mirror of
https://github.com/exogen/t2-mapper.git
synced 2026-03-02 20:10:35 +00:00
v2
This commit is contained in:
parent
3c8cce685d
commit
0f2e103294
12 changed files with 776 additions and 80 deletions
2
app/global.d.ts
vendored
2
app/global.d.ts
vendored
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@ -1,9 +1,11 @@
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import type { getMissionList, getMissionInfo } from "@/src/manifest";
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import type { DemoRecording } from "@/src/demo/types";
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declare global {
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interface Window {
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setMissionName?: (missionName: string) => void;
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getMissionList?: typeof getMissionList;
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getMissionInfo?: typeof getMissionInfo;
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loadDemoRecording?: (recording: DemoRecording) => void;
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}
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}
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210
app/page.tsx
210
app/page.tsx
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@ -29,6 +29,9 @@ import { ObserverCamera } from "@/src/components/ObserverCamera";
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import { AudioProvider } from "@/src/components/AudioContext";
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import { DebugElements } from "@/src/components/DebugElements";
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import { CamerasProvider } from "@/src/components/CamerasProvider";
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import { DemoProvider, useDemo } from "@/src/components/DemoProvider";
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import { DemoPlayback } from "@/src/components/DemoPlayback";
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import { DemoControls } from "@/src/components/DemoControls";
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import { getMissionList, getMissionInfo } from "@/src/manifest";
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import { createParser, parseAsBoolean, useQueryState } from "nuqs";
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@ -174,92 +177,141 @@ function MapInspector() {
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return (
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<QueryClientProvider client={queryClient}>
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<main>
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<SettingsProvider
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fogEnabledOverride={fogEnabledOverride}
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onClearFogEnabledOverride={clearFogEnabledOverride}
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>
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<KeyboardControls map={KEYBOARD_CONTROLS}>
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<div id="canvasContainer">
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{showLoadingIndicator && (
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<div id="loadingIndicator" data-complete={!isLoading}>
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<div className="LoadingSpinner" />
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<div className="LoadingProgress">
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<div
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className="LoadingProgress-bar"
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style={{ width: `${loadingProgress * 100}%` }}
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/>
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</div>
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<div className="LoadingProgress-text">
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{Math.round(loadingProgress * 100)}%
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</div>
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</div>
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)}
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<Canvas
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frameloop="always"
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gl={glSettings}
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shadows={{ type: PCFShadowMap }}
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onCreated={(state) => {
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cameraRef.current = state.camera;
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}}
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>
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<CamerasProvider>
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<AudioProvider>
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<Mission
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key={`${missionName}~${missionType}`}
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name={missionName}
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missionType={missionType}
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onLoadingChange={handleLoadingChange}
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/>
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<ObserverCamera />
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<DebugElements />
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{isTouch === null ? null : isTouch ? (
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<TouchCameraMovement
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joystickState={joystickStateRef}
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joystickZone={joystickZoneRef}
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lookJoystickState={lookJoystickStateRef}
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lookJoystickZone={lookJoystickZoneRef}
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<DemoProvider>
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<SettingsProvider
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fogEnabledOverride={fogEnabledOverride}
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onClearFogEnabledOverride={clearFogEnabledOverride}
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>
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<KeyboardControls map={KEYBOARD_CONTROLS}>
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<div id="canvasContainer">
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{showLoadingIndicator && (
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<div id="loadingIndicator" data-complete={!isLoading}>
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<div className="LoadingSpinner" />
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<div className="LoadingProgress">
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<div
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className="LoadingProgress-bar"
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style={{ width: `${loadingProgress * 100}%` }}
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/>
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) : (
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<ObserverControls />
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)}
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</AudioProvider>
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</CamerasProvider>
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</Canvas>
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</div>
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{isTouch && (
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<TouchJoystick
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joystickState={joystickStateRef}
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joystickZone={joystickZoneRef}
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lookJoystickState={lookJoystickStateRef}
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lookJoystickZone={lookJoystickZoneRef}
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/>
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)}
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{isTouch === false && <KeyboardOverlay />}
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<InspectorControls
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missionName={missionName}
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missionType={missionType}
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onChangeMission={changeMission}
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onOpenMapInfo={() => setMapInfoOpen(true)}
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cameraRef={cameraRef}
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isTouch={isTouch}
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/>
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{mapInfoOpen && (
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<Suspense fallback={null}>
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<MapInfoDialog
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open={mapInfoOpen}
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onClose={() => setMapInfoOpen(false)}
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missionName={missionName}
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missionType={missionType ?? ""}
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</div>
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<div className="LoadingProgress-text">
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{Math.round(loadingProgress * 100)}%
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</div>
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</div>
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)}
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<Canvas
