engine/platformX86UNIX/x86UNIXConsole.cc
2024-01-07 04:36:33 +00:00

258 lines
7.9 KiB
C++

//-----------------------------------------------------------------------------
// V12 Engine
//
// Copyright (c) 2001 GarageGames.Com
// Portions Copyright (c) 2001 by Sierra Online, Inc.
//-----------------------------------------------------------------------------
#include "platformX86UNIX/platformX86UNIX.h"
#include "platformX86UNIX/x86UNIXStdConsole.h"
#include "platform/event.h"
#include "platform/gameInterface.h"
#include <unistd.h>
#include <stdarg.h>
#include <termios.h>
#include <ctype.h>
#include <fcntl.h>
StdConsole *stdConsole = NULL;
ConsoleFunction(enableWinConsole, void, 2, 2, "enableWinConsole(bool);")
{
argc;
stdConsole->enable(dAtob(argv[1]));
}
void StdConsole::create()
{
stdConsole = new StdConsole();
}
void StdConsole::destroy()
{
delete stdConsole;
stdConsole = NULL;
}
void StdConsole::enable(bool enabled)
{
stdConsoleEnabled = enabled;
if (stdConsoleEnabled)
{
stdOut = dup(1);
stdIn = dup(0);
stdErr = dup(2);
/* setup the proper terminal modes */
struct termios termModes;
tcgetattr(fileno(stdin), &termModes);
termModes.c_lflag &= ~ICANON; // enable non-canonical mode
termModes.c_lflag &= ~(ECHO | ECHOE | ECHOK | ECHOKE);
termModes.c_cc[VMIN] = 0;
termModes.c_cc[VTIME] = 5;
tcsetattr(stdIn, TCSAFLUSH, &termModes);
/* turn on non-blocking mode so that if no data is available at read(), then it returns */
fcntl(fileno(stdin), F_SETFL, O_NONBLOCK);
printf("%s", Con::getVariable("Con::Prompt"));
}
}
bool StdConsole::isEnabled()
{
if ( stdConsole )
return stdConsole->stdConsoleEnabled;
return false;
}
static void stdConsoleConsumer(ConsoleLogEntry::Level, const char *line)
{
stdConsole->processConsoleLine(line);
}
StdConsole::StdConsole()
{
for (S32 iIndex = 0; iIndex < MAX_CMDS; iIndex ++)
rgCmds[iIndex][0] = '\0';
iCmdIndex = 0;
stdConsoleEnabled = false;
Con::addConsumer(stdConsoleConsumer);
inpos = 0;
lineOutput = false;
}
void StdConsole::printf(const char *s, ...)
{
static char buffer[512];
long bytes;
va_list args;
va_start(args, s);
vsprintf(buffer, s, args);
write(stdOut, buffer, strlen(buffer));
fflush(stdout);
}
void StdConsole::processConsoleLine(const char *consoleLine)
{
if(stdConsoleEnabled)
{
inbuf[inpos] = 0;
if(lineOutput)
printf("%s\n", consoleLine);
else
printf("%c%s\n%s%s", '\r', consoleLine, Con::getVariable("Con::Prompt"), inbuf);
}
}
void StdConsole::process()
{
if(stdConsoleEnabled)
{
U16 key;
char typedData[64]; // damn, if you can type this fast... :-D
int numEvents = read(stdIn, typedData, 64);
if (numEvents == -1) return;
typedData[numEvents] = '\0';
//if (typedData[0] == 27) {
// fprintf(stdout, "1 = %c, 2 = %c\n", typedData[1], typedData[2]);
//}
// fprintf(stdout, "read %d elements\n",numEvents);fflush(NULL);
//
// int numEvents = read(stdIn, &key, sizeof(char));
if (numEvents > 0)
{
char outbuf[256];
S32 outpos = 0;
for (int i = 0; i < numEvents; i++)
{
switch(typedData[i])
{
case 8:
case 127:
/* backspace */
if (inpos > 0)
{
outbuf[outpos++] = '\b';
outbuf[outpos++] = ' ';
outbuf[outpos++] = '\b';
inpos--;
}
break;
case '\n':
/* new line */
outbuf[outpos++] = '\n';
inbuf[inpos] = 0;
outbuf[outpos] = 0;
printf("%s", outbuf);
S32 eventSize;
eventSize = 1;
dStrcpy(postEvent.data, inbuf);
postEvent.size = eventSize + dStrlen(inbuf) + 1;
Game->postEvent(postEvent);
// If we've gone off the end of our array, wrap
// back to the beginning
if (iCmdIndex >= MAX_CMDS)
iCmdIndex %= MAX_CMDS;
// Put the new command into the array
strcpy(rgCmds[iCmdIndex ++], inbuf);
printf("%s", Con::getVariable("Con::Prompt"));
inpos = outpos = 0;
break;
case 27:
if (typedData[++i] == 91) {
// an arrow key was pressed.
switch(typedData[++i])
{
case 'A':
/* up arrow */
// Go to the previous command in the cyclic array
if ((-- iCmdIndex) < 0)
iCmdIndex = MAX_CMDS - 1;
// If this command isn't empty ...
if (rgCmds[iCmdIndex][0] != '\0')
{
// Obliterate current displayed text
for (S32 i = outpos = 0; i < inpos; i ++)
{
outbuf[outpos++] = '\b';
outbuf[outpos++] = ' ';
outbuf[outpos++] = '\b';
}
// Copy command into command and display buffers
for (inpos = 0; inpos < (S32)strlen(rgCmds[iCmdIndex]); inpos++, outpos++)
{
outbuf[outpos] = rgCmds[iCmdIndex][inpos];
inbuf [inpos ] = rgCmds[iCmdIndex][inpos];
}
}
// If previous is empty, stay on current command
else if ((++ iCmdIndex) >= MAX_CMDS)
{
iCmdIndex = 0;
}
break;
case 'B':
/* down arrow */
// Go to the next command in the command array, if
// it isn't empty
if (rgCmds[iCmdIndex][0] != '\0' && (++ iCmdIndex) >= MAX_CMDS)
iCmdIndex = 0;
// Obliterate current displayed text
for (S32 i = outpos = 0; i < inpos; i ++)
{
outbuf[outpos++] = '\b';
outbuf[outpos++] = ' ';
outbuf[outpos++] = '\b';
}
// Copy command into command and display buffers
for (inpos = 0; inpos < (S32)strlen(rgCmds[iCmdIndex]); inpos++, outpos++)
{
outbuf[outpos] = rgCmds[iCmdIndex][inpos];
inbuf [inpos ] = rgCmds[iCmdIndex][inpos];
}
break;
case 'C':
/* right arrow */
break;
case 'D':
/* left arrow */
break;
}
// read again to get rid of a bad char.
//read(stdIn, &key, sizeof(char));
break;
} else {
inbuf[inpos++] = typedData[i];
outbuf[outpos++] = typedData[i];
break;
}
break;
default:
inbuf[inpos++] = typedData[i];
outbuf[outpos++] = typedData[i];
break;
}
if (outpos)
{
outbuf[outpos] = 0;
printf("%s", outbuf);
}
}
}
}
}