Audio \ Gui > buttonDown.wav - Changes menu beeps to sword clang and swipe sounds. buttonOver.wav launchMenuOpen.wav command_hum.wav - Removes digital sounds from inventory menus. command_off.wav command_on.wav inventory_hum.wav inventory_off.wav inventory_on.wav shell_hum.wav - Replaces menu background hum with short drum beat from T1 Mino Lair. Interiors > is_minotaurlair.dif - Minotaur's Lair prefab. is_minotaurshrine.dif - Minotaur's Lair shrine, good condition. is_minotaurshrineruins.dif - Minotaur's Lair shrine, ruined and overgrown. Scripts \ Autoexec > MinoEnvMaps.cs - Runs code to give Minotaur lair textures reflection maps. Textures \ Gui > CUR_3darrow.png - Menu mouse pointer. CUR_3darrowwait.png - Menu mouse pointer when loading. Loading.png - Image used when map image is not present. Textures \ MinoLair > All textures used in the Minotaur's Lair set of prefabs. Textures \ skins > AM_skin.png - Male skin ammo_chaingun.png - Lootbag skin ammo_disc.png - Ore skin base.l/m/hbioderm.png - Bioderm orc skins jetpack_bio.png - Removes orc jetpack flare jetpackflare_bio.png - Removes orc jetpack flare Textures \ special > flare.png - Flare effect used in spell GameGrid.png - Removes OOB image, despite T2 settings. ThornBolt.png - Spell sprite ThornBoltCross.png - Spell sprite blasterBolt.png - Fixes glitch in blaster sprite (bolt)