const fields = String(str ?? "").split(FIELD_DELIM);
const i = Number(index) || 0;
fields.splice(i, 1);
return fields.join(FIELD_DELIM_CHAR);
},
getrecord(str: any, index: any): string {
const records = String(str ?? "").split("\n");
const i = Number(index) || 0;
return records[i] ?? "";
},
getrecordcount(str: any): number {
const s = String(str ?? "");
if (s === "") return 0;
return s.split("\n").length;
},
setrecord(str: any, index: any, value: any): string {
const records = String(str ?? "").split("\n");
const i = Number(index) || 0;
records[i] = String(value ?? "");
return records.join("\n");
},
removerecord(str: any, index: any): string {
const records = String(str ?? "").split("\n");
const i = Number(index) || 0;
records.splice(i, 1);
return records.join("\n");
},
nexttoken(_str: any, _tokenVar: any, _delim: any): string {
// nextToken modifies a variable to store the remainder of the string,
// which cannot be implemented correctly from a builtin function.
throw new Error(
"nextToken() is not implemented: it requires variable mutation",
);
},
strtoplayername(str: any): string {
// Sanitizes a string to be a valid player name
return String(str ?? "")
.replace(/[^\w\s-]/g, "")
.trim();
},
// Math functions
mabs(n: any): number {
return Math.abs(Number(n) || 0);
},
mfloor(n: any): number {
return Math.floor(Number(n) || 0);
},
mceil(n: any): number {
return Math.ceil(Number(n) || 0);
},
msqrt(n: any): number {
return Math.sqrt(Number(n) || 0);
},
mpow(base: any, exp: any): number {
return Math.pow(Number(base) || 0, Number(exp) || 0);
},
msin(n: any): number {
return Math.sin(Number(n) || 0);
},
mcos(n: any): number {
return Math.cos(Number(n) || 0);
},
mtan(n: any): number {
return Math.tan(Number(n) || 0);
},
masin(n: any): number {
return Math.asin(Number(n) || 0);
},
macos(n: any): number {
return Math.acos(Number(n) || 0);
},
matan(rise: any, run: any): number {
// SDK: mAtan(rise, run) - always requires 2 args, returns atan2
return Math.atan2(Number(rise) || 0, Number(run) || 0);
},
mlog(n: any): number {
return Math.log(Number(n) || 0);
},
getrandom(a?: any, b?: any): number {
// SDK behavior:
// - 0 args: returns float 0-1
// - 1 arg: returns int 0 to a
// - 2 args: returns int a to b
if (a === undefined) {
return Math.random();
}
if (b === undefined) {
return Math.floor(Math.random() * (Number(a) + 1));
}
const min = Number(a) || 0;
const max = Number(b) || 0;
return Math.floor(Math.random() * (max - min + 1)) + min;
},
getrandomseed(): number {
throw new Error("getRandomSeed() not implemented");
},
setrandomseed(_seed: any): void {
throw new Error("setRandomSeed() not implemented");
},
mdegtorad(deg: any): number {
return (Number(deg) || 0) * (Math.PI / 180);
},
mradtodeg(rad: any): number {
return (Number(rad) || 0) * (180 / Math.PI);
},
mfloatlength(n: any, precision: any): string {
return (Number(n) || 0).toFixed(Number(precision) || 0);
},
getboxcenter(box: any): string {
// Box format: "minX minY minZ maxX maxY maxZ"
const parts = String(box ?? "")
.split(" ")
.map(Number);
const minX = parts[0] || 0;
const minY = parts[1] || 0;
const minZ = parts[2] || 0;
const maxX = parts[3] || 0;
const maxY = parts[4] || 0;
const maxZ = parts[5] || 0;
return `${(minX + maxX) / 2} ${(minY + maxY) / 2} ${(minZ + maxZ) / 2}`;
},
// Vector math (3-component vectors as space-separated strings)
vectoradd(a: any, b: any): string {
const [ax, ay, az] = parseVector(a);
const [bx, by, bz] = parseVector(b);
return `${ax + bx} ${ay + by} ${az + bz}`;
},
vectorsub(a: any, b: any): string {
const [ax, ay, az] = parseVector(a);
const [bx, by, bz] = parseVector(b);
