engine/sim/netEvent.cc
2024-01-07 04:36:33 +00:00

356 lines
9.9 KiB
C++

//-----------------------------------------------------------------------------
// V12 Engine
//
// Copyright (c) 2001 GarageGames.Com
// Portions Copyright (c) 2001 by Sierra Online, Inc.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "core/dnet.h"
#include "console/simBase.h"
#include "sim/netConnection.h"
#include "core/bitStream.h"
#define DebugChecksum 0xF00DBAAD
void NetEvent::notifyDelivered(NetConnection *, bool)
{
}
void NetEvent::notifySent(NetConnection *)
{
}
#ifdef DEBUG_NET
const char *NetEvent::getDebugName()
{
return getClassName();
}
#endif
void NetConnection::eventPacketDropped(PacketNotify *notify)
{
NetEvent *walk = notify->eventList;
NetEvent **insertList = &mSendEventQueueHead;
NetEvent *temp;
while(walk)
{
switch(walk->mGuaranteeType)
{
case NetEvent::GuaranteedOrdered:
//Con::printf("EVT %d: DROP - %d", getId(), walk->mSeqCount);
while(*insertList && (*insertList)->mSeqCount < walk->mSeqCount)
insertList = &((*insertList)->mNextEvent);
temp = walk->mNextEvent;
walk->mNextEvent = *insertList;
if(!walk->mNextEvent)
mSendEventQueueTail = walk;
*insertList = walk;
insertList = &(walk->mNextEvent);
walk = temp;
break;
case NetEvent::Guaranteed:
temp = walk->mNextEvent;
walk->mNextEvent = mUnorderedSendEventQueueHead;
mUnorderedSendEventQueueHead = walk;
if(!walk->mNextEvent)
mUnorderedSendEventQueueTail = walk;
walk = temp;
break;
case NetEvent::Unguaranteed:
walk->notifyDelivered(this, false);
temp = walk->mNextEvent;
delete walk;
walk = temp;
}
}
}
void NetConnection::eventPacketReceived(PacketNotify *notify)
{
NetEvent *walk = notify->eventList;
NetEvent **noteList = &mNotifyEventList;
while(walk)
{
NetEvent *next = walk->mNextEvent;
if(walk->mGuaranteeType != NetEvent::GuaranteedOrdered)
{
walk->notifyDelivered(this, true);
delete walk;
walk = next;
}
else
{
while(*noteList && (*noteList)->mSeqCount < walk->mSeqCount)
noteList = &((*noteList)->mNextEvent);
walk->mNextEvent = *noteList;
*noteList = walk;
noteList = &walk->mNextEvent;
walk = next;
}
}
while(mNotifyEventList && mNotifyEventList->mSeqCount == mLastAckedEventSeq + 1)
{
mLastAckedEventSeq++;
NetEvent *next = mNotifyEventList->mNextEvent;
//Con::printf("EVT %d: ACK - %d", getId(), mNotifyEventList->mSeqCount);
mNotifyEventList->notifyDelivered(this, true);
delete mNotifyEventList;
mNotifyEventList = next;
}
}
void NetConnection::eventWritePacket(BitStream *bstream, PacketNotify *notify)
{
#ifdef DEBUG_NET
bstream->writeInt(DebugChecksum, 32);
#endif
NetEvent *packQueueHead = NULL, *packQueueTail = NULL;
while(mUnorderedSendEventQueueHead)
{
if(bstream->isFull())
break;
// dequeue the first event
NetEvent *ev = mUnorderedSendEventQueueHead;
mUnorderedSendEventQueueHead = ev->mNextEvent;
U32 start = bstream->getCurPos();
bstream->writeFlag(true);
S32 classId = ev->getClassId();
AssertFatal(classId >= NetEventClassFirst && classId <= NetEventClassLast,
"Out of range event class id... check simBase.h");
bstream->writeInt(classId - NetEventClassFirst, NetEventClassBitSize);
ev->pack(this, bstream);
DEBUG_LOG(("PKLOG %d EVENT %d: %s", getId(), bstream->getCurPos() - start, ev->getDebugName()) );
#ifdef DEBUG_NET
bstream->writeInt(classId, 10);
bstream->writeInt(classId ^ DebugChecksum, 32);
#endif
// add this event onto the packet queue
ev->mNextEvent = NULL;
if(!packQueueHead)
packQueueHead = ev;
else
packQueueTail->mNextEvent = ev;
packQueueTail = ev;
}
bstream->writeFlag(false);
S32 prevSeq = -2;
while(mSendEventQueueHead)
{
if(bstream->isFull())
break;
// if the event window is full, stop processing
if(mSendEventQueueHead->mSeqCount > mLastAckedEventSeq + 126)
break;
// dequeue the first event
NetEvent *ev = mSendEventQueueHead;
mSendEventQueueHead = ev->mNextEvent;
//Con::printf("EVT %d: SEND - %d", getId(), ev->mSeqCount);
bstream->writeFlag(true);
ev->mNextEvent = NULL;
if(!packQueueHead)
packQueueHead = ev;
else
packQueueTail->mNextEvent = ev;
packQueueTail = ev;
if(!bstream->writeFlag(ev->mSeqCount == prevSeq + 1))
bstream->writeInt(ev->mSeqCount, 7);
prevSeq = ev->mSeqCount;
U32 start = bstream->getCurPos();
