ironsphererpg/scripts/desertPropMap.cs
Jusctsch5 a5143b67f7 T2RPG: Initial commit of ironsphererpg directory
Taking everything obtained from http://ironsphererpg2.webs.com/ and dumping it in a git repo
2015-01-18 21:06:06 -06:00

18 lines
1.1 KiB
C#

//-------------------------------------- Desert interior texture property mapping
addMaterialMapping("desert/cp_ichute01", "environment: special/chuteTexture 0.25");
addMaterialMapping("desert/cp_ichute02", "environment: special/chuteTexture 0.25");
//"Color: red green blue startAlpha endAlpha"
//Soft sound = 0
//Hard sound = 1
//Metal sound = 2
//Snow sound = 3
addMaterialMapping("terrain/DesertWorld.RockFractured", "color: 0.35 0.2 0.05 0.7 0.0", "sound: 0");
addMaterialMapping("terrain/DesertWorld.RockSmooth", "color: 0.35 0.2 0.05 0.7 0.0", "sound: 0");
addMaterialMapping("terrain/DesertWorld.Sand", "color: 0.35 0.2 0.05 0.7 0.0", "sound: 0");
addMaterialMapping("terrain/DesertWorld.SandBrun", "color: 0.35 0.2 0.05 0.7 0.0", "sound: 0");
addMaterialMapping("terrain/DesertWorld.SandDark", "color: 0.35 0.2 0.05 0.7 0.0", "sound: 0");
addMaterialMapping("terrain/DesertWorld.SandOrange", "color: 0.35 0.2 0.05 0.7 0.0", "sound: 0");
addMaterialMapping("terrain/DesertWorld.SandOxidized", "color: 0.35 0.2 0.05 0.7 0.0", "sound: 0");