return `${ax - bx} ${ay - by} ${az - bz}`;
},
vectorscale(v: any, s: any): string {
const [x, y, z] = parseVector(v);
const scale = Number(s) || 0;
return `${x * scale} ${y * scale} ${z * scale}`;
},
vectordot(a: any, b: any): number {
const [ax, ay, az] = parseVector(a);
const [bx, by, bz] = parseVector(b);
return ax * bx + ay * by + az * bz;
},
vectorcross(a: any, b: any): string {
const [ax, ay, az] = parseVector(a);
const [bx, by, bz] = parseVector(b);
return `${ay * bz - az * by} ${az * bx - ax * bz} ${ax * by - ay * bx}`;
},
vectorlen(v: any): number {
const [x, y, z] = parseVector(v);
return Math.sqrt(x * x + y * y + z * z);
},
vectornormalize(v: any): string {
const [x, y, z] = parseVector(v);
const len = Math.sqrt(x * x + y * y + z * z);
if (len === 0) return "0 0 0";
return `${x / len} ${y / len} ${z / len}`;
},
vectordist(a: any, b: any): number {
const [ax, ay, az] = parseVector(a);
const [bx, by, bz] = parseVector(b);
const dx = ax - bx;
const dy = ay - by;
const dz = az - bz;
return Math.sqrt(dx * dx + dy * dy + dz * dz);
},
// Matrix math - these require full 3D matrix operations with axis-angle/quaternion
// conversions that we haven't implemented
matrixcreate(_pos: any, _rot: any): string {
throw new Error(
"MatrixCreate() not implemented: requires axis-angle rotation math",
);
},
matrixcreatefromeuler(_euler: any): string {
throw new Error(
"MatrixCreateFromEuler() not implemented: requires Euler→Quaternion→AxisAngle conversion",
);
},
matrixmultiply(_a: any, _b: any): string {
throw new Error(
"MatrixMultiply() not implemented: requires full 4x4 matrix multiplication",
);
},
matrixmulpoint(_mat: any, _point: any): string {
throw new Error(
"MatrixMulPoint() not implemented: requires full transform application",
);
},
matrixmulvector(_mat: any, _vec: any): string {
throw new Error(
"MatrixMulVector() not implemented: requires rotation matrix application",
);
},
// Simulation
getsimtime(): number {
return Date.now() - runtime().state.startTime;
},
getrealtime(): number {
return Date.now();
},
// Schedule
schedule(
delay: any,
_obj: any,
func: any,
...args: any[]
): ReturnType<typeof setTimeout> {
const ms = Number(delay) || 0;
const rt = runtime();
const timeoutId = setTimeout(() => {
rt.state.pendingTimeouts.delete(timeoutId);
rt.$f.call(String(func), ...args);
}, ms);
rt.state.pendingTimeouts.add(timeoutId);
return timeoutId;
},
cancel(id: any): void {
clearTimeout(id);
runtime().state.pendingTimeouts.delete(id);
},
iseventpending(id: any): boolean {
return runtime().state.pendingTimeouts.has(id);
},
// Script loading
exec(path: any): boolean {
const pathString = String(path ?? "");
console.debug(
`exec(${JSON.stringify(pathString)}): preparing to execute…`,
);
const normalizedPath = normalizePath(pathString);
const rt = runtime();
const { executedScripts, scripts } = rt.state;
// Check if already executed
if (executedScripts.has(normalizedPath)) {
console.debug(
`exec(${JSON.stringify(pathString)}): skipping (already executed)`,
);
return true;
}
// Get the pre-parsed AST from the scripts map
const ast = scripts.get(normalizedPath);
if (ast == null) {
console.warn(`exec(${JSON.stringify(pathString)}): script not found`);
return false;
}
// Mark as executed before running (handles circular deps)
executedScripts.add(normalizedPath);
console.debug(`exec(${JSON.stringify(pathString)}): executing!`);
rt.executeAST(ast);
return true;
},
compile(_path: any): boolean {
throw new Error(
"compile() not implemented: requires DSO bytecode compiler",
);
},
// Misc
isdemo(): boolean {
// FIXME: Unsure if this is referring to demo (.rec) playback, or a demo
// version of the game.
