ironsphererpg/scripts/icePropMap.cs

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C#
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//-------------------------------------- Desert interior texture property mapping
addMaterialMapping("ice/sw_ichute01", "environment: special/chuteTexture 0.25");
addMaterialMapping("ice/sw_ichute02", "environment: special/chuteTexture 0.25");
//"Color: red green blue startAlpha endAlpha"
//Soft sound = 0
//Hard sound = 1
//Metal sound = 2
//Snow sound = 3
addMaterialMapping("terrain/IceWorld.Ice", "color: 0.9 0.9 0.9 0.4 0.0", "sound: 3");
addMaterialMapping("terrain/IceWorld.RockBlue", "color: 0.9 0.9 0.9 0.4 0.0", "sound: 3");
addMaterialMapping("terrain/IceWorld.Snow", "color: 0.9 0.9 0.9 0.4 0.0", "sound: 3");
addMaterialMapping("terrain/IceWorld.SnowIce", "color: 0.9 0.9 0.9 0.4 0.0", "sound: 3");
addMaterialMapping("terrain/IceWorld.SnowRock", "color: 0.9 0.9 0.9 0.4 0.0", "sound: 3");