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frameloop="always"
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gl={glSettings}
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shadows={{ type: PCFShadowMap }}
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onCreated={(state) => {
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cameraRef.current = state.camera;
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}}
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>
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<CamerasProvider>
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<AudioProvider>
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<Mission
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key={`${missionName}~${missionType}`}
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name={missionName}
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missionType={missionType}
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onLoadingChange={handleLoadingChange}
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/>
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<ObserverCamera />
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<DebugElements />
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<DemoPlayback />
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<DemoAwareControls
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isTouch={isTouch}
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joystickStateRef={joystickStateRef}
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joystickZoneRef={joystickZoneRef}
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lookJoystickStateRef={lookJoystickStateRef}
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lookJoystickZoneRef={lookJoystickZoneRef}
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/>
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</AudioProvider>
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</CamerasProvider>
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</Canvas>
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</div>
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{isTouch && (
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<TouchJoystick
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joystickState={joystickStateRef}
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joystickZone={joystickZoneRef}
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lookJoystickState={lookJoystickStateRef}
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lookJoystickZone={lookJoystickZoneRef}
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/>
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</Suspense>
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)}
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</KeyboardControls>
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</SettingsProvider>
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)}
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{isTouch === false && <KeyboardOverlay />}
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<InspectorControls
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missionName={missionName}
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missionType={missionType}
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onChangeMission={changeMission}
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onOpenMapInfo={() => setMapInfoOpen(true)}
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cameraRef={cameraRef}
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isTouch={isTouch}
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/>
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{mapInfoOpen && (
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<Suspense fallback={null}>
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<MapInfoDialog
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open={mapInfoOpen}
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onClose={() => setMapInfoOpen(false)}
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missionName={missionName}
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missionType={missionType ?? ""}
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/>
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</Suspense>
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)}
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<DemoControls />
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<DemoWindowAPI />
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</KeyboardControls>
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</SettingsProvider>
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</DemoProvider>
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</main>
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</QueryClientProvider>
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);
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}
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/**
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* Disables observer/touch controls when a demo is playing so they don't
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* fight the animated camera.
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*/
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function DemoAwareControls({
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isTouch,
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joystickStateRef,
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joystickZoneRef,
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lookJoystickStateRef,
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lookJoystickZoneRef,
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}: {
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isTouch: boolean | null;
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joystickStateRef: React.RefObject<JoystickState>;
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joystickZoneRef: React.RefObject<HTMLDivElement | null>;
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lookJoystickStateRef: React.RefObject<JoystickState>;
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lookJoystickZoneRef: React.RefObject<HTMLDivElement | null>;
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}) {
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const { isPlaying } = useDemo();
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if (isPlaying) return null;
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if (isTouch === null) return null;
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if (isTouch) {
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return (
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<TouchCameraMovement
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joystickState={joystickStateRef}
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joystickZone={joystickZoneRef}
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lookJoystickState={lookJoystickStateRef}
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lookJoystickZone={lookJoystickZoneRef}
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/>
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);
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}
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return <ObserverControls />;
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}
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/** Exposes `window.loadDemoRecording` for automation/testing. */
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function DemoWindowAPI() {
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const { setRecording } = useDemo();
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useEffect(() => {
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window.loadDemoRecording = setRecording;
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return () => {
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delete window.loadDemoRecording;
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};
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}, [setRecording]);
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return null;
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}
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export default function HomePage() {
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return (
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<Suspense>
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@ -187,6 +187,11 @@ input[type="range"] {
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transform: translate(0, 1px);
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}
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.IconButton[data-active="true"] {
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background: rgba(0, 117, 213, 0.9);
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border-color: rgba(255, 255, 255, 0.4);
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}
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.Controls-toggle {
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margin: 0;
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}
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2
next-env.d.ts
vendored
2
next-env.d.ts
vendored
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@ -1,6 +1,6 @@
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/// <reference types="next" />
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/// <reference types="next/image-types/global" />
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import "./.next/types/routes.d.ts";
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import "./docs/dev/types/routes.d.ts";
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// NOTE: This file should not be edited
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// see https://nextjs.org/docs/app/api-reference/config/typescript for more information.
