diff --git a/scripts/rpgskills.cs b/scripts/rpgskills.cs index 24370a6..9ea8621 100644 --- a/scripts/rpgskills.cs +++ b/scripts/rpgskills.cs @@ -202,14 +202,14 @@ $SkillMultiplier[Cleric, $Skill::Haggling] = 1.0; $SkillMultiplier[Cleric, $Skill::Cleaving] = 0.5; $SkillMultiplier[Cleric, $Skill::IgniteArrow] = 0.4; $SkillMultiplier[Cleric, $Skill::Focus] = 1.5; -$HPPerLvl[Cleric] = 0; +$HPPerLvl[Cleric] = 1; $EXPmultiplier[Cleric] = 0.85; //-------------- // Druid //-------------- -// Druids are good with Bludgeoning weapons and are somewhat familiar with spells. They specialize in Neutral casting. -// However they are also able to easily hide. +// Druids are good with Slashing weapons and are somewhat familiar with spells. They specialize in Neutral casting. +// However they are also able to easily hide and are well versed in utility skills. //Primary Skill: Neutral Casting //Secondary Skill: Hiding, Slashing, Spell Resistance @@ -238,7 +238,7 @@ $SkillMultiplier[Druid, $Skill::Haggling] = 1.3; $SkillMultiplier[Druid, $Skill::Cleaving] = 1.0; $SkillMultiplier[Druid, $Skill::IgniteArrow] = 0.5; $SkillMultiplier[Druid, $Skill::Focus] = 1.0; -$HPPerLvl[Druid] = 1; +$HPPerLvl[Druid] = 2; $EXPmultiplier[Druid] = 0.8; //-------------- @@ -381,7 +381,7 @@ $SkillMultiplier[Paladin, $Skill::Haggling] = 1.3; $SkillMultiplier[Paladin, $Skill::Cleaving] = 0.5; $SkillMultiplier[Paladin, $Skill::IgniteArrow] = 0.5; $SkillMultiplier[Paladin, $Skill::Focus] = 0.7; -$HPPerLvl[Paladin] = 5; +$HPPerLvl[Paladin] = 10; $EXPmultiplier[Paladin] = 1.0; //-------------- @@ -417,7 +417,7 @@ $SkillMultiplier[Ranger, $Skill::Haggling] = 0.7; $SkillMultiplier[Ranger, $Skill::Cleaving] = 0.5; $SkillMultiplier[Ranger, $Skill::IgniteArrow] = 1.8; $SkillMultiplier[Ranger, $Skill::Focus] = 0.1; -$HPPerLvl[Ranger] = 10; +$HPPerLvl[Ranger] = 7; $EXPmultiplier[Ranger] = 0.95; //-------------- @@ -448,7 +448,7 @@ $SkillMultiplier[Mage, $Skill::Endurance] = 0.5; $SkillMultiplier[Mage, $Skill::Mining] = 1.0; $SkillMultiplier[Mage, $Skill::Speech] = 1.5; $SkillMultiplier[Mage, $Skill::SenseHeading] = 0.1; -$SkillMultiplier[Mage, $Skill::Energy] = 0.0;//not in +$SkillMultiplier[Mage, $Skill::Energy] = 1.5; $SkillMultiplier[Mage, $Skill::Haggling] = 1.0; $SkillMultiplier[Mage, $Skill::Cleaving] = 0.1; $SkillMultiplier[Mage, $Skill::IgniteArrow] = 1.0;