Twl Map Pack Final

Thanks for the patience...... 
Any comments, bugs, or questions, Pm... Smaqaho, Flyguy in IRC (#Rapture and #Lagless respectively).

Pack assembled by Flyguy@Flyguy.org 

Special thanks to Sabre, Validuz, KilMeister, Techlogic, JimBodkins, and anyone i forgot to mention that helped with the editing of maps.

As you will read, there are ALOT of new maps.

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MAPS.
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Abaddon    No changes.

Banshee    ***** NEW MAP

BeachBlitz    No changes.

Beggars Run   Aligned bridge deck and flag stand to eliminate deadstop.
	      Eliminated HOF damage through flagstand floor.
	      Slight terrain mod to eliminate terrain inside bases.

BlueMoon    Slight terrain contour to prevent flat terrain dead stop bug.

Boss    Changed crate by flag to be the same on both sides.

Celerity  ***** NEW MAP  

Choke Point  ***** NEW MAP  

Cinereous    ***** NEW MAP

Clusterfuct     ***** NEW MAP

Cross Fire     ***** NEW MAP

Curtilage     ***** NEW MAP

Damnation   Flag stand object removed to eliminate dead stop.
	    Slight terrain contour to prevent flat terrain dead stop bug.

Dangerous Crossing     No changes.

Deadly Birds Song     No changes.

Desiccator     Terrain edited for smoother skiing.
	       One FF gen removed, other moved to ground level.

Drifts     No changes.

Feign     Flag hut rotated 180 degrees to prevent spamming.
	  Solar panel removed. (invs are self powered)

Frostclaw     ***** NEW MAP

Frozen     ***** NEW MAP

Harvester     No changes.

Horde     ***** NEW MAP

Katabatic     No Changes.... this is kata x2 with fixed terrain

Magmatic     No Changes

Minotaur     Slight visible distance change to improve FPS.

Neve     ***** NEW MAP

No Shelter     No changes.

OsIris     ***** NEW MAP

Pandemonium     No changes.

Quagmire     No Changes.

Raindance     No changes.

Ramparts     No changes.

Reversion     OOB grid moved back on both sides for better escape on front side grabs.
	      Spawn spheres reduced from 3 to 1 big sphere in front of base.
	      Base sentry turret removed, center base turret removed.

Rollercoaster     Bridges aligned, slight fog change to improve FPS.
	          Veh pad removed and replaced with self powered inv.

Runenmacht     ***** NEW MAP

Sandstorm     No changes.

Slapdash     Slight terrain contour to prevent flat terrain dead stop bug.
	     Transparent, fast-pass force fields added to eliminate gen spam.

Snowblind     ***** NEW MAP  (oldschool)

Starfallen     No changes.

Stonehenge     No changes.

SubZero     Slight terrain contour to prevent flat terrain dead stop bug.

Surreal     No changes.

Titan     No changes.

Whitedwarf     Back spawn sphere removed.

WilderZone     ***** NEW MAP

WoodyMyrk     No changes.

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