S32 classId = ev->getClassId();
AssertFatal(classId >= NetEventClassFirst && classId <= NetEventClassLast,
"Out of range event class id... check simBase.h");
bstream->writeInt(classId - NetEventClassFirst, NetEventClassBitSize);
ev->pack(this, bstream);
DEBUG_LOG(("PKLOG %d EVENT %d: %s", getId(), bstream->getCurPos() - start, ev->getDebugName()) );
#ifdef DEBUG_NET
bstream->writeInt(classId, 10);
bstream->writeInt(classId ^ DebugChecksum, 32);
#endif
}
for(NetEvent *ev = packQueueHead; ev; ev = ev->mNextEvent)
ev->notifySent(this);
notify->eventList = packQueueHead;
bstream->writeFlag(0);
}
void NetConnection::eventReadPacket(BitStream *bstream)
{
#ifdef DEBUG_NET
U32 sum = bstream->readInt(32);
AssertISV(sum == DebugChecksum, "Invalid checksum.");
#endif
S32 prevSeq = -2;
NetEvent **waitInsert = &mWaitSeqEvents;
bool unguaranteedPhase = true;
while(true)
{
bool bit = bstream->readFlag();
if(unguaranteedPhase && !bit)
{
unguaranteedPhase = false;
bit = bstream->readFlag();
}
if(!unguaranteedPhase && !bit)
break;
S32 seq = -1;
if(!unguaranteedPhase) // get the sequence
{
if(bstream->readFlag())
seq = (prevSeq + 1) & 0x7f;
else
seq = bstream->readInt(7);
prevSeq = seq;
}
S32 classTag = bstream->readInt(NetEventClassBitSize) + NetEventClassFirst;
NetEvent *evt = (NetEvent *) ConsoleObject::create(classTag);
if(!evt)
{
setLastError("Invalid packet.");
return;
}
AbstractClassRep *rep = evt->getClassRep();
if((rep->mClassNetClass == NetEventClassClient && !isServerConnection())
|| (rep->mClassNetClass == NetEventClassServer && isServerConnection()) )
{
setLastError("Invalid Packet.");
return;
}
evt->mSourceId = getId();
evt->unpack(this, bstream);
if(mErrorBuffer[0])
return;
#ifdef DEBUG_NET
U32 classId = bstream->readInt(10);
U32 checksum = bstream->readInt(32);
AssertISV( (checksum ^ DebugChecksum) == (U32)classTag,
avar("unpack did not match pack for event of class %s.",
evt->getClassName()) );
#endif
if(unguaranteedPhase)
{
evt->process(this);
delete evt;
if(mErrorBuffer[0])
return;
continue;
}
seq |= (mNextRecvEventSeq & ~0x7F);
if(seq < mNextRecvEventSeq)
seq += 128;
evt->mSeqCount = seq;
//Con::printf("EVT %d: RECV - %d", getId(), evt->mSeqCount);
while(*waitInsert && (*waitInsert)->mSeqCount < seq)
waitInsert = &((*waitInsert)->mNextEvent);
evt->mNextEvent = *waitInsert;
*waitInsert = evt;
waitInsert = &(evt->mNextEvent);
}
while(mWaitSeqEvents && mWaitSeqEvents->mSeqCount == mNextRecvEventSeq)
{
mNextRecvEventSeq++;
NetEvent *temp = mWaitSeqEvents;
mWaitSeqEvents = temp->mNextEvent;
//Con::printf("EVT %d: PROCESS - %d", getId(), temp->mSeqCount);
temp->process(this);
delete temp;
if(mErrorBuffer[0])
return;
}
}
bool NetConnection::postNetEvent(NetEvent *event)
{
AssertFatal(event->mIsPosted == false, "Event cannot be posted to more than one connection.");
event->mIsPosted = true;
if(!mSendingEvents)
{
delete event;
return false;
}
event->mNextEvent = NULL;
if(event->mGuaranteeType == NetEvent::GuaranteedOrdered)
{
event->mSeqCount = mNextSendEventSeq++;
if(!mSendEventQueueHead)
mSendEventQueueHead = event;
else
mSendEventQueueTail->mNextEvent = event;
mSendEventQueueTail = event;
}
else
{
event->mSeqCount = InvalidSendEventSeq;
if(!mUnorderedSendEventQueueHead)
mUnorderedSendEventQueueHead = event;
else
mUnorderedSendEventQueueTail->mNextEvent = event;
mUnorderedSendEventQueueTail = event;
}
return true;
}
void NetConnection::eventWriteStartBlock(ResizeBitStream *stream)
{
stream->write(mNextRecvEventSeq);
for(NetEvent *walk = mWaitSeqEvents; walk; walk = walk->mNextEvent)
{
stream->writeFlag(true);
S32 classId = walk->getClassId();
stream->writeInt(classId - NetEventClassFirst, NetEventClassBitSize);
walk->write(this, stream);
stream->validate();
}
stream->writeFlag(false);
}
void NetConnection::eventReadStartBlock(BitStream *stream)
{
stream->read(&mNextRecvEventSeq);
NetEvent *lastEvent = NULL;
while(stream->readFlag())
{
S32 classTag = stream->readInt(NetEventClassBitSize) + NetEventClassFirst;
NetEvent *evt = (NetEvent *) ConsoleObject::create(classTag);
evt->unpack(this, stream);
evt->mNextEvent = NULL;
if(!lastEvent)
mWaitSeqEvents = evt;
else
lastEvent->mNextEvent = evt;
lastEvent = evt;
}
}