diff --git a/scripts/rpgitems.cs b/scripts/rpgitems.cs index ee8837f..fe324d6 100644 --- a/scripts/rpgitems.cs +++ b/scripts/rpgitems.cs @@ -5425,19 +5425,21 @@ function RPGGame::InventoryListOnSelect(%game, %client, %itemid) if ($SkillType[%game.GetItem(%client, %itemId)]) { %info[5] = "Skill Type: " @ $SkillDesc[$SkillType[%game.GetItem(%client, %itemId)]]; + %info[6] = "Skill Requirement: " @ GetWord($skillRestriction[%item], 1); } else { %info[5] = " "; + %info[6] = " "; } - %info[6] = "Amount: " @ %game.getitemCount(%client, %item, %prefix, %suffix); + %info[7] = "Amount: " @ %game.getitemCount(%client, %item, %prefix, %suffix); if(%client.data.equipped[%itemid]) - %info[7] = "Equipped: Yes"; + %info[8] = "Equipped: Yes"; else - %info[7] = "Equipped: No"; + %info[8] = "Equipped: No"; - commandToClient(%client, 'InventoryListOnSelect', %info[1], %info[2], %info[3], %info[4], %info[5], %info[6], %info[7]); + commandToClient(%client, 'InventoryListOnSelect', %info[1], %info[2], %info[3], %info[4], %info[5], %info[6], %info[7], %info[8]); } } function RPGGame::ShapeBasecycleWeapon(%game, %this, %data)