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36 lines
870 B
C++
36 lines
870 B
C++
//-----------------------------------------------------------------------------
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// V12 Engine
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//
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// Copyright (c) 2001 GarageGames.Com
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// Portions Copyright (c) 2001 by Sierra Online, Inc.
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//-----------------------------------------------------------------------------
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#ifndef _GUICHANNELVECTORCTRL_H_
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#define _GUICHANNELVECTORCTRL_H_
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#ifndef _CHANNELVECTOR_H_
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#include "GUI/channelVector.h"
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#endif
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class GuiChannelVectorCtrl : public GuiMessageVectorCtrl
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{
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typedef GuiMessageVectorCtrl Parent;
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protected:
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enum {
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NickColor = 1,
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TribeColor = 2,
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ServerColor = 3,
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};
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virtual void onMouseUp(const GuiEvent &event);
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virtual void onRender(Point2I offset, const RectI &updateRect, GuiControl *firstResponder);
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virtual void lineInserted(const U32);
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public:
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DECLARE_CONOBJECT(GuiChannelVectorCtrl);
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};
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#endif // _H_GUICHANNELVECTORCTRL_
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