engine/editor/editor.h
2024-01-07 04:36:33 +00:00

47 lines
988 B
C++

//-----------------------------------------------------------------------------
// V12 Engine
//
// Copyright (c) 2001 GarageGames.Com
// Portions Copyright (c) 2001 by Sierra Online, Inc.
//-----------------------------------------------------------------------------
#ifndef _EDITOR_H_
#define _EDITOR_H_
#ifndef _MMATRIX_H_
#include "Math/mMatrix.h"
#endif
#ifndef _GUICONTROL_H_
#include "GUI/guiControl.h"
#endif
class GameBase;
//------------------------------------------------------------------------------
class EditManager : public GuiControl
{
private:
typedef GuiControl Parent;
public:
EditManager();
~EditManager();
bool onWake();
void onSleep();
// SimObject
bool onAdd();
static void consoleInit();
MatrixF mBookmarks[10];
DECLARE_CONOBJECT(EditManager);
};
extern bool gEditingMission;
//------------------------------------------------------------------------------
#endif