engine/sim/netConnection.cc
2024-01-07 04:36:33 +00:00

1165 lines
29 KiB
C++

//-----------------------------------------------------------------------------
// V12 Engine
//
// Copyright (c) 2001 GarageGames.Com
// Portions Copyright (c) 2001 by Sierra Online, Inc.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "core/dnet.h"
#include "console/simBase.h"
#include "sim/netConnection.h"
#include "core/bitStream.h"
#include "sim/pathManager.h"
#include "core/fileStream.h"
#include "core/resManager.h"
#include "sim/pathManager.h"
#include "console/consoleTypes.h"
#include <stdarg.h>
#include "game/badWordFilter.h"
enum {
PingTimeout = 4500, // milliseconds
DefaultPingRetryCount = 15,
};
NetEvent::~NetEvent()
{
}
//--------------------------------------------------------------------
class NetStringEvent : public NetEvent
{
char *mString;
U32 mId;
public:
NetStringEvent(U32 id = 0)
{
mId = id;
mString = NULL;
}
~NetStringEvent()
{
dFree(mString);
}
virtual void pack(NetConnection* /*ps*/, BitStream *bstream)
{
const char *str = gNetStringTable->lookupString(mId);
bstream->writeInt(mId, NetStringTable::StringIdBitSize);
bstream->writeString(str);
}
virtual void write(NetConnection* /*ps*/, BitStream *bstream)
{
bstream->writeInt(mId, NetStringTable::StringIdBitSize);
bstream->writeString(mString);
}
virtual void unpack(NetConnection* con, BitStream *bstream)
{
char buf[256];
mId = bstream->readInt(NetStringTable::StringIdBitSize);
bstream->readString(buf);
if(gBadWordFilter->isEnabled() && con->isServerConnection())
gBadWordFilter->filterString(buf);
mString = dStrdup(buf);
}
virtual void process(NetConnection *connection)
{
if(!mString[0])
return;
U32 localId;
localId = gNetStringTable->addString(mString);
connection->mapString(mId, localId);
}
#ifdef DEBUG_NET
const char *getDebugName()
{
static char buffer[512];
dSprintf(buffer, sizeof(buffer), "%s - \"", getClassName());
expandEscape(buffer + dStrlen(buffer), gNetStringTable->lookupString(mId));
dStrcat(buffer, "\"");
return buffer;
}
#endif
DECLARE_CONOBJECT(NetStringEvent);
};
IMPLEMENT_CO_NETEVENT_V1(NetStringEvent);
//--------------------------------------------------------------------
IMPLEMENT_CONOBJECT(NetConnection);
NetConnection* NetConnection::mConnectionList = NULL;
NetConnection* NetConnection::mHashTable[NetConnection::HashTableSize] = { NULL, };
NetConnection* NetConnection::mServerConnection = NULL;
NetConnection* NetConnection::mLocalClientConnection = NULL;
static inline U32 HashNetAddress(const NetAddress *addr)
{
return *((U32 *)addr->netNum) % NetConnection::HashTableSize;
}
NetConnection *NetConnection::lookup(const NetAddress *addr)
{
U32 hashIndex = HashNetAddress(addr);
for(NetConnection *walk = mHashTable[hashIndex]; walk; walk = walk->mNextTableHash)
if(Net::compareAddresses(addr, walk->getNetAddress()))
return walk;
return NULL;
}
void NetConnection::netAddressTableInsert()
{
U32 hashIndex = HashNetAddress(&mNetAddress);
mNextTableHash = mHashTable[hashIndex];
mHashTable[hashIndex] = this;
}
void NetConnection::netAddressTableRemove()
{
U32 hashIndex = HashNetAddress(&mNetAddress);
NetConnection **walk = &mHashTable[hashIndex];
while(*walk)
{
if(*walk == this)
