re-export new GameData folder from fresh QoL install, updated DynamixThreeSpaceBlenderAddon

This commit is contained in:
Brian Beck 2025-11-30 16:28:02 -08:00
parent 7d10fb7dee
commit 27663875ea
7280 changed files with 105217 additions and 119370 deletions

View file

@ -63,6 +63,8 @@ print(f"[dif2gltf] Processing {len(input_files)} file(s)...")
# ---- process each file ----
total = len(input_files)
success_count = 0
failure_count = 0
for i, in_path in enumerate(input_files, start=1):
# Derive output path: same location, same name, but .glb/.gltf extension
ext = ".gltf" if args.format == "GLTF_SEPARATE" else ".glb"
@ -81,6 +83,7 @@ for i, in_path in enumerate(input_files, start=1):
if "FINISHED" not in res:
raise RuntimeError(f"Import failed via {op_id}")
except Exception:
failure_count += 1
print(f"\n{RED}[dif2gltf] [{i}/{total}] FAIL:{RESET} {in_path}")
continue
@ -95,9 +98,11 @@ for i, in_path in enumerate(input_files, start=1):
export_yup=True,
)
if "FINISHED" not in res:
failure_count += 1
print(f"\n{RED}[dif2gltf] [{i}/{total}] FAIL (export):{RESET} {out_path}")
continue
success_count += 1
print(f"{GREEN}[dif2gltf] [{i}/{total}] OK:{RESET} {in_path} -> {out_path}")
print(f"[dif2gltf] Done! Converted {len(input_files)} file(s).")
print(f"[dif2gltf] Done! Converted {success_count} file(s), {failure_count} failed.")