mirror of
https://github.com/Jusctsch5/ironsphererpg.git
synced 2026-01-30 00:31:01 +00:00
Taking everything obtained from http://ironsphererpg2.webs.com/ and dumping it in a git repo
60 lines
2.1 KiB
C#
60 lines
2.1 KiB
C#
//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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datablock TSShapeConstructor(FishDts)
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{
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baseShape = "fish.dts";
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// sequence0 = "fish_root.dsq root";
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// sequence1 = "fish_die.dsq death1";
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// sequence2 = "fish_swim.dsq jet";
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// sequence3 = "fish_swim.dsq jump";
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// sequence4 = "fish_swim.dsq ski";
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// sequence5 = "fish_swim.dsq standjump";
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// sequence6 = "fish_root.dsq land";
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// sequence7 = "fish_swim.dsq run";
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sequence0 = "fish_root.dsq root";
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sequence1 = "fish_swim.dsq run";
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sequence2 = "fish_swim.dsq back";
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sequence3 = "fish_root.dsq side";
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sequence4 = "fish_root.dsq looka";
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sequence5 = "fish_root.dsq head";
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sequence6 = "fish_root.dsq fall";
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sequence7 = "fish_swim.dsq jet";
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sequence8 = "fish_root.dsq land";
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sequence9 = "fish_swim.dsq jump";
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sequence10 = "fish_die.dsq death1";
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sequence11 = "fish_die.dsq death2";
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sequence12 = "fish_die.dsq death3";
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sequence13 = "fish_die.dsq death4";
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sequence14 = "fish_die.dsq death5";
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sequence15 = "fish_die.dsq death6";
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sequence16 = "fish_die.dsq death7";
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sequence17 = "fish_die.dsq death8";
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sequence18 = "fish_die.dsq death9";
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sequence19 = "fish_die.dsq death10";
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sequence20 = "fish_die.dsq death11";
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sequence21 = "fish_root.dsq pda";
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sequence22 = "fish_root.dsq looksn";
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sequence23 = "fish_root.dsq lookms";
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sequence24 = "fish_root.dsq scoutroot";
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sequence25 = "fish_root.dsq headside";
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sequence26 = "fish_root.dsq light_recoil";
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sequence27 = "fish_root.dsq sitting";
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sequence28 = "fish_root.dsq cel1";
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sequence29 = "fish_root.dsq cel2";
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sequence30 = "fish_root.dsq cel3";
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sequence31 = "fish_root.dsq cel4";
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sequence32 = "fish_root.dsq cel5";
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sequence33 = "fish_root.dsq cel6";
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sequence34 = "fish_root.dsq cel7";
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sequence35 = "fish_root.dsq cel8";
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sequence36 = "fish_swim.dsq ski";
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sequence37 = "fish_root.dsq standjump";
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sequence38 = "fish_root.dsq looknw";
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//sequence39 = "fish_root.dsq swing";
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};
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