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80
src/components/DemoControls.tsx
Normal file
80
src/components/DemoControls.tsx
Normal file
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@ -0,0 +1,80 @@
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import { useCallback, type ChangeEvent } from "react";
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import { useDemo } from "./DemoProvider";
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const SPEED_OPTIONS = [0.25, 0.5, 1, 2, 4];
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function formatTime(seconds: number): string {
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const m = Math.floor(seconds / 60);
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const s = Math.floor(seconds % 60);
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return `${m}:${s.toString().padStart(2, "0")}`;
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}
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export function DemoControls() {
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const {
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recording,
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isPlaying,
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currentTime,
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duration,
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speed,
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play,
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pause,
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seek,
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setSpeed,
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} = useDemo();
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const handleSeek = useCallback(
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(e: ChangeEvent<HTMLInputElement>) => {
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seek(parseFloat(e.target.value));
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},
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[seek],
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);
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const handleSpeedChange = useCallback(
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(e: ChangeEvent<HTMLSelectElement>) => {
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setSpeed(parseFloat(e.target.value));
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},
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[setSpeed],
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);
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if (!recording) return null;
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return (
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<div
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className="DemoControls"
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onKeyDown={(e) => e.stopPropagation()}
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onPointerDown={(e) => e.stopPropagation()}
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onClick={(e) => e.stopPropagation()}
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>
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<button
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className="DemoControls-playPause"
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onClick={isPlaying ? pause : play}
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aria-label={isPlaying ? "Pause" : "Play"}
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>
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{isPlaying ? "\u275A\u275A" : "\u25B6"}
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</button>
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<span className="DemoControls-time">
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{formatTime(currentTime)} / {formatTime(duration)}
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</span>
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<input
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className="DemoControls-seek"
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type="range"
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min={0}
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max={duration}
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step={0.01}
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value={currentTime}
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onChange={handleSeek}
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/>
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<select
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className="DemoControls-speed"
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value={speed}
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onChange={handleSpeedChange}
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>
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{SPEED_OPTIONS.map((s) => (
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<option key={s} value={s}>
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{s}x
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</option>
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))}
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</select>
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</div>
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);
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}
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243
src/components/DemoPlayback.tsx
Normal file
243
src/components/DemoPlayback.tsx
Normal file
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@ -0,0 +1,243 @@
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import { useEffect, useMemo, useRef } from "react";
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import { useFrame, useThree } from "@react-three/fiber";
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import {
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AnimationClip,
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AnimationMixer,
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Group,
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LoopOnce,
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Quaternion,
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Vector3,
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} from "three";
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import { useDemo } from "./DemoProvider";
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import { createEntityClip } from "../demo/clips";
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import type { DemoEntity } from "../demo/types";
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/**
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* Interpolate camera position and rotation from keyframes at the given time.
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* Uses linear interpolation for position and slerp for rotation.
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*/
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function interpolateCameraAtTime(
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entity: DemoEntity,
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time: number,
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outPosition: Vector3,
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outQuaternion: Quaternion,
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) {
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const { keyframes } = entity;
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if (keyframes.length === 0) return;
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// Clamp to range
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if (time <= keyframes[0].time) {
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const kf = keyframes[0];
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outPosition.set(kf.position[1], kf.position[2], kf.position[0]);
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setQuaternionFromTorque(kf.rotation, outQuaternion);
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return;
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}
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if (time >= keyframes[keyframes.length - 1].time) {
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const kf = keyframes[keyframes.length - 1];
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outPosition.set(kf.position[1], kf.position[2], kf.position[0]);
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setQuaternionFromTorque(kf.rotation, outQuaternion);
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return;
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}
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// Binary search for the bracketing keyframes.
