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51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
//-----------------------------------------------------------------------------
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// V12 Engine
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//
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// Copyright (c) 2001 GarageGames.Com
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// Portions Copyright (c) 2001 by Sierra Online, Inc.
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//-----------------------------------------------------------------------------
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#ifndef _GUIBITMAPCTRL_H_
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#define _GUIBITMAPCTRL_H_
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#ifndef _GUICONTROL_H_
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#include "GUI/guiControl.h"
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#endif
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#ifndef _GTEXMANAGER_H_
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#include "dgl/gTexManager.h"
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#endif
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class GuiBitmapCtrl : public GuiControl
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{
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private:
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typedef GuiControl Parent;
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protected:
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StringTableEntry mBitmapName;
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TextureHandle mTextureHandle;
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Point2I startPoint;
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bool mWrap;
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public:
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//creation methods
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DECLARE_CONOBJECT(GuiBitmapCtrl);
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GuiBitmapCtrl();
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static void initPersistFields();
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static void consoleInit();
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//Parental methods
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bool onWake();
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void onSleep();
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void setBitmap(const char *name);
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void setBitmap(const TextureHandle &handle);
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S32 getWidth() const { return(mTextureHandle.getWidth()); }
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S32 getHeight() const { return(mTextureHandle.getHeight()); }
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void onRender(Point2I offset, const RectI &updateRect, GuiControl *firstResponder);
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void setValue(S32 x, S32 y);
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};
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#endif
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