{
*walk = mNextTableHash;
mNextTableHash = NULL;
return;
}
walk = &((*walk)->mNextTableHash);
}
}
void NetConnection::setNetAddress(const NetAddress *addr)
{
netAddressTableRemove();
mNetAddress = *addr;
netAddressTableInsert();
}
const NetAddress *NetConnection::getNetAddress()
{
return &mNetAddress;
}
void NetConnection::setSequences(U32 ccs, U32 css)
{
mClientConnectSequence = ccs;
mServerConnectSequence = css;
}
void NetConnection::getSequences(U32 *ccs, U32 *css)
{
*ccs = mClientConnectSequence;
*css = mServerConnectSequence;
}
void NetConnection::setServerConnection(NetConnection *conn)
{
mServerConnection = conn;
}
void NetConnection::setLocalClientConnection(NetConnection *conn)
{
mLocalClientConnection = conn;
}
static U32 gPacketRateToServer = 32;
static U32 gPacketUpdateDelayToServer = 32;
static U32 gPacketRateToClient = 10;
static U32 gPacketSize = 200;
void NetConnection::consoleInit()
{
Con::addVariable("pref::Net::PacketRateToServer", TypeS32, &gPacketRateToServer);
Con::addVariable("pref::Net::PacketRateToClient", TypeS32, &gPacketRateToClient);
Con::addVariable("pref::Net::PacketSize", TypeS32, &gPacketSize);
}
void NetConnection::checkMaxRate()
{
if(gPacketRateToServer > 32)
gPacketRateToServer = 32;
if(gPacketRateToServer < 8)
gPacketRateToServer = 8;
if(gPacketRateToClient > 32)
gPacketRateToClient = 32;
if(gPacketRateToClient < 1)
gPacketRateToClient = 1;
if(gPacketSize > 450)
gPacketSize = 450;
if(gPacketSize < 100)
gPacketSize = 100;
gPacketUpdateDelayToServer = 1024 / gPacketRateToServer;
U32 toClientUpdateDelay = 1024 / gPacketRateToClient;
if(mMaxRate.updateDelay != toClientUpdateDelay || mMaxRate.packetSize != gPacketSize)
{
mMaxRate.updateDelay = toClientUpdateDelay;
mMaxRate.packetSize = gPacketSize;
mMaxRate.changed = true;
}
}
NetConnection::NetConnection(bool ghostFrom, bool ghostTo, bool sendEvents)
{
mClientConnectSequence = 0;
mServerConnectSequence = 0;
mSendingEvents = sendEvents;
mSimulatedPing = 0;
mSimulatedPacketLoss = 0;
#ifdef DEBUG_NET
mLogging = false;
#endif
mIsNetworkConnection = false;
mConnectionObjectId = 0;
mLastUpdateTime = 0;
mRoundTripTime = 0;
mPacketLoss = 0;
mNextTableHash = NULL;
mNextConnection = NULL;
mPrevConnection = NULL;
mNotifyQueueHead = NULL;
mNotifyQueueTail = NULL;
mCurRate.updateDelay = 102;
mCurRate.packetSize = 200;
mCurRate.changed = false;
mMaxRate.updateDelay = 102;
mMaxRate.packetSize = 200;
mMaxRate.changed = false;
checkMaxRate();
// event management data:
mNotifyEventList = NULL;
mSendEventQueueHead = NULL;
mSendEventQueueTail = NULL;
mUnorderedSendEventQueueHead = NULL;
mUnorderedSendEventQueueTail = NULL;
mWaitSeqEvents = NULL;
mNextSendEventSeq = FirstValidSendEventSeq;
mNextRecvEventSeq = FirstValidSendEventSeq;
mLastAckedEventSeq = -1;
// ghost management data:
mGhostFrom = ghostFrom;
mGhostTo = ghostTo;
mScopeObject = NULL;
mGhostingSequence = 0;
mGhosting = false;
mScoping = false;
if(mGhostFrom)
{
mGhostFreeIndex = mGhostZeroUpdateIndex = 0;
mGhostArray = new GhostInfo *[MaxGhostCount];
mGhostRefs = new GhostInfo[MaxGhostCount];
S32 i;
for(i = 0; i < MaxGhostCount; i++)
{
mGhostRefs[i].obj = NULL;
mGhostRefs[i].index = i;
mGhostRefs[i].updateMask = 0;
