engine/platformWin32/winConsole.h
2024-01-07 04:36:33 +00:00

50 lines
1,016 B
C++

//-----------------------------------------------------------------------------
// V12 Engine
//
// Copyright (c) 2001 GarageGames.Com
// Portions Copyright (c) 2001 by Sierra Online, Inc.
//-----------------------------------------------------------------------------
#ifndef _WINCONSOLE_H_
#define _WINCONSOLE_H_
#define MAX_CMDS 10
#ifndef _CONSOLE_H_
#include "console/console.h"
#endif
#ifndef _EVENT_H_
#include "Platform/event.h"
#endif
class WinConsole
{
bool winConsoleEnabled;
HANDLE stdOut;
HANDLE stdIn;
HANDLE stdErr;
ConsoleEvent postEvent;
char inbuf[512];
S32 inpos;
bool lineOutput;
char curTabComplete[512];
S32 tabCompleteStart;
char rgCmds[MAX_CMDS][512];
S32 iCmdIndex;
void printf(const char *s, ...);
public:
WinConsole();
void process();
void enable(bool);
void processConsoleLine(const char *consoleLine);
static void create();
static void destroy();
static bool isEnabled();
};
extern WinConsole *WindowsConsole;
#endif