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let lo = 0;
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let hi = keyframes.length - 1;
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while (hi - lo > 1) {
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const mid = (lo + hi) >> 1;
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if (keyframes[mid].time <= time) {
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lo = mid;
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} else {
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hi = mid;
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}
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}
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const kfA = keyframes[lo];
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const kfB = keyframes[hi];
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const t = (time - kfA.time) / (kfB.time - kfA.time);
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// Lerp position (in Three.js space).
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outPosition.set(kfA.position[1], kfA.position[2], kfA.position[0]);
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_tmpVec.set(kfB.position[1], kfB.position[2], kfB.position[0]);
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outPosition.lerp(_tmpVec, t);
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// Slerp rotation.
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setQuaternionFromTorque(kfA.rotation, outQuaternion);
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setQuaternionFromTorque(kfB.rotation, _tmpQuat);
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outQuaternion.slerp(_tmpQuat, t);
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}
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const _tmpVec = new Vector3();
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const _tmpQuat = new Quaternion();
|
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const _tmpAxis = new Vector3();
|
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|
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function setQuaternionFromTorque(
|
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rot: [number, number, number, number],
|
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out: Quaternion,
|
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) {
|
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const [ax, ay, az, angleDegrees] = rot;
|
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_tmpAxis.set(ay, az, ax).normalize();
|
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const angleRadians = -angleDegrees * (Math.PI / 180);
|
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out.setFromAxisAngle(_tmpAxis, angleRadians);
|
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}
|
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|
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/**
|
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* R3F component that plays back a demo recording using Three.js AnimationMixer.
|
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*
|
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* Camera entities are interpolated manually each frame (not via the mixer)
|
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* since the camera isn't part of the replay root group.
|
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*
|
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* All other entities get animated via AnimationMixer with clips targeting
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* named child groups.
|
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*/
|
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export function DemoPlayback() {
|
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const { recording, playbackRef } = useDemo();
|
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const { camera } = useThree();
|
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const rootRef = useRef<Group>(null);
|
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const mixerRef = useRef<AnimationMixer | null>(null);
|
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const timeRef = useRef(0);
|
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const lastSyncRef = useRef(0);
|
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|
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// Identify the camera entity and non-camera entities.
|
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const { cameraEntity, otherEntities } = useMemo(() => {
|
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if (!recording) return { cameraEntity: null, otherEntities: [] };
|
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const cam = recording.entities.find((e) => e.type === "Camera") ?? null;
|
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const others = recording.entities.filter((e) => e.type !== "Camera");
|
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return { cameraEntity: cam, otherEntities: others };
|
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}, [recording]);
|
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|
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// Create clips for non-camera entities.
|
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const entityClips = useMemo(() => {
|
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const map = new Map<string, AnimationClip>();
|
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for (const entity of otherEntities) {
|
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map.set(String(entity.id), createEntityClip(entity));
|
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}
|
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return map;
|
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}, [otherEntities]);
|
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|
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// Set up the mixer and actions when recording/clips change.
|
||||
useEffect(() => {
|
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const root = rootRef.current;
|
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if (!root || entityClips.size === 0) {
|
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mixerRef.current = null;
|
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return;
|
||||
}
|
||||
|
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const mixer = new AnimationMixer(root);
|
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mixerRef.current = mixer;
|
||||
|
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for (const [, clip] of entityClips) {
|
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const action = mixer.clipAction(clip);
|
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action.setLoop(LoopOnce, 1);
|
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action.clampWhenFinished = true;
|
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action.play();
|
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}
|
||||
|
||||
// Start paused — useFrame will unpause based on playback state.
|
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mixer.timeScale = 0;
|
||||
|
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return () => {
|
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mixer.stopAllAction();
|
||||
mixerRef.current = null;
|
||||
};
|
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}, [entityClips]);
|
||||
|
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// Drive playback each frame.
|
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useFrame((_state, delta) => {
|
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const pb = playbackRef.current;
|
||||
const mixer = mixerRef.current;
|
||||
|
||||
// Handle pending seek.
