ironsphererpg/particles/PwnExplosionEmitter.cs
Jusctsch5 a5143b67f7 T2RPG: Initial commit of ironsphererpg directory
Taking everything obtained from http://ironsphererpg2.webs.com/ and dumping it in a git repo
2015-01-18 21:06:06 -06:00

42 lines
1.1 KiB
C#

datablock ParticleData(PwnExplosionParticle)
{
dragCoefficient = 1.46341;
gravityCoefficient = 0.2;
windCoefficient = 1;
inheritedVelFactor = 0.2;
constantAcceleration = -0;
lifetimeMS = 600;
lifetimeVarianceMS = 0;
useInvAlpha = 0;
spinRandomMin = 0;
spinRandomMax = 0;
textureName = "special/flare.PNG";
times[0] = 0;
times[1] = 0.556452;
times[2] = 1;
colors[0] = "0.000000 0.000000 1.000000 0.774194";
colors[1] = "0.622047 0.632000 1.000000 0.524194";
colors[2] = "1.000000 1.000000 1.000000 0.000000";
sizes[0] = 1.41129;
sizes[1] = 0.3;
sizes[2] = 0;
};
datablock ParticleEmitterData(PwnExplosionEmitter)
{
ejectionPeriodMS = 1;
periodVarianceMS = 0;
ejectionVelocity = 2;
velocityVariance = 1;
ejectionOffset = 0;
thetaMin = 60;
thetaMax = 80;
phiReferenceVel = 0;
phiVariance = 360;
overrideAdvances = 0;
lifeTimeMS = 72.8155;
orientParticles= 0;
orientOnVelocity = 1;
particles = "PwnExplosionParticle";
};