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34 lines
763 B
C++
34 lines
763 B
C++
//-----------------------------------------------------------------------------
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// V12 Engine
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//
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// Copyright (c) 2001 GarageGames.Com
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// Portions Copyright (c) 2001 by Sierra Online, Inc.
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//-----------------------------------------------------------------------------
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#ifndef _FRAMEALLOCATOR_H_
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#define _FRAMEALLOCATOR_H_
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#ifndef _PLATFORM_H_
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#include "Platform/platform.h"
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#endif
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class FrameAllocator
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{
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static U8* smBuffer;
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static U32 smHighWaterMark;
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static U32 smWaterMark;
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public:
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static void init(const U32 frameSize);
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static void destroy();
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static void* alloc(const U32 allocSize);
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static void setWaterMark(const U32);
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static U32 getWaterMark();
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static U32 getHighWaterMark();
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};
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#endif // _H_FRAMEALLOCATOR_
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