ironsphererpg/scripts/RPGLoadscreen.cs

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C#
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function RPGLSFindPictures()
{
%search = "textures/gui/loadingPictures/*.PNG";
$lsPicCount = -1;
for (%f = findFirstFile(%search); %f !$= ""; %f = findNextFile(%search))
$lsPic[$lsPicCount++] = %f;
}
function RPGLoadingScreen::onWake(%this)
{
%lpic = nameToID("RPGLoadingPic");
%res = getResolution();
%x = getWord(%res,0);
%y = getWord(%res,1);
%lpic.setExtent(%x,%y);
%randpic = getRandom(0, $lspicCount);
%pic = $lsPic[%randpic];
%lpic.setBitmap("gui/loadingPictures/" @ fileBase(%pic) @ fileExt(%pic));
RPGLoadingCInfo.setValue("<just:center><font:Verdana Bold:20>Press ESCAPE to cancel.");
createESCKeybind();
CloseMessagePopup();
}
function RPGLoadingScreen::onSleep(%this)
{
alxStop($HudHandle[shellScreen]);
}
function clientCmdRPGLoadscreen(%use)
{
if (%use)
canvas.setContent(RPGLoadingscreen);
}
function clientCmdRPGLoadscreenTitle(%title)
{
RPGLoadingTitle.setValue("<just:center><font:Verdana Bold:30>Ironsphere RPG II\n" @ %title);
}
function createESCKeybind()
{
if (isObject(RPGLSMap))
return;
echo("keybinded esc");
new ActionMap(RPGLSMap);
RPGLSMap.bindCmd(keyboard, "escape", "", "disconnect();");
RPGLSMap.push();
}
loadgui("RPGLoadingScreen");
schedule(750,0,loadgui, "RPGloadingScreen");
schedule(1000,0,RPGLSFindPictures);