engine/interior/interiorResObjects.cc
2024-01-07 04:36:33 +00:00

201 lines
4.8 KiB
C++

//-----------------------------------------------------------------------------
// V12 Engine
//
// Copyright (c) 2001 GarageGames.Com
// Portions Copyright (c) 2001 by Sierra Online, Inc.
//-----------------------------------------------------------------------------
#include "interior/interiorResObjects.h"
#include "Core/stream.h"
#include "Math/mathIO.h"
//--------------------------------------------------------------------------
//--------------------------------------
//
bool InteriorResTrigger::read(Stream& stream)
{
U32 i, size;
stream.readString(mName);
// Read the polyhedron
stream.read(&size);
mPolyhedron.pointList.setSize(size);
for (i = 0; i < mPolyhedron.pointList.size(); i++)
mathRead(stream, &mPolyhedron.pointList[i]);
stream.read(&size);
mPolyhedron.planeList.setSize(size);
for (i = 0; i < mPolyhedron.planeList.size(); i++)
mathRead(stream, &mPolyhedron.planeList[i]);
stream.read(&size);
mPolyhedron.edgeList.setSize(size);
for (i = 0; i < mPolyhedron.edgeList.size(); i++) {
Polyhedron::Edge& rEdge = mPolyhedron.edgeList[i];
stream.read(&rEdge.face[0]);
stream.read(&rEdge.face[1]);
stream.read(&rEdge.vertex[0]);
stream.read(&rEdge.vertex[1]);
}
// And the offset
mathRead(stream, &mOffset);
return (stream.getStatus() == Stream::Ok);
}
bool InteriorResTrigger::write(Stream& stream) const
{
U32 i;
stream.writeString(mName);
// Write the polyhedron
stream.write(mPolyhedron.pointList.size());
for (i = 0; i < mPolyhedron.pointList.size(); i++)
mathWrite(stream, mPolyhedron.pointList[i]);
stream.write(mPolyhedron.planeList.size());
for (i = 0; i < mPolyhedron.planeList.size(); i++)
mathWrite(stream, mPolyhedron.planeList[i]);
stream.write(mPolyhedron.edgeList.size());
for (i = 0; i < mPolyhedron.edgeList.size(); i++) {
const Polyhedron::Edge& rEdge = mPolyhedron.edgeList[i];
stream.write(rEdge.face[0]);
stream.write(rEdge.face[1]);
stream.write(rEdge.vertex[0]);
stream.write(rEdge.vertex[1]);
}
// And the offset
mathWrite(stream, mOffset);
return (stream.getStatus() == Stream::Ok);
}
//--------------------------------------------------------------------------
//--------------------------------------
//
InteriorPath::InteriorPath()
{
mName[0] = '\0';
mWayPoints = NULL;
mNumWayPoints = 0;
mLooping = false;
}
InteriorPath::~InteriorPath()
{
delete [] mWayPoints;
mWayPoints = NULL;
mNumWayPoints = 0;
}
bool InteriorPath::read(Stream& stream)
{
AssertFatal(mWayPoints == NULL, "Hm, this is probably going to cause problems, reading a path twice...");
stream.readString(mName);
stream.read(&mNumWayPoints);
mWayPoints = new WayPoint[mNumWayPoints];
for (U32 i = 0; i < mNumWayPoints; i++) {
mathRead(stream, &mWayPoints[i].pos);
mathRead(stream, &mWayPoints[i].rot);
stream.read(&mWayPoints[i].msToNext);
}
stream.read(&mTotalMS);
stream.read(&mLooping);
return (stream.getStatus() == Stream::Ok);
}
bool InteriorPath::write(Stream& stream) const
{
stream.writeString(mName);
stream.write(mNumWayPoints);
for (U32 i = 0; i < mNumWayPoints; i++) {
mathWrite(stream, mWayPoints[i].pos);
mathWrite(stream, mWayPoints[i].rot);
stream.write(mWayPoints[i].msToNext);
}
stream.write(mTotalMS);
stream.write(mLooping);
return (stream.getStatus() == Stream::Ok);
}
InteriorPathFollower::InteriorPathFollower()
{
mName = "";
mPathIndex = 0;
mOffset.set(0, 0, 0);
}
InteriorPathFollower::~InteriorPathFollower()
{
}
bool InteriorPathFollower::read(Stream& stream)
{
mName = stream.readSTString();
stream.read(&mInteriorResIndex);
stream.read(&mPathIndex);
mathRead(stream, &mOffset);
U32 numTriggers;
stream.read(&numTriggers);
mTriggers.setSize(numTriggers);
for (U32 i = 0; i < mTriggers.size(); i++)
mTriggers[i] = stream.readSTString();
return (stream.getStatus() == Stream::Ok);
}
bool InteriorPathFollower::write(Stream& stream) const
{
stream.writeString(mName);
stream.write(mInteriorResIndex);
stream.write(mPathIndex);
mathWrite(stream, mOffset);
stream.write(mTriggers.size());
for (U32 i = 0; i < mTriggers.size(); i++)
stream.writeString(mTriggers[i]);
return (stream.getStatus() == Stream::Ok);
}
AISpecialNode::AISpecialNode()
{
mName = "";
mPos.set(0, 0, 0);
}
AISpecialNode::~AISpecialNode()
{
}
bool AISpecialNode::read(Stream& stream)
{
mName = stream.readSTString();
mathRead(stream, &mPos);
return (stream.getStatus() == Stream::Ok);
}
bool AISpecialNode::write(Stream& stream) const
{
stream.writeString(mName);
mathWrite(stream, mPos);
return (stream.getStatus() == Stream::Ok);
}