|
||||
if (pb.pendingSeek != null) {
|
||||
timeRef.current = pb.pendingSeek;
|
||||
if (mixer) {
|
||||
mixer.setTime(pb.pendingSeek);
|
||||
}
|
||||
pb.pendingSeek = null;
|
||||
}
|
||||
|
||||
// Handle pending play/pause state change.
|
||||
if (pb.pendingPlayState != null) {
|
||||
pb.isPlaying = pb.pendingPlayState;
|
||||
pb.pendingPlayState = null;
|
||||
}
|
||||
|
||||
// Advance time if playing.
|
||||
if (pb.isPlaying && recording) {
|
||||
const advance = delta * pb.speed;
|
||||
timeRef.current += advance;
|
||||
|
||||
// Clamp to duration; stop at end.
|
||||
if (timeRef.current >= recording.duration) {
|
||||
timeRef.current = recording.duration;
|
||||
pb.isPlaying = false;
|
||||
(pb as any).updateCurrentTime?.(timeRef.current);
|
||||
}
|
||||
|
||||
if (mixer) {
|
||||
mixer.timeScale = 1;
|
||||
mixer.update(advance);
|
||||
}
|
||||
} else if (mixer) {
|
||||
mixer.timeScale = 0;
|
||||
}
|
||||
|
||||
// Interpolate camera.
|
||||
if (cameraEntity && cameraEntity.keyframes.length > 0) {
|
||||
interpolateCameraAtTime(
|
||||
cameraEntity,
|
||||
timeRef.current,
|
||||
camera.position,
|
||||
camera.quaternion,
|
||||
);
|
||||
}
|
||||
|
||||
// Throttle syncing current time to React state (~10 Hz).
|
||||
const now = performance.now();
|
||||
if (pb.isPlaying && now - lastSyncRef.current > 100) {
|
||||
lastSyncRef.current = now;
|
||||
pb.currentTime = timeRef.current;
|
||||
(pb as any).updateCurrentTime?.(timeRef.current);
|
||||
}
|
||||
});
|
||||
|
||||
if (!recording) return null;
|
||||
|
||||
return (
|
||||
<group ref={rootRef}>
|
||||
{otherEntities.map((entity) => (
|
||||
<DemoEntityGroup key={entity.id} entity={entity} />
|
||||
))}
|
||||
</group>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders a placeholder for a non-camera demo entity.
|
||||
* The group name must match the entity ID so the AnimationMixer can target it.
|
||||
*/
|
||||
function DemoEntityGroup({ entity }: { entity: DemoEntity }) {
|
||||
const name = String(entity.id);
|
||||
const color = entityTypeColor(entity.type);
|
||||
|
||||
return (
|
||||
<group name={name}>
|
||||
<mesh>
|
||||
<sphereGeometry args={[0.5, 8, 6]} />
|
||||
<meshBasicMaterial color={color} wireframe />
|
||||
</mesh>
|
||||
</group>
|
||||
);
|
||||
}
|
||||
|
||||
function entityTypeColor(type: string): string {
|
||||
switch (type.toLowerCase()) {
|
||||
case "player":
|
||||
return "#00ff88";
|
||||
case "vehicle":
|
||||
return "#ff8800";
|
||||
case "projectile":
|
||||
return "#ff0044";
|
||||
default:
|
||||
return "#8888ff";
|
||||
}
|
||||
}
|
||||
142
src/components/DemoProvider.tsx
Normal file
142
src/components/DemoProvider.tsx
Normal file
|
|
@ -0,0 +1,142 @@
|
|||
import {
|
||||
createContext,
|
||||
useCallback,
|
||||
useContext,
|
||||
useMemo,
|
||||
useRef,
|
||||
useState,
|
||||
type ReactNode,
|
||||
} from "react";
|
||||
import type { DemoRecording } from "../demo/types";
|
||||
|
||||
interface DemoContextValue {
|
||||
recording: DemoRecording | null;
|
||||
setRecording: (recording: DemoRecording | null) => void;
|
||||
isPlaying: boolean;
