// #category = ProPack // #name = ProPack Throw // #version = 3.01 // #status = Beta 3 // #date = July 4, 2001 // #warrior = Neofight // #email = neofight@tribes2.org // #web = http://propack.tribes2.org // #description = Full-force repair kits, grenades, mines, drop grenades, and an option to beacon your mines! // #Credit = Happy & Runar function ProKit(%val) { if (%val) throw(RepairKit); } function DropGrenades(%val) { if (%val) { throw(Grenade); throw(FlareGrenade); throw(FlashGrenade); throw(CameraGrenade); throw(ConcussionGrenade); } } function BeaconMine(%val) { if (%val) { use(mine); use(beacon); use(beacon); } } function ProGrenade(%val) { if(%val) commandToServer('endThrowCount'); else commandToServer('startThrowCount'); $mvTriggerCount4 += $mvTriggerCount4 & 1 == %val ? 2 : 1; } function ProMine(%val) { if (%val) commandToServer( 'endThrowCount' ); else commandToServer( 'startThrowCount' ); $mvTriggerCount5++; } package ProPackThrow { // When you die the server clears the throw count, so we start it up again when we respawn. function updateActionMaps() { parent::updateActionMaps(); commandToServer( 'startThrowCount' ); } }; activatePackage(ProPackThrow);