remove as many transforms as possible, render Z-up axes

This commit is contained in:
Brian Beck 2025-11-25 16:56:54 -08:00
parent b2404a90af
commit 60a46e708b
424 changed files with 383 additions and 256882 deletions

View file

@ -14,7 +14,7 @@ enum Controls {
down = "down",
}
const BASE_SPEED = 80; // units per second
const BASE_SPEED = 80;
const MIN_SPEED_ADJUSTMENT = 0.05;
const MAX_SPEED_ADJUSTMENT = 0.5;
@ -78,7 +78,7 @@ function CameraMovement() {
};
}, [gl]);
useFrame((_, delta) => {
useFrame((state, delta) => {
const { forward, backward, left, right, up, down } = getKeys();
if (!forward && !backward && !left && !right && !up && !down) {