new GuiControl(interiorDebugDialog) { profile = "GuiDialogProfile"; new GuiWindowCtrl() { profile = GuiWindowProfile; position = "25 25"; extent = "240 200"; text = "Interior Debug Options"; closeCommand = "Canvas.popDialog(interiorDebugDialog);"; new GuiTextCtrl() { profile = "GuiCenterTextProfile"; position = "20 25"; extent = "200 20"; text = "Render Mode:"; }; new GuiPopUpMenuCtrl(InteriorRenderMode) { profile = "GuiButtonProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "20 45"; extent = "200 20"; minExtent = "8 8"; visible = "True"; setFirstResponder = "False"; modal = "True"; helpTag = "0"; text = "Options"; maxPopupHeight = "200"; setText = "false"; }; new GuiTextCtrl() { profile = "GuiCenterTextProfile"; position = "20 73"; extent = "200 20"; text = "Options:"; }; new GuiButtonCtrl(InteriorAlarmMode) { profile = "GuiButtonProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "45 93"; extent = "150 20"; minExtent = "8 8"; visible = "True"; setFirstResponder = "false"; modal = "True"; helpTag = "0"; text = "Toggle Alarm Mode"; }; new GuiCheckBoxCtrl(InteriorFocusDebugModes) { profile = "GuiButtonProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "45 115"; extent = "150 20"; minExtent = "8 8"; visible = "True"; setFirstResponder = "false"; modal = "True"; helpTag = "0"; text = "Focus Debug Modes"; }; new GuiCheckBoxCtrl(InteriorDontRestrict) { profile = "GuiButtonProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "45 137"; extent = "150 20"; minExtent = "8 8"; visible = "True"; setFirstResponder = "false"; modal = "True"; helpTag = "0"; text = "Don't Restrict outside"; }; }; }; $InteriorRenderModes[0] = "Normal"; $InteriorRenderModes[1] = "Render as Lines"; $InteriorRenderModes[2] = "Show Detail Polys"; $InteriorRenderModes[3] = "Show Ambiguous Polys"; $InteriorRenderModes[4] = "Show Orphaned Polys"; $InteriorRenderModes[5] = "Show Lightmap"; $InteriorRenderModes[6] = "Show Only Textures"; $InteriorRenderModes[7] = "Show Portal Zones"; $InteriorRenderModes[8] = "Show Ambient lit Surfaces"; $InteriorRenderModes[9] = "[* Show Collision Fans *]"; $InteriorRenderModes[10] = "[* Show Triangle Strips *]"; $InteriorRenderModes[11] = "[* Show Null Surfaces *]"; $InteriorRenderModes[12] = "[* Show Large Textures *]"; $InteriorRenderModes[13] = "[* Show Hull Surfaces *]"; $InteriorRenderModes[14] = "[* Show Vehicle Hull Surfaces *]"; $InteriorRenderModes[15] = "[* Show vertex colors *]"; $InteriorRenderModes[16] = "[* Show detail level *]"; $NumInteriorRenderModes = 17; for ($i = 0; $i < $NumInteriorRenderModes; $i++) { InteriorRenderMode.add($InteriorRenderModes[$i], $i); } InteriorRenderMode.setText($InteriorRenderModes[0]); function InteriorRenderMode::onSelect(%object, %idNum) { %name = %object.getValue(); %renderMode = 0; for (%i = 0; %i < $NumInteriorRenderModes; %i++) { if (%name $= $InteriorRenderModes[%i]) { %renderMode = %i; break; } } setInteriorRenderMode(%renderMode); if(%renderMode == 1) // line mode $T2::renderoutline = true; else $T2::renderoutline = false; } $InteriorPreviewGuiAlarmMode = "off"; function InteriorAlarmMode::onAction() { if ($InteriorPreviewGuiAlarmMode $= "on") $InteriorPreviewGuiAlarmMode = "off"; else $InteriorPreviewGuiAlarmMode = "on"; TestObject.setAlarmMode($InteriorPreviewGuiAlarmMode); } function InteriorFocusDebugModes::onAction() { setInteriorFocusedDebug(InteriorFocusDebugModes.getValue()); } function InteriorDontRestrict::onAction() { $Interior::DontRestrictOutside = InteriorDontRestrict.getValue(); } function interiorDebugDialog::onWake( %this ) { } function interiorDebugDialog::onSleep( %this ) { }