ironsphererpg/particles/MineLampEmitter.cs
Jusctsch5 a5143b67f7 T2RPG: Initial commit of ironsphererpg directory
Taking everything obtained from http://ironsphererpg2.webs.com/ and dumping it in a git repo
2015-01-18 21:06:06 -06:00

41 lines
1.1 KiB
C#

datablock ParticleData(MineLampParticle)
{
dragCoefficient = 1.02439;
gravityCoefficient = -0.01;
windCoefficient = 0;
inheritedVelFactor = 0.5;
constantAcceleration = 0;
lifetimeMS = 645;
lifetimeVarianceMS = 40;
useInvAlpha = 0;
spinRandomMin = -79.0323;
spinRandomMax = 175.403;
textureName = "special/cloudflash2.png";
times[0] = 0;
times[1] = 0.25;
times[2] = 1;
colors[0] = "1.000000 0.624000 0.000000 0.250000";
colors[1] = "1.000000 0.632000 0.000000 0.169355";
colors[2] = "1.000000 1.000000 1.000000 0.411290";
sizes[0] = 0.169355;
sizes[1] = 0.33871;
sizes[2] = 0;
};
datablock ParticleEmitterData(MineLampEmitter)
{
ejectionPeriodMS = 23;
periodVarianceMS = 1;
ejectionVelocity = 1;
velocityVariance = 0;
ejectionOffset = 0;
thetaMin = 15.2419;
thetaMax = 10.1613;
phiReferenceVel = 92.9032;
phiVariance = 182.903;
overrideAdvances = 0;
orientParticles= 0;
orientOnVelocity = 0;
particles = "MineLampParticle";
};