}
mGhostLookupTable = new GhostInfo *[GhostLookupTableSize];
for(i = 0; i < GhostLookupTableSize; i++)
mGhostLookupTable[i] = 0;
}
else
{
mGhostArray = NULL;
mGhostRefs = NULL;
mGhostLookupTable = NULL;
}
if(mGhostTo)
{
mLocalGhosts = new NetObject *[MaxGhostCount];
for(S32 i = 0; i < MaxGhostCount; i++)
mLocalGhosts[i] = NULL;
}
else
mLocalGhosts = NULL;
U32 i;
for(i = 0; i < NetStringTable::MaxStrings; i++)
mStringXLTable[i] = 0;
for(i = 0; i < NetStringTable::MaxStrings >> 3; i++)
mStringSentBitArray[i] = 0;
mMissionPathsSent = false;
mDemoWriteStream = NULL;
mDemoReadStream = NULL;
mPingSendCount = 0;
mPingRetryCount = DefaultPingRetryCount;
mLastPingSendTime = Platform::getVirtualMilliseconds();
}
NetConnection::~NetConnection()
{
AssertFatal(mNotifyQueueHead == NULL, "Uncleared notifies remain.");
netAddressTableRemove();
delete[] mLocalGhosts;
delete[] mGhostLookupTable;
delete[] mGhostRefs;
delete[] mGhostArray;
if(mDemoWriteStream)
delete mDemoWriteStream;
if(mDemoReadStream)
ResourceManager->closeStream(mDemoReadStream);
}
NetConnection::PacketNotify::PacketNotify()
{
rateChanged = false;
maxRateChanged = false;
sendTime = 0;
eventList = 0;
ghostList = 0;
}
bool NetConnection::checkTimeout(U32 time)
{
if(!isNetworkConnection())
return false;
if(time > mLastPingSendTime + PingTimeout)
{
if(mPingSendCount >= mPingRetryCount)
return true;
mLastPingSendTime = time;
mPingSendCount++;
sendPingPacket();
}
return false;
}
void NetConnection::keepAlive()
{
mLastPingSendTime = Platform::getVirtualMilliseconds();
mPingSendCount = 0;
}
void NetConnection::handleConnectionEstablished()
{
}
//--------------------------------------------------------------------------
ConsoleMethod(NetConnection,transmitPaths,void,2,2,"conn.transmitPaths();")
{
argc; argv;
NetConnection *cptr = (NetConnection *) object;
gServerPathManager->transmitPaths(cptr);
cptr->setMissionPathsSent(true);
}
ConsoleMethod(NetConnection,clearPaths,void,2,2,"conn.clearPaths();")
{
argc; argv;
NetConnection *cptr = (NetConnection *) object;
cptr->setMissionPathsSent(false);
}
ConsoleMethod(NetConnection,getAddress,const char *,2,2,"conn.getAddress();")
{
argc; argv;
NetConnection *con = (NetConnection *) object;
if(con->isLocalConnection())
return "local";
char *buffer = Con::getReturnBuffer(256);
Net::addressToString(con->getNetAddress(), buffer);
return buffer;
}
ConsoleMethod(NetConnection,setSimulatedNetParams,void,4, 4,"conn.setSimulatedNetParams(packetLoss,delay);")
{
argc;
NetConnection *con = (NetConnection *) object;
con->setSimulatedNetParams(dAtof(argv[2]), dAtoi(argv[3]));
}
ConsoleMethod( NetConnection, getPing, S32, 2, 2, "conn.getPing()" )
{
argc; argv;
NetConnection* conn = (NetConnection*) object;
return( S32( conn->getRoundTripTime() ) );
}
ConsoleMethod( NetConnection, getPacketLoss, S32, 2, 2, "conn.getPacketLoss()" )
{
argc; argv;
NetConnection* conn = (NetConnection*) object;
return( S32( 100 * conn->getPacketLoss() ) );
}
ConsoleMethod( NetConnection, checkMaxRate, void, 2, 2, "conn.checkMaxRate()")
{
argc; argv;
NetConnection* conn = (NetConnection*) object;
conn->checkMaxRate();
}
#ifdef DEBUG_NET
