t2-mapper/docs/base/scripts/autoexec/fov.cs

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2025-09-11 16:48:23 -07:00
// #autoload
// #name = Spawn Bug Fix
// #version = 1.0
// #date = June 28, 2001
// #status = final
// #author = Daniel Trevino
// #warrior = liq
// #email = liqy@swbell.net
// #web = http://www.toejamsplace.com/
// #description = Fixes a bug in T2 where your FOV is set back to 90 on respawn. You can now use whatever FOV you want by editing your "$pref::Player::defaultFov" in ClientPrefs.cs
package spawnFix {
function ClientCmdDisplayHuds() {
parent::ClientCmdDisplayHuds();
schedule(150, 0, setFov, $pref::Player::defaultFov);
schedule(1000, 0, setFov, $pref::Player::defaultFov);
}
function clientCmdSetInventoryHudItem(%slot, %amount, %addItem)
{
parent::clientCmdSetInventoryHudItem(%slot, %amount, %addItem);
schedule(150, 0, use, disc);
schedule(1000, 0, use, disc);
}
};
activatePackage(spawnFix);