|
||||
currentTime: number;
|
||||
duration: number;
|
||||
speed: number;
|
||||
play: () => void;
|
||||
pause: () => void;
|
||||
seek: (time: number) => void;
|
||||
setSpeed: (speed: number) => void;
|
||||
/** Ref used by the scene component to sync playback time back to context. */
|
||||
playbackRef: React.RefObject<PlaybackState>;
|
||||
}
|
||||
|
||||
export interface PlaybackState {
|
||||
isPlaying: boolean;
|
||||
currentTime: number;
|
||||
speed: number;
|
||||
/** Set by the provider when seeking; cleared by the scene component. */
|
||||
pendingSeek: number | null;
|
||||
/** Set by the provider when play/pause changes; cleared by the scene. */
|
||||
pendingPlayState: boolean | null;
|
||||
}
|
||||
|
||||
const DemoContext = createContext<DemoContextValue | null>(null);
|
||||
|
||||
export function useDemo() {
|
||||
const context = useContext(DemoContext);
|
||||
if (!context) {
|
||||
throw new Error("useDemo must be used within DemoProvider");
|
||||
}
|
||||
return context;
|
||||
}
|
||||
|
||||
export function useDemoOptional() {
|
||||
return useContext(DemoContext);
|
||||
}
|
||||
|
||||
export function DemoProvider({ children }: { children: ReactNode }) {
|
||||
const [recording, setRecording] = useState<DemoRecording | null>(null);
|
||||
const [isPlaying, setIsPlaying] = useState(false);
|
||||
const [currentTime, setCurrentTime] = useState(0);
|
||||
const [speed, setSpeed] = useState(1);
|
||||
|
||||
const playbackRef = useRef<PlaybackState>({
|
||||
isPlaying: false,
|
||||
currentTime: 0,
|
||||
speed: 1,
|
||||
pendingSeek: null,
|
||||
pendingPlayState: null,
|
||||
});
|
||||
|
||||
const duration = recording?.duration ?? 0;
|
||||
|
||||
const play = useCallback(() => {
|
||||
setIsPlaying(true);
|
||||
playbackRef.current.pendingPlayState = true;
|
||||
}, []);
|
||||
|
||||
const pause = useCallback(() => {
|
||||
setIsPlaying(false);
|
||||
playbackRef.current.pendingPlayState = false;
|
||||
}, []);
|
||||
|
||||
const seek = useCallback((time: number) => {
|
||||
setCurrentTime(time);
|
||||
playbackRef.current.pendingSeek = time;
|
||||
}, []);
|
||||
|
||||
const handleSetSpeed = useCallback((newSpeed: number) => {
|
||||
setSpeed(newSpeed);
|
||||
playbackRef.current.speed = newSpeed;
|
||||
}, []);
|
||||
|
||||
const handleSetRecording = useCallback((rec: DemoRecording | null) => {
|
||||
setRecording(rec);
|
||||
setIsPlaying(false);
|
||||
setCurrentTime(0);
|
||||
setSpeed(1);
|
||||
playbackRef.current.isPlaying = false;
|
||||
playbackRef.current.currentTime = 0;
|
||||
playbackRef.current.speed = 1;
|
||||
playbackRef.current.pendingSeek = null;
|
||||
playbackRef.current.pendingPlayState = null;
|
||||
}, []);
|
||||
|
||||
/**
|
||||
* Called by DemoPlayback on each frame to sync the current time back
|
||||
* to React state (throttled by the scene component).
|
||||
*/
|
||||
const updateCurrentTime = useCallback((time: number) => {
|
||||
setCurrentTime(time);
|
||||
}, []);
|
||||
|
||||
// Attach the updater to the ref so the scene component can call it
|
||||
// without needing it as a dependency.