ConsoleMethod( NetConnection, setLogging, void, 3, 3, "conn.setLogging(bool)")
{
argc;
((NetConnection *) object)->setLogging(dAtob(argv[2]));
}
#endif
void NetConnection::mapString(U32 remoteId, U32 localId)
{
if(mStringXLTable[remoteId])
gNetStringTable->removeString(mStringXLTable[remoteId]);
mStringXLTable[remoteId] = localId;
}
void NetConnection::clearString(U32 id)
{
mStringSentBitArray[id >> 3] &= ~(1 << (id & 0x7));
}
void NetConnection::checkString(U32 id)
{
if(!id)
return;
if(!(mStringSentBitArray[id >> 3] & (1 << (id & 0x7))))
{
mStringSentBitArray[id >> 3] |= (1 << (id & 0x7));
postNetEvent(new NetStringEvent(id));
}
}
//--------------------------------------------------------------------
bool NetConnection::onAdd()
{
if(!Parent::onAdd())
return false;
mNextConnection = mConnectionList;
if(mConnectionList)
mConnectionList->mPrevConnection = this;
mConnectionList = this;
return true;
}
void NetConnection::onRemove()
{
if(mLocalClientConnection == this)
mLocalClientConnection = NULL;
if(mServerConnection == this)
mServerConnection = NULL;
if(mNextConnection)
mNextConnection->mPrevConnection = mPrevConnection;
if(mPrevConnection)
mPrevConnection->mNextConnection = mNextConnection;
else
mConnectionList = mNextConnection;
while(mNotifyQueueHead)
handleNotify(false);
if(mGhostFrom)
clearGhostInfo();
for(U32 i = 0; i < NetStringTable::MaxStrings; i++)
if(mStringXLTable[i])
gNetStringTable->removeString(mStringXLTable[i]);
while(mNotifyEventList)
{
NetEvent *temp = mNotifyEventList;
mNotifyEventList = temp->mNextEvent;
temp->notifyDelivered(this, true);
delete temp;
}
while(mUnorderedSendEventQueueHead)
{
NetEvent *temp = mUnorderedSendEventQueueHead;
mUnorderedSendEventQueueHead = temp->mNextEvent;
temp->notifyDelivered(this, true);
delete temp;
}
while(mSendEventQueueHead)
{
NetEvent *temp = mSendEventQueueHead;
mSendEventQueueHead = temp->mNextEvent;
temp->notifyDelivered(this, true);
delete temp;
}
Parent::onRemove();
}
char NetConnection::mErrorBuffer[256];
void NetConnection::setLastError(const char *fmt, ...)
{
va_list argptr;
va_start(argptr, fmt);
dVsprintf(mErrorBuffer, sizeof(mErrorBuffer), fmt, argptr);
// setLastErrors assert in debug builds
AssertFatal(0, mErrorBuffer);
va_end(argptr);
}
//--------------------------------------------------------------------
void NetConnection::handleNotify(bool recvd)
{
// Con::printf("NET %d: NOTIFY - %d %s", getId(), gPacketId, recvd ? "RECVD" : "DROPPED");
PacketNotify *note = mNotifyQueueHead;
AssertFatal(note != NULL, "Error: got a notify with a null notify head.");
mNotifyQueueHead = mNotifyQueueHead->nextPacket;
if(note->rateChanged && !recvd)
mCurRate.changed = true;
if(note->maxRateChanged && !recvd)
mMaxRate.changed = true;
if(recvd) {
// Running average of roundTrip time
U32 curTime = Platform::getVirtualMilliseconds();
mRoundTripTime = (mRoundTripTime + (curTime - note->sendTime)) * 0.5;
packetReceived(note);
}
else
packetDropped(note);
delete note;
}
void NetConnection::processRawPacket(BitStream *bstream)
{
if(mDemoWriteStream)
recordBlock(Sim::getCurrentTime(), BlockTypePacket, bstream->getReadByteSize(), bstream->getBuffer());
ConnectionProtocol::processRawPacket(bstream);
}
