ironsphererpg/gui/RPGEscapeMenu.gui
Jusctsch5 a5143b67f7 T2RPG: Initial commit of ironsphererpg directory
Taking everything obtained from http://ironsphererpg2.webs.com/ and dumping it in a git repo
2015-01-18 21:06:06 -06:00

93 lines
2.2 KiB
Plaintext

//--- OBJECT WRITE BEGIN ---
new GuiControl(RPGEscapeMenu) {
profile = "DlgBackProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "0 0";
extent = "640 480";
minExtent = "8 8";
visible = "1";
hideCursor = "0";
bypassHideCursor = "0";
helpTag = "0";
new ShellPaneCtrl() {
profile = "ShellPaneProfile";
horizSizing = "center";
vertSizing = "center";
position = "218 136";
extent = "203 208";
minExtent = "48 92";
visible = "1";
hideCursor = "0";
bypassHideCursor = "0";
helpTag = "0";
text = "MENU";
longTextBuffer = "0";
maxLength = "255";
noTitleBar = "0";
new ShellBitmapButton(RPGECreditsBtn) {
profile = "ShellButtonProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "32 73";
extent = "140 38";
minExtent = "32 38";
visible = "1";
hideCursor = "0";
bypassHideCursor = "0";
command = "canvas.pushDialog(ISCredits);";
helpTag = "0";
text = "CREDITS";
simpleStyle = "0";
};
new ShellBitmapButton(RPGEOptionsBtn) {
profile = "ShellButtonProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "32 108";
extent = "140 38";
minExtent = "32 38";
visible = "1";
hideCursor = "0";
bypassHideCursor = "0";
command = "Canvas.pushDialog(OptionsDlg);";
helpTag = "0";
text = "OPTIONS";
simpleStyle = "0";
};
new ShellBitmapButton(RPGEBackBtn) {
profile = "ShellButtonProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "32 39";
extent = "140 38";
minExtent = "32 38";
visible = "1";
hideCursor = "0";
bypassHideCursor = "0";
command = "canvas.popDialog(RPGEscapeMenu);";
helpTag = "0";
text = "BACK TO GAME";
simpleStyle = "0";
};
new ShellBitmapButton(RPGELeaveGameBtn) {
profile = "ShellButtonProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "32 143";
extent = "140 38";
minExtent = "32 38";
visible = "1";
hideCursor = "0";
bypassHideCursor = "0";
command = "lobbyDisconnect();";
helpTag = "0";
text = "LEAVE GAME";
simpleStyle = "0";
};
};
};
//--- OBJECT WRITE END ---