|
||||
(playbackRef.current as any).updateCurrentTime = updateCurrentTime;
|
||||
|
||||
const context: DemoContextValue = useMemo(
|
||||
() => ({
|
||||
recording,
|
||||
setRecording: handleSetRecording,
|
||||
isPlaying,
|
||||
currentTime,
|
||||
duration,
|
||||
speed,
|
||||
play,
|
||||
pause,
|
||||
seek,
|
||||
setSpeed: handleSetSpeed,
|
||||
playbackRef,
|
||||
}),
|
||||
[
|
||||
recording,
|
||||
handleSetRecording,
|
||||
isPlaying,
|
||||
currentTime,
|
||||
duration,
|
||||
speed,
|
||||
play,
|
||||
pause,
|
||||
seek,
|
||||
handleSetSpeed,
|
||||
],
|
||||
);
|
||||
|
||||
return (
|
||||
<DemoContext.Provider value={context}>{children}</DemoContext.Provider>
|
||||
);
|
||||
}
|
||||
|
|
@ -8,6 +8,7 @@ import { MissionSelect } from "./MissionSelect";
|
|||
import { RefObject, useEffect, useState, useRef } from "react";
|
||||
import { Camera } from "three";
|
||||
import { CopyCoordinatesButton } from "./CopyCoordinatesButton";
|
||||
import { LoadDemoButton } from "./LoadDemoButton";
|
||||
import { FiInfo, FiSettings } from "react-icons/fi";
|
||||
|
||||
export function InspectorControls({
|
||||
|
|
@ -112,6 +113,7 @@ export function InspectorControls({
|
|||
missionName={missionName}
|
||||
missionType={missionType}
|
||||
/>
|
||||
<LoadDemoButton />
|
||||
<button
|
||||
type="button"
|
||||
className="IconButton LabelledButton MapInfoButton"
|
||||
|
|
|
|||
60
src/components/LoadDemoButton.tsx
Normal file
60
src/components/LoadDemoButton.tsx
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
import { useCallback, useRef } from "react";
|
||||
import { FiFilm } from "react-icons/fi";
|
||||
import { useDemo } from "./DemoProvider";
|
||||
import { parseDemoFile } from "../demo/parse";
|
||||
|
||||
export function LoadDemoButton() {
|
||||
const { setRecording, recording } = useDemo();
|
||||
const inputRef = useRef<HTMLInputElement>(null);
|
||||
|
||||
const handleClick = useCallback(() => {
|
||||
if (recording) {
|
||||
// Unload the current recording.
|
||||
setRecording(null);
|
||||
return;
|
||||
}
|
||||
inputRef.current?.click();
|
||||
}, [recording, setRecording]);
|
||||
|
||||
const handleFileChange = useCallback(
|
||||
async (e: React.ChangeEvent<HTMLInputElement>) => {
|
||||
const file = e.target.files?.[0];
|
||||
if (!file) return;
|
||||
// Reset the input so the same file can be re-selected.
|
||||
e.target.value = "";
|
||||
try {
|
||||
const buffer = await file.arrayBuffer();
|
||||
const demo = parseDemoFile(buffer);
|
||||
setRecording(demo);
|
||||
} catch (err) {
|
||||
console.error("Failed to load demo:", err);
|
||||
}
|
||||
},
|
||||
[setRecording],
|
||||
);
|
||||
|
||||
return (
|
||||
<>
|
||||
<input
|
||||
ref={inputRef}
|
||||
type="file"
|
||||
accept=".rec"
|
||||
style={{ display: "none" }}
|
||||
onChange={handleFileChange}
|
||||
/>
|
||||
<button
|
||||
type="button"
|
||||
className="IconButton LabelledButton"
|
||||
aria-label={recording ? "Unload demo" : "Load demo (.rec)"}
|
||||
title={recording ? "Unload demo" : "Load demo (.rec)"}
|
||||
onClick={handleClick}
|
||||
data-active={recording ? "true" : undefined}
|
||||
>
|
||||
<FiFilm />
|
||||
<span className="ButtonLabel">
|
||||
{recording ? "Unload demo" : "Demo"}
|
||||
</span>
|
||||
</button>
|
||||
</>
|
||||
);
|
||||
}
|
||||
84
src/demo/clips.ts
Normal file
84
src/demo/clips.ts
Normal file
|
|
@ -0,0 +1,84 @@
|
|||
import {
|
||||
AnimationClip,
|
||||
Quaternion,
|
||||
QuaternionKeyframeTrack,
|
||||
Vector3,
|
||||
VectorKeyframeTrack,
|
||||
} from "three";
|
||||
import type { DemoEntity, DemoRecording } from "./types";
|
||||
|
||||
/**
|
||||
* Convert a Torque position `[x, y, z]` to Three.js `[y, z, x]`.
|
||||
* Matches `getPosition` in `src/mission.ts`.