void NetConnection::handlePacket(BitStream *bstream)
{
// Con::printf("NET %d: RECV - %d", getId(), mLastSeqRecvd);
// clear out any errors
mErrorBuffer[0] = 0;
if(bstream->readFlag())
{
mCurRate.updateDelay = bstream->readInt(10);
mCurRate.packetSize = bstream->readInt(10);
}
if(bstream->readFlag())
{
U32 omaxDelay = bstream->readInt(10);
S32 omaxSize = bstream->readInt(10);
if(omaxDelay < mMaxRate.updateDelay)
omaxDelay = mMaxRate.updateDelay;
if(omaxSize > mMaxRate.packetSize)
omaxSize = mMaxRate.packetSize;
if(omaxDelay != mCurRate.updateDelay || omaxSize != mCurRate.packetSize)
{
mCurRate.updateDelay = omaxDelay;
mCurRate.packetSize = omaxSize;
mCurRate.changed = true;
}
}
readPacket(bstream);
if(mErrorBuffer[0])
connectionError(mErrorBuffer);
}
void NetConnection::connectionError(const char *errorString)
{
errorString;
}
//--------------------------------------------------------------------
void NetConnection::setRemoteConnectionObjectId(SimObjectId id)
{
mConnectionObjectId = id;
}
NetConnection::PacketNotify *NetConnection::allocNotify()
{
return new PacketNotify;
}
class NetDelayEvent : public SimEvent
{
U8 buffer[MaxPacketDataSize];
BitStream stream;
public:
NetDelayEvent(BitStream *inStream) : stream(NULL, 0)
{
dMemcpy(buffer, inStream->getBuffer(), inStream->getPosition());
stream.setBuffer(buffer, inStream->getPosition());
stream.setPosition(inStream->getPosition());
}
void process(SimObject *destObject)
{
((NetConnection *) destObject)->sendPacket(&stream);
}
};
void NetConnection::checkPacketSend()
{
U32 curTime = Platform::getVirtualMilliseconds();
U32 delay = isServerConnection() ? gPacketUpdateDelayToServer : mCurRate.updateDelay;
if(curTime < mLastUpdateTime + delay )
return;
if(windowFull())
return;
BitStream *stream = BitStream::getPacketStream(mCurRate.packetSize);
buildSendPacketHeader(stream);
mLastUpdateTime = curTime;
PacketNotify *note = allocNotify();
if(!mNotifyQueueHead)
mNotifyQueueHead = note;
else
mNotifyQueueTail->nextPacket = note;
mNotifyQueueTail = note;
note->nextPacket = NULL;
note->sendTime = curTime;
note->rateChanged = mCurRate.changed;
note->maxRateChanged = mMaxRate.changed;
if(stream->writeFlag(mCurRate.changed))
{
stream->writeInt(mCurRate.updateDelay, 10);
stream->writeInt(mCurRate.packetSize, 10);
mCurRate.changed = false;
}
if(stream->writeFlag(mMaxRate.changed))
{
stream->writeInt(mMaxRate.updateDelay, 10);
stream->writeInt(mMaxRate.packetSize, 10);
mMaxRate.changed = false;
}
U32 start = stream->getCurPos();
DEBUG_LOG(("PKLOG %d START", getId()) );
writePacket(stream, note);
DEBUG_LOG(("PKLOG %d END - %d", getId(), stream->getCurPos() - start) );
if(mSimulatedPacketLoss && Platform::getRandom() < mSimulatedPacketLoss)
{
//Con::printf("NET %d: SENDDROP - %d", getId(), mLastSendSeq);
return;
}
if(mSimulatedPing)
{
Sim::postEvent(getId(), new NetDelayEvent(stream), Sim::getCurrentTime() + mSimulatedPing);
return;
}
sendPacket(stream);
}
Net::Error NetConnection::sendPacket(BitStream *stream)
{
//Con::printf("NET %d: SEND - %d", getId(), mLastSendSeq);
// do nothing on send if this is a demo replay.
if(mDemoReadStream)
return Net::NoError;
if(mConnectionObjectId)
{
// short circuit connection to the other side.
