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109 lines
2.6 KiB
C++
109 lines
2.6 KiB
C++
//-----------------------------------------------------------------------------
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// V12 Engine
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//
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// Copyright (c) 2001 GarageGames.Com
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// Portions Copyright (c) 2001 by Sierra Online, Inc.
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//-----------------------------------------------------------------------------
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#ifndef _SHELLFANCYTEXTLIST_H_
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#define _SHELLFANCYTEXTLIST_H_
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#ifndef _SHELLFANCYARRAY_H_
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#include "Shell/shellFancyArray.h"
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#endif
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class ShellFancyTextList : public ShellFancyArray
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{
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private:
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typedef ShellFancyArray Parent;
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protected:
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enum
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{
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InvalidId = 0xFFFFFFFF
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};
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// Emulate a text list ( to some extent ):
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public:
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struct Entry
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{
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char* text;
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U32 id;
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bool active;
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U32 styleId;
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};
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struct StyleSet
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{
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U32 id;
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StringTableEntry fontType;
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U32 fontSize;
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Resource<GFont> font;
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ColorI fontColor;
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ColorI fontColorHL;
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ColorI fontColorSEL;
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StyleSet* next;
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StyleSet()
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{
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id = 0;
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fontSize = 0;
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font = NULL;
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fontColor.set( 0, 0, 0, 255 );
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fontColorHL.set( 0, 0, 0, 255 );
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fontColorSEL.set( 0, 0, 0, 255 );
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next = NULL;
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};
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};
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protected:
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Vector<Entry> mList;
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DataChunker mResourceChunker;
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StyleSet* mStyleList;
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const StyleSet* getStyleSet( U32 id );
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public:
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DECLARE_CONOBJECT(ShellFancyTextList);
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ShellFancyTextList();
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~ShellFancyTextList();
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static void consoleInit();
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static void initPersistFields();
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const char* getScriptValue();
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U32 getNumEntries();
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void clearList();
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void addEntry( U32 id, const char* text );
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void insertEntry( U32 id, const char* text, S32 index );
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void removeEntry( U32 id );
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void removeEntryByIndex( S32 id );
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void setEntry( U32 id, const char* text );
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void setEntryActive( U32 id, bool active );
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S32 findEntryById( U32 id );
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S32 findEntryByText( const char* text );
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bool isEntryActive( U32 id );
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void selectRowById( U32 id );
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U32 getSelectedId();
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U32 getRowId( S32 index );
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const char* getText( S32 index );
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bool addStyleSet( U32 id, const char* fontName, U32 fontSize, ColorI fontColor, ColorI fontColorHL, ColorI fontColorSEL );
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void setEntryStyle( S32 index, U32 styleId );
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U32 getEntryStyle( S32 index );
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void onCellSelected( S32 row, S32 column );
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bool onWake();
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void onSleep();
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void updateList();
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void sort();
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void onRenderCell( Point2I offset, Point2I cell, bool selected, bool mouseOver );
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};
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#endif // _SHELL_FANCYTEXTLIST_H
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