Commit graph

9 commits

Author SHA1 Message Date
Jusctsch5 58bd654aa9 T2RPG: Fix Collision Damage when Flow is active
Flow had a downside where the caster was more likely to take collision
damage. I found a variable on the player object called minImpactSpeed,
adding the increase in speed due to Flow to that value did what I wanted it to do
after some testing.
2015-03-07 15:41:59 -06:00
Jusctsch5 da1ba61b19 T2RPG: Introduce Bound Spell.
Bound allows the caster to jump higher for a duration. It scales based on
the caster's neutral magic. It uses the same algorithm as the Flow spell..
2015-03-07 15:36:33 -06:00
Jusctsch5 8e2a5876f3 T2RPG: Add "Flow" spell for Neutral Magic
Requires 50 Neutral Magic. Casts for 15 mana, increases your speed by a
multiplier based on the caster's neutral magic for 60 seconds
2015-02-22 12:05:37 -06:00
Jusctsch5 d3f3397686 T2RPG: Remove Mana loss while ascending in water
The blue bar is used for your Jet ability in Tribes 2. In T2RPG, it
represents Mana. This was another relic of Jet usage that wasn't cleaned
up when moving over to the T2RPG player object.
2015-02-21 21:01:11 -06:00
Jusctsch5 f0f571dfc4 T2RPG: Increase Run & Swim speed
Increasing by factor of ~2, which correlates to ~1.25 actual speed boost.
Want to allow the game to move a bit faster. This update is for all
characters, including enemies, to add to the challenge.
2015-02-21 20:56:20 -06:00
Jusctsch5 c35afc8fba T2RPG: Effectually untrack certain files 2015-01-31 11:18:17 -06:00
Jusctsch5 6fa1825697 T2RPG: Increase skill gain to be 1.5x per level
Faster game.
2015-01-18 21:55:20 -06:00
Jusctsch5 de1a1c2204 T2RPG: Increase xp gain by 1.5x
For a faster game.
2015-01-18 21:36:40 -06:00
Jusctsch5 a5143b67f7 T2RPG: Initial commit of ironsphererpg directory
Taking everything obtained from http://ironsphererpg2.webs.com/ and dumping it in a git repo
2015-01-18 21:06:06 -06:00