// handle the packet, then force a notify.
stream->setBuffer(stream->getBuffer(), stream->getPosition(), stream->getPosition());
NetConnection *remoteConnection = (NetConnection *) Sim::findObject(mConnectionObjectId);
AssertFatal(remoteConnection, "Invalid connection objectId");
remoteConnection->processRawPacket(stream);
return Net::NoError;
}
else
{
return Net::sendto(getNetAddress(), stream->getBuffer(), stream->getPosition());
}
}
//--------------------------------------------------------------------
//--------------------------------------------------------------------
// these are the virtual function defs for Connection -
// if your subclass has additional data to read / write / notify, add it in these functions.
void NetConnection::readPacket(BitStream *bstream)
{
eventReadPacket(bstream);
ghostReadPacket(bstream);
}
void NetConnection::writePacket(BitStream *bstream, PacketNotify *note)
{
eventWritePacket(bstream, note);
ghostWritePacket(bstream, note);
}
void NetConnection::packetReceived(PacketNotify *note)
{
eventPacketReceived(note);
ghostPacketReceived(note);
}
void NetConnection::packetDropped(PacketNotify *note)
{
eventPacketDropped(note);
ghostPacketDropped(note);
}
//--------------------------------------------------------------------
//--------------------------------------------------------------------
void NetConnection::writeDemoStartBlock(ResizeBitStream* stream)
{
ConnectionProtocol::writeDemoStartBlock(stream);
stream->write(mRoundTripTime);
stream->write(mPacketLoss);
// Write all the current paths to the stream...
gClientPathManager->dumpState(stream);
stream->validate();
U32 start = 0;
for(U32 i = 0; i < NetStringTable::MaxStrings;)
{
for(;mStringXLTable[i] && i < NetStringTable::MaxStrings;i++)
;
stream->write(i - start);
for(U32 j = start; j < i; j++)
stream->writeString(gNetStringTable->lookupString(mStringXLTable[j]));
start = i;
for(;!mStringXLTable[i] && i < NetStringTable::MaxStrings;i++)
;
stream->write(i - start);
stream->validate();
start = i;
}
start = 0;
PacketNotify *note = mNotifyQueueHead;
while(note)
{
start++;
note = note->nextPacket;
}
stream->write(start);
eventWriteStartBlock(stream);
ghostWriteStartBlock(stream);
}
void NetConnection::readDemoStartBlock(BitStream* stream)
{
ConnectionProtocol::readDemoStartBlock(stream);
stream->read(&mRoundTripTime);
stream->read(&mPacketLoss);
// Read
gClientPathManager->readState(stream);
U32 pos = 0;
while(pos < NetStringTable::MaxStrings)
{
U32 count;
stream->read(&count);
for(;count;count--)
{
char buf[256];
stream->readString(buf);
U32 localId = gNetStringTable->addString(buf);
mapString(pos++, localId);
}
stream->read(&count);
pos += count;
}
stream->read(&pos); // notify count
for(U32 i = 0; i < pos; i++)
{
PacketNotify *note = allocNotify();
note->nextPacket = NULL;
if(!mNotifyQueueHead)
mNotifyQueueHead = note;
else
mNotifyQueueTail->nextPacket = note;
mNotifyQueueTail = note;
}
eventReadStartBlock(stream);
ghostReadStartBlock(stream);
}
bool NetConnection::startDemoRecord(const char *fileName)
{
FileStream *fs = new FileStream;
if(!ResourceManager->openFileForWrite(*fs, ResourceManager->getBasePath(), fileName))
{
delete fs;
return false;
}
mDemoWriteStream = fs;
mDemoWriteStream->write(mProtocolVersion);
ResizeBitStream bs;
// first write out all the strings we have from the server:
for(U32 i = 0; i < NetStringTable::MaxStrings; i++)
