engine/gui/guiChatMenuTreeCtrl.h
2024-01-07 04:36:33 +00:00

61 lines
1.3 KiB
C++

//-----------------------------------------------------------------------------
// V12 Engine
//
// Copyright (c) 2001 GarageGames.Com
// Portions Copyright (c) 2001 by Sierra Online, Inc.
//-----------------------------------------------------------------------------
#ifndef _GUICHATMENUTREECTRL_H_
#define _GUICHATMENUTREECTRL_H_
#ifndef _GUITREEVIEWCTRL_H_
#include "GUI/guiTreeViewCtrl.h"
#endif
class GuiChatMenuTreeCtrl : public GuiTreeViewCtrl
{
private:
typedef GuiTreeViewCtrl Parent;
protected:
enum BmpIndices
{
BmpDunno,
BmpLastChild,
BmpChild,
BmpExp,
BmpExpN,
BmpExpP,
BmpExpPN,
BmpCon,
BmpConN,
BmpConP,
BmpConPN,
BmpLine,
BmpGlow,
};
TextureHandle mTexRollover;
TextureHandle mTexSelected;
ColorI mAltFontColor;
ColorI mAltFontColorHL;
ColorI mAltFontColorSE;
public:
DECLARE_CONOBJECT(GuiChatMenuTreeCtrl);
GuiChatMenuTreeCtrl();
static void consoleInit();
static void initPersistFields();
bool onWake();
void onSleep();
bool onKeyDown( const GuiEvent& event );
void onRenderCell( Point2I offset, Point2I cell, bool, bool );
};
#endif // _GUI_CHATMENUTREECTRL_H