datablock TSShapeConstructor(LightFemaleDts) { baseShape = "light_female.dts"; sequence0 = "light_female_root.dsq root"; sequence1 = "light_female_forward.dsq run"; sequence2 = "light_female_back.dsq back"; sequence3 = "light_female_side.dsq side"; sequence4 = "light_female_lookde.dsq look"; sequence5 = "light_female_head.dsq head"; sequence6 = "light_female_headside.dsq headside"; sequence7 = "light_female_fall.dsq fall"; sequence8 = "light_female_jet.dsq jet"; sequence9 = "light_female_land.dsq land"; sequence10 = "light_female_jump.dsq jump"; sequence11 = "light_female_recoilde.dsq light_recoil"; sequence12 = "light_female_scoutroot.dsq scoutroot"; sequence13 = "light_female_looksn.dsq looksn"; sequence14 = "light_female_lookms.dsq lookms"; sequence15 = "light_female_sitting.dsq sitting"; sequence16 = "light_female_idlepda.dsq pda"; sequence17 = "light_female_diehead.dsq death1"; sequence18 = "light_female_diechest.dsq death2"; sequence19 = "light_female_dieback.dsq death3"; sequence20 = "light_female_diesidelf.dsq death4"; sequence21 = "light_female_diesidert.dsq death5"; sequence22 = "light_female_dieleglf.dsq death6"; sequence23 = "light_female_dielegrt.dsq death7"; sequence24 = "light_female_dieslump.dsq death8"; sequence25 = "light_female_dieknees.dsq death9"; sequence26 = "light_female_dieforward.dsq death10"; sequence27 = "light_female_diespin.dsq death11"; sequence28 = "light_female_celsalute.dsq cel1"; sequence29 = "light_female_celwave.dsq cel2"; sequence30 = "light_female_tauntbest.dsq cel3"; sequence31 = "light_female_tauntimp.dsq cel4"; sequence32 = "light_female_celdance.dsq cel5"; sequence33 = "light_female_tauntkiss.dsq cel6"; sequence34 = "light_female_tauntbutt.dsq cel7"; sequence35 = "light_female_celbow.dsq cel8"; sequence36 = "light_female_ski.dsq ski"; sequence37 = "light_female_standjump.dsq standjump"; sequence38 = "light_female_looknw.dsq looknw"; };