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26 lines
1.2 KiB
C#
26 lines
1.2 KiB
C#
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// "Vehicle Node Weapon"
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$VehiclesHudData[0, itemDataName] = "Hoverbike01";
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$VehiclesHudData[0, itemGameName] = "Gravcycle Pilot";
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$VehiclesHudData[1, itemDataName] = "Assault01";
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$VehiclesHudData[1, itemGameName] = "Tank Pilot";
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$VehiclesHudData[2, itemDataName] = "Assault11";
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$VehiclesHudData[2, itemGameName] = "Tank Chaingun";
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$VehiclesHudData[3, itemDataName] = "Assault12";
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$VehiclesHudData[3, itemGameName] = "Tank Mortar";
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$VehiclesHudData[4, itemDataName] = "MPB01";
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$VehiclesHudData[4, itemGameName] = "MPB Pilot";
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$VehiclesHudData[5, itemDataName] = "Bomber01";
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$VehiclesHudData[5, itemGameName] = "Bomber Pilot";
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$VehiclesHudData[6, itemDataName] = "Bomber11";
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$VehiclesHudData[6, itemGameName] = "Bomber Belly Turret";
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$VehiclesHudData[7, itemDataName] = "Bomber12";
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$VehiclesHudData[7, itemGameName] = "Bomber Bombs";
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$VehiclesHudData[8, itemDataName] = "Bomber13";
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$VehiclesHudData[8, itemGameName] = "Bomber Targeting Laser";
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$VehiclesHudData[9, itemDataName] = "Shrike01";
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$VehiclesHudData[9, itemGameName] = "Shrike Pilot";
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$VehiclesHudData[10, itemDataName] = "HAPC01";
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$VehiclesHudData[10, itemGameName] = "HAPC Pilot";
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$VehiclesHudCount = 11;
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