|
||||
*/
|
||||
function torquePositionToThree(
|
||||
pos: [number, number, number],
|
||||
): [number, number, number] {
|
||||
return [pos[1], pos[2], pos[0]];
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert a Torque axis-angle rotation `[ax, ay, az, angleDegrees]` to a
|
||||
* Three.js quaternion `[x, y, z, w]`.
|
||||
* Matches `getRotation` in `src/mission.ts`: axis is reordered `(ay, az, ax)`
|
||||
* and the angle is negated.
|
||||
*/
|
||||
function torqueRotationToQuaternion(
|
||||
rot: [number, number, number, number],
|
||||
): [number, number, number, number] {
|
||||
const [ax, ay, az, angleDegrees] = rot;
|
||||
const axis = new Vector3(ay, az, ax).normalize();
|
||||
const angleRadians = -angleDegrees * (Math.PI / 180);
|
||||
const q = new Quaternion().setFromAxisAngle(axis, angleRadians);
|
||||
return [q.x, q.y, q.z, q.w];
|
||||
}
|
||||
|
||||
/**
|
||||
* Build a Three.js AnimationClip from a DemoEntity's keyframes.
|
||||
* Position and rotation values are converted from Torque to Three.js space.
|
||||
*/
|
||||
export function createEntityClip(entity: DemoEntity): AnimationClip {
|
||||
const { keyframes } = entity;
|
||||
const name = String(entity.id);
|
||||
|
||||
const times = new Float32Array(keyframes.length);
|
||||
const positions = new Float32Array(keyframes.length * 3);
|
||||
const quaternions = new Float32Array(keyframes.length * 4);
|
||||
|
||||
for (let i = 0; i < keyframes.length; i++) {
|
||||
const kf = keyframes[i];
|
||||
times[i] = kf.time;
|
||||
|
||||
const [px, py, pz] = torquePositionToThree(kf.position);
|
||||
positions[i * 3] = px;
|
||||
positions[i * 3 + 1] = py;
|
||||
positions[i * 3 + 2] = pz;
|
||||
|
||||
const [qx, qy, qz, qw] = torqueRotationToQuaternion(kf.rotation);
|
||||
quaternions[i * 4] = qx;
|
||||
quaternions[i * 4 + 1] = qy;
|
||||
quaternions[i * 4 + 2] = qz;
|
||||
quaternions[i * 4 + 3] = qw;
|
||||
}
|
||||
|
||||
const tracks = [
|
||||
new VectorKeyframeTrack(`${name}.position`, times, positions),
|
||||
new QuaternionKeyframeTrack(`${name}.quaternion`, times, quaternions),
|
||||
];
|
||||
|
||||
return new AnimationClip(name, -1, tracks);
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert all entities in a recording to AnimationClips, keyed by entity ID.
|
||||
*/
|
||||
export function createDemoClips(
|
||||
recording: DemoRecording,
|
||||
): Map<string, AnimationClip> {
|
||||
const clips = new Map<string, AnimationClip>();
|
||||
for (const entity of recording.entities) {
|
||||
const clip = createEntityClip(entity);
|
||||
clips.set(String(entity.id), clip);
|
||||
}
|
||||
return clips;
|
||||
}
|
||||
9
src/demo/parse.ts
Normal file
9
src/demo/parse.ts
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
import type { DemoRecording } from "./types";
|
||||
|
||||
/**
|
||||
* Parse a Tribes 2 .rec demo file into a DemoRecording.
|
||||
* Not yet implemented — will be filled in when the parser is ready.
|
||||
*/
|
||||
export function parseDemoFile(_data: ArrayBuffer): DemoRecording {
|
||||
throw new Error("Demo file parsing is not yet implemented");
|
||||
}
|
||||
17
src/demo/types.ts
Normal file
17
src/demo/types.ts
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
export interface DemoKeyframe {
|
||||
time: number;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number, number];
|
||||
}
|
||||
|
||||
export interface DemoEntity {
|
||||
id: number | string;
|
||||
type: string;
|
||||
dataBlock?: string;
|
||||
keyframes: DemoKeyframe[];
|
||||
}
|
||||
|
||||
export interface DemoRecording {
|
||||
duration: number;
|
||||
entities: DemoEntity[];
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue