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T2RPG: Increase xp gain by 1.5x
For a faster game.
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1 changed files with 1 additions and 1 deletions
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@ -352,7 +352,7 @@ function DistributeExpForKilling(%damagedClient)
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%pvalue = round(%final * (1.0 * (%pf * 0.1)));
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%pvalue = round(%final * (1.0 * (%pf * 0.1)));
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else
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else
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%pvalue = 0;
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%pvalue = 0;
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%final = round(%final/2);
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%final = round(%final/1.5);
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storeData(%listClientId, "EXP", %final, "inc");
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storeData(%listClientId, "EXP", %final, "inc");
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if(%final > 0)
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if(%final > 0)
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messageClient(%listClientId, 'DistributeExp', $MsgBlue @ %dname @ " has died and you gained " @ %final @ " experience!");
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messageClient(%listClientId, 'DistributeExp', $MsgBlue @ %dname @ " has died and you gained " @ %final @ " experience!");
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