ironsphererpg/particles/HoverboardEmitter.cs
Jusctsch5 a5143b67f7 T2RPG: Initial commit of ironsphererpg directory
Taking everything obtained from http://ironsphererpg2.webs.com/ and dumping it in a git repo
2015-01-18 21:06:06 -06:00

41 lines
1.1 KiB
C#

datablock ParticleData(HoverboardParticle)
{
dragCoefficient = 2.4878;
gravityCoefficient = 0.1;
windCoefficient = 0;
inheritedVelFactor = 1;
constantAcceleration = -1.25806;
lifetimeMS = 725;
lifetimeVarianceMS = 48;
useInvAlpha = 0;
spinRandomMin = 0;
spinRandomMax = 0;
textureName = "dust10.png";
times[0] = 0;
times[1] = 0.330645;
times[2] = 1;
colors[0] = "0.000000 1.000000 0.000000 1.000000";
colors[1] = "0.740157 0.744000 1.000000 0.500000";
colors[2] = "0.700000 0.800000 1.000000 0.000000";
sizes[0] = 0.790323;
sizes[1] = 0.5;
sizes[2] = 0.5;
};
datablock ParticleEmitterData(HoverboardEmitter)
{
ejectionPeriodMS = 1;
periodVarianceMS = 0;
ejectionVelocity = 6;
velocityVariance = 10;
ejectionOffset = 1.29032;
thetaMin = 90;
thetaMax = 90;
phiReferenceVel = 0;
phiVariance = 360;
overrideAdvances = 0;
lifeTimeMS = 100;
orientParticles= 0;
orientOnVelocity = 1;
particles = "HoverboardParticle";
};