{
U32 strId = mStringXLTable[i];
if(strId)
{
bs.writeFlag(true);
bs.writeInt(i, NetStringTable::StringIdBitSize);
bs.writeString(gNetStringTable->lookupString(strId));
bs.validate();
}
}
bs.writeFlag(false);
// then write out the start block
writeDemoStartBlock(&bs);
U32 size = bs.getPosition() + 1;
mDemoWriteStream->write(size);
mDemoWriteStream->write(size, bs.getBuffer());
mDemoWriteStartTime = Sim::getCurrentTime() +
getDemoTickSize() - (Sim::getCurrentTime() % getDemoTickSize());
mDemoLastWriteTime = mDemoWriteStartTime;
return true;
}
class DemoProcessEvent : public SimEvent
{
public:
virtual void process(SimObject *obj)
{
((NetConnection *) obj)->readNextDemoBlock();
}
};
class DemoStartReadEvent : public SimEvent
{
public:
virtual void process(SimObject *obj)
{
((NetConnection *) obj)->startDemoRead();
}
};
bool NetConnection::replayDemoRecord(const char *fileName)
{
Stream *fs = ResourceManager->openStream(fileName);
if(!fs)
return false;
mDemoReadStream = fs;
mDemoReadStream->read(&mProtocolVersion);
U32 size;
mDemoReadStream->read(&size);
U8 *block = new U8[size];
mDemoReadStream->read(size, block);
BitStream bs(block, size);
while(bs.readFlag())
{
U32 id = bs.readInt(NetStringTable::StringIdBitSize);
char buf[256];
bs.readString(buf);
U32 localId;
localId = gNetStringTable->addString(buf);
mapString(id, localId);
}
readDemoStartBlock(&bs);
delete[] block;
if(mDemoReadStream->getStatus() != Stream::Ok)
return false;
Sim::postEvent(this, new DemoStartReadEvent, Sim::getTargetTime() + 1);
return true;
}
void NetConnection::startDemoRead()
{
mDemoRealStartTime = Platform::getRealMilliseconds();
U32 time;
mDemoReadStream->read(&time);
if(mDemoReadStream->getStatus() != Stream::Ok)
{
demoPlaybackComplete();
deleteObject();
return;
}
mDemoReadStartTime = Sim::getTargetTime();
mDemoReadStartTime += getDemoTickSize() - (mDemoReadStartTime % getDemoTickSize());
Sim::postEvent(this, new DemoProcessEvent, mDemoReadStartTime + time);
}
U32 NetConnection::getDemoTickSize()
{
return 32; // default tick size
}
void NetConnection::stopRecording()
{
if(mDemoWriteStream)
{
delete mDemoWriteStream;
mDemoWriteStream = NULL;
}
}
void NetConnection::recordBlock(U32 time, U32 type, U32 size, void *data)
{
if(mDemoWriteStream)
{
if(time < mDemoWriteStartTime)
time = mDemoWriteStartTime;
AssertFatal(time >= mDemoLastWriteTime, "Cannot write block back in time.");
mDemoWriteStream->write(time - mDemoWriteStartTime);
mDemoWriteStream->write(type);
mDemoWriteStream->write(size);
if(size)
mDemoWriteStream->write(size, data);
mDemoLastWriteTime = time;
}
}
void NetConnection::handleRecordedBlock(U32 type, U32 size, void *data)
{
switch(type)
{
case BlockTypePacket: {
BitStream bs(data, size);
processRawPacket(&bs);
break;
}
}
}
void NetConnection::demoPlaybackComplete()
{
mDemoRealStartTime = Platform::getRealMilliseconds() - mDemoRealStartTime;
Con::setIntVariable("$Demo::playbackTime", mDemoRealStartTime);
}
void NetConnection::readNextDemoBlock()
{
U8 buffer[MaxPacketDataSize];
U32 type;
U32 size;
mDemoReadStream->read(&type);
mDemoReadStream->read(&size);
mDemoReadStream->read(size, buffer);
handleRecordedBlock(type, size, buffer);
U32 time;
mDemoReadStream->read(&time);
if(mDemoReadStream->getStatus() != Stream::Ok)
{
demoPlaybackComplete();
deleteObject();
}
else
Sim::postEvent(this, new DemoProcessEvent, time + mDemoReadStartTime);