return false;
},
// Files
isfile(_path: any): boolean {
throw new Error("isFile() not implemented: requires filesystem access");
},
fileext(path: any): string {
const s = String(path ?? "");
const dot = s.lastIndexOf(".");
return dot >= 0 ? s.substring(dot) : "";
},
filebase(path: any): string {
const s = String(path ?? "");
const slash = Math.max(s.lastIndexOf("/"), s.lastIndexOf("\\"));
const dot = s.lastIndexOf(".");
const start = slash >= 0 ? slash + 1 : 0;
const end = dot > start ? dot : s.length;
return s.substring(start, end);
},
filepath(path: any): string {
const s = String(path ?? "");
const slash = Math.max(s.lastIndexOf("/"), s.lastIndexOf("\\"));
return slash >= 0 ? s.substring(0, slash) : "";
},
expandfilename(_path: any): string {
throw new Error(
"expandFilename() not implemented: requires filesystem path expansion",
);
},
findfirstfile(_pattern: any): string {
throw new Error(
"findFirstFile() not implemented: requires filesystem directory listing",
);
},
findnextfile(_pattern: any): string {
throw new Error(
"findNextFile() not implemented: requires filesystem directory listing",
);
},
getfilecrc(_path: any): number {
throw new Error(
"getFileCRC() not implemented: requires filesystem access",
);
},
iswriteablefilename(path: any): boolean {
return false;
},
// Package management
activatepackage(name: any): void {
runtime().$.activatePackage(String(name ?? ""));
},
deactivatepackage(name: any): void {
runtime().$.deactivatePackage(String(name ?? ""));
},
ispackage(name: any): boolean {
return runtime().$.isPackage(String(name ?? ""));
},
// Messaging (stubs - no networking layer)
addmessagecallback(_msgType: any, _callback: any): void {
// No-op: message callbacks are for multiplayer networking
},
// ===== ENGINE STUBS =====
// These functions are called by scripts but require engine features we don't have.
// They're implemented as no-ops or return sensible defaults.
// Audio (OpenAL)
alxcreatesource(..._args: any[]): number {
return 0;
},
alxgetwavelen(_source: any): number {
return 0;
},
alxlistenerf(_param: any, _value: any): void {},
alxplay(..._args: any[]): number {
return 0;
},
alxsetchannelvolume(_channel: any, _volume: any): void {},
alxsourcef(_source: any, _param: any, _value: any): void {},
alxstop(_source: any): void {},
alxstopall(): void {},
// Device I/O
activatedirectinput(): void {},
activatekeyboard(): void {},
deactivatedirectinput(): void {},
deactivatekeyboard(): void {},
disablejoystick(): void {},
enablejoystick(): void {},
enablewinconsole(_enable: any): void {},
isjoystickdetected(): boolean {
return false;
},
lockmouse(_lock: any): void {},
// Video/Display
addmaterialmapping(_from: any, _to: any): void {},
flushtexturecache(): void {},
getdesktopresolution(): string {
return "1920 1080 32";
},
getdisplaydevicelist(): string {
return "OpenGL";
},
getresolutionlist(_device: any): string {
return "640 480\t800 600\t1024 768\t1280 720\t1920 1080";
},
getvideodriverinfo(): string {
return "WebGL";
},
isdevicefullscreenonly(_device: any): boolean {
return false;
},
isfullscreen(): boolean {
return false;
},
screenshot(_filename: any): void {},
setdisplaydevice(_device: any): boolean {
return true;
},
setfov(_fov: any): void {},
setinteriorrendermode(_mode: any): void {},
setopenglanisotropy(_level: any): void {},
setopenglmipreduction(_level: any): void {},
setopenglskymipreduction(_level: any): void {},
setopengltexturecompressionhint(_hint: any): void {},
setscreenmode(
_width: any,
_height: any,
_bpp: any,
_fullscreen: any,
): void {},
setverticalsync(_enable: any): void {},
setzoomspeed(_speed: any): void {},
togglefullscreen(): void {},
videosetgammacorrection(_gamma: any): void {},
snaptoggle(): void {},
// Networking
addtaggedstring(_str: any): number {
return 0;
},
buildtaggedstring(_format: any, ..._args: any[]): string {
return "";
},
detag(_tagged: any): string {
return String(_tagged ?? "");
},
gettag(_str: any): number {
return 0;
},
gettaggedstring(_tag: any): string {
return "";
},
removetaggedstring(_tag: any): void {},
commandtoclient(_client: any, _func: any, ..._args: any[]): void {},
commandtoserver(_func: any, ..._args: any[]): void {},
cancelserverquery(): void {},
querymasterserver(..._args: any[]): void {},
querysingleserver(..._args: any[]): void {},
setnetport(_port: any): boolean {
return true;
},
startheartbeat(): void {},
stopheartbeat(): void {},
gotowebpage(_url: any): void {
// Could potentially open URL in browser
},
// Scene/Physics
containerboxempty(..._args: any[]): boolean {
return true;
},
containerraycast(..._args: any[]): string {
return "";
},
containersearchcurrdist(): number {
return 0;
},
containersearchnext(): number {
return 0;
},
initcontainerradiussearch(..._args: any[]): void {},
calcexplosioncoverage(..._args: any[]): number {
return 1;
},
getcontrolobjectaltitude(): number {
return 0;
},
getcontrolobjectspeed(): number {
return 0;
},
getterrainheight(_pos: any): number {
return 0;
},
lightscene(..._args: any[]): void {},
pathonmissionloaddone(): void {},
};
}