From 1cfd42fc9e7e9b0b2aa73fad33e0727c83578ffd Mon Sep 17 00:00:00 2001 From: Jusctsch5 Date: Sat, 7 Mar 2015 17:42:18 -0600 Subject: [PATCH] T2RPG: Nerf Flow. Decrease the extra bonus of added Neutral magic --- scripts/rpgspells.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/rpgspells.cs b/scripts/rpgspells.cs index b948e25..cd20ef1 100644 --- a/scripts/rpgspells.cs +++ b/scripts/rpgspells.cs @@ -1593,7 +1593,7 @@ function DoFlowSpellCast(%client, %spell, %sdata, %params) schedule(1000, 0, "removeExpo", %em); // Calculate the increase in speed based on the NeutralCasting proficency of the caster. - %client.flowIncrease = $spelldata[%sdata, numEffect] + (%client.data.PlayerSkill[$skill::NeutralCasting] / 10); + %client.flowIncrease = $spelldata[%sdata, numEffect] + (%client.data.PlayerSkill[$skill::NeutralCasting] / 20); echo("Casting Flow, increasing speed by" SPC %client.flowIncrease); %increase = %client.flowIncrease; %client.player.getDataBlock().maxForwardSpeed += %increase;