}
//--------------------------------------------------------------------
//--------------------------------------------------------------------
// some handy string functions for compressing strings over a connection:
enum
{
NullString = 0,
CString,
TagString,
Integer
};
void NetConnection::validateSendString(const char *str)
{
if(U8(*str) == StringTagPrefixByte)
checkString(dAtoi(str + 1));
}
void NetConnection::packString(BitStream *stream, const char *str)
{
char buf[16];
if(!*str)
{
stream->writeInt(NullString, 2);
return;
}
if(U8(str[0]) == StringTagPrefixByte)
{
stream->writeInt(TagString, 2);
stream->writeInt(dAtoi(str + 1), NetStringTable::StringIdBitSize);
return;
}
if(str[0] == '-' || (str[0] >= '0' && str[0] <= '9'))
{
S32 num = dAtoi(str);
dSprintf(buf, sizeof(buf), "%d", num);
if(!dStrcmp(buf, str))
{
stream->writeInt(Integer, 2);
if(stream->writeFlag(num < 0))
num = -num;
if(stream->writeFlag(num < 128))
{
stream->writeInt(num, 7);
return;
}
if(stream->writeFlag(num < 32768))
{
stream->writeInt(num, 15);
return;
}
else
{
stream->writeInt(num, 31);
return;
}
}
}
stream->writeInt(CString, 2);
stream->writeString(str);
}
void NetConnection::unpackString(BitStream *stream, char readBuffer[1024])
{
U32 code = stream->readInt(2);
switch(code)
{
case NullString:
readBuffer[0] = 0;
return;
case CString:
stream->readString(readBuffer);
if(gBadWordFilter->isEnabled() && isServerConnection())
gBadWordFilter->filterString(readBuffer);
return;
case TagString:
U32 tag;
tag = stream->readInt(NetStringTable::StringIdBitSize);
readBuffer[0] = StringTagPrefixByte;
dSprintf(readBuffer+1, 1023, "%d", tag);
return;
case Integer:
bool neg;
neg = stream->readFlag();
U32 num;
if(stream->readFlag())
num = stream->readInt(7);
else if(stream->readFlag())
num = stream->readInt(15);
else
num = stream->readInt(31);
if(neg)
num = -num;
dSprintf(readBuffer, 1024, "%d", num);
}
}
//----------------------------------------------------------------------------
void NetConnection::clearCompression()
{
mCompressRelative = false;
}
void NetConnection::setCompressionPoint(const Point3F& p)
{
mCompressRelative = true;
mCompressPoint = p;
}
static U32 gBitCounts[4] = {
16, 18, 20, 32
};
void NetConnection::writeCompressed(BitStream* stream,const Point3F& p,F32 scale)
{
// Same # of bits for all axis
VectorF vec;
F32 invScale = 1 / scale;
U32 type;
if(mCompressRelative)
{
vec = p - mCompressPoint;
F32 dist = vec.len() * invScale;
if(dist < (1 << 15))
type = 0;
else if(dist < (1 << 17))
type = 1;
else if(dist < (1 << 19))
type = 2;
else
type = 3;
}
else
type = 3;
stream->writeInt(type, 2);
if (type != 3)
{
type = gBitCounts[type];
stream->writeSignedInt(S32(vec.x * invScale),type);
stream->writeSignedInt(S32(vec.y * invScale),type);
stream->writeSignedInt(S32(vec.z * invScale),type);
}
else
{
stream->write(p.x);
stream->write(p.y);
stream->write(p.z);
}
}
void NetConnection::readCompressed(BitStream* stream,Point3F* p,F32 scale)
{
// Same # of bits for all axis
U32 type = stream->readInt(2);
if(type == 3)
{
stream->read(&p->x);
stream->read(&p->y);
stream->read(&p->z);
}
else
{
type = gBitCounts[type];
p->x = stream->readSignedInt(type);
p->y = stream->readSignedInt(type);
p->z = stream->readSignedInt(type);
p->x = mCompressPoint.x + p->x * scale;
p->y = mCompressPoint.y + p->y * scale;
p->z = mCompressPoint